Xcode 10: The Image set 'customloading' reference a file “mygif.gif” , but that file does not have a...












1















I update my xcode9 to xcode10 then suddenly my gif on my app doesn't view my gif. then when I go the my Assets. that appears.



I update my



class CustomLoading: UIView {

static let instance = CustomLoading()
var viewColor: UIColor = .brown
var setAlpha: CGFloat = 2.0
var gifName: String = "customloading"

lazy var transparentView: UIView = {

let transparentView = UIView(frame: UIScreen.main.bounds)
transparentView.backgroundColor = UIColor.white.withAlphaComponent(setAlpha)
transparentView.isUserInteractionEnabled = false
return transparentView

}()









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  • Hi @Guren, welcome to StackOverflow, you may take a look to "how to ask" to improve this and future questions. Specially you should provide some "research effort" and/or some code, to prove you already tried to solve the problem by yourself.

    – Luis Miguel Mejía Suárez
    Nov 24 '18 at 3:10






  • 1





    Good day sir. I already did my research regarding with the issue and I can't still find the answer. and my code is running smoothly and when I upgrade my xcode version to 10 I got that warning. and the loading screen is there but the gif won't load.

    – Guren
    Nov 24 '18 at 3:42











  • @Guren Did you get a solution for same?

    – tech savvy
    Jan 4 at 7:23













  • sadly, not sir. @techsavvy

    – Guren
    Jan 4 at 7:35
















1















I update my xcode9 to xcode10 then suddenly my gif on my app doesn't view my gif. then when I go the my Assets. that appears.



I update my



class CustomLoading: UIView {

static let instance = CustomLoading()
var viewColor: UIColor = .brown
var setAlpha: CGFloat = 2.0
var gifName: String = "customloading"

lazy var transparentView: UIView = {

let transparentView = UIView(frame: UIScreen.main.bounds)
transparentView.backgroundColor = UIColor.white.withAlphaComponent(setAlpha)
transparentView.isUserInteractionEnabled = false
return transparentView

}()









share|improve this question

























  • Hi @Guren, welcome to StackOverflow, you may take a look to "how to ask" to improve this and future questions. Specially you should provide some "research effort" and/or some code, to prove you already tried to solve the problem by yourself.

    – Luis Miguel Mejía Suárez
    Nov 24 '18 at 3:10






  • 1





    Good day sir. I already did my research regarding with the issue and I can't still find the answer. and my code is running smoothly and when I upgrade my xcode version to 10 I got that warning. and the loading screen is there but the gif won't load.

    – Guren
    Nov 24 '18 at 3:42











  • @Guren Did you get a solution for same?

    – tech savvy
    Jan 4 at 7:23













  • sadly, not sir. @techsavvy

    – Guren
    Jan 4 at 7:35














1












1








1








I update my xcode9 to xcode10 then suddenly my gif on my app doesn't view my gif. then when I go the my Assets. that appears.



I update my



class CustomLoading: UIView {

static let instance = CustomLoading()
var viewColor: UIColor = .brown
var setAlpha: CGFloat = 2.0
var gifName: String = "customloading"

lazy var transparentView: UIView = {

let transparentView = UIView(frame: UIScreen.main.bounds)
transparentView.backgroundColor = UIColor.white.withAlphaComponent(setAlpha)
transparentView.isUserInteractionEnabled = false
return transparentView

}()









share|improve this question
















I update my xcode9 to xcode10 then suddenly my gif on my app doesn't view my gif. then when I go the my Assets. that appears.



I update my



class CustomLoading: UIView {

static let instance = CustomLoading()
var viewColor: UIColor = .brown
var setAlpha: CGFloat = 2.0
var gifName: String = "customloading"

lazy var transparentView: UIView = {

let transparentView = UIView(frame: UIScreen.main.bounds)
transparentView.backgroundColor = UIColor.white.withAlphaComponent(setAlpha)
transparentView.isUserInteractionEnabled = false
return transparentView

}()






ios xcode






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edited Nov 24 '18 at 7:25









zisoft

17.4k104966




17.4k104966










asked Nov 24 '18 at 2:05









GurenGuren

467




467













  • Hi @Guren, welcome to StackOverflow, you may take a look to "how to ask" to improve this and future questions. Specially you should provide some "research effort" and/or some code, to prove you already tried to solve the problem by yourself.

    – Luis Miguel Mejía Suárez
    Nov 24 '18 at 3:10






  • 1





    Good day sir. I already did my research regarding with the issue and I can't still find the answer. and my code is running smoothly and when I upgrade my xcode version to 10 I got that warning. and the loading screen is there but the gif won't load.

    – Guren
    Nov 24 '18 at 3:42











  • @Guren Did you get a solution for same?

    – tech savvy
    Jan 4 at 7:23













  • sadly, not sir. @techsavvy

    – Guren
    Jan 4 at 7:35



















  • Hi @Guren, welcome to StackOverflow, you may take a look to "how to ask" to improve this and future questions. Specially you should provide some "research effort" and/or some code, to prove you already tried to solve the problem by yourself.

    – Luis Miguel Mejía Suárez
    Nov 24 '18 at 3:10






  • 1





    Good day sir. I already did my research regarding with the issue and I can't still find the answer. and my code is running smoothly and when I upgrade my xcode version to 10 I got that warning. and the loading screen is there but the gif won't load.

    – Guren
    Nov 24 '18 at 3:42











  • @Guren Did you get a solution for same?

    – tech savvy
    Jan 4 at 7:23













  • sadly, not sir. @techsavvy

    – Guren
    Jan 4 at 7:35

















Hi @Guren, welcome to StackOverflow, you may take a look to "how to ask" to improve this and future questions. Specially you should provide some "research effort" and/or some code, to prove you already tried to solve the problem by yourself.

– Luis Miguel Mejía Suárez
Nov 24 '18 at 3:10





Hi @Guren, welcome to StackOverflow, you may take a look to "how to ask" to improve this and future questions. Specially you should provide some "research effort" and/or some code, to prove you already tried to solve the problem by yourself.

– Luis Miguel Mejía Suárez
Nov 24 '18 at 3:10




1




1





Good day sir. I already did my research regarding with the issue and I can't still find the answer. and my code is running smoothly and when I upgrade my xcode version to 10 I got that warning. and the loading screen is there but the gif won't load.

– Guren
Nov 24 '18 at 3:42





Good day sir. I already did my research regarding with the issue and I can't still find the answer. and my code is running smoothly and when I upgrade my xcode version to 10 I got that warning. and the loading screen is there but the gif won't load.

– Guren
Nov 24 '18 at 3:42













@Guren Did you get a solution for same?

– tech savvy
Jan 4 at 7:23







@Guren Did you get a solution for same?

– tech savvy
Jan 4 at 7:23















sadly, not sir. @techsavvy

– Guren
Jan 4 at 7:35





sadly, not sir. @techsavvy

– Guren
Jan 4 at 7:35












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xcode 10 does not support gif on asset so I called it on outside of the asset folder






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    xcode 10 does not support gif on asset so I called it on outside of the asset folder






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      xcode 10 does not support gif on asset so I called it on outside of the asset folder






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        xcode 10 does not support gif on asset so I called it on outside of the asset folder






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        xcode 10 does not support gif on asset so I called it on outside of the asset folder







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        answered Jan 26 at 3:34









        GurenGuren

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