React-Native-Sound download and playing audio locally doesn't work











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I have tried using the absolute path and relative path, it still doesn't play on ios.
these audio files are downloaded using react-native-fetch-blob and locally played.



[UPDATE]: I didn't find a solution for this, however, I got it working by downgrading react-native-sound from 0.10.2 to 0.7.3. I would ideally wish to use the latest version



let dirs = RNFetchBlob.fs.dirs;
const basePath = dirs.DocumentDir + "/" + state.app.currentTour._id.toString()
// let audioPath = basePath + "/" + state.tour.currentAudio;
let audioPath = Platform.OS === 'ios' ? state.tour.currentAudio : basePath + "/" + state.tour.currentAudio;
let pathConstant = Platform.OS === 'ios' ? `${Sound.DOCUMENT}/${state.app.currentTour._id.toString()}` : '';

setTimeout(() => {
console.log('Values', audioPath, pathConstant);
var track = new Sound(audioPath, pathConstant, (error) => {
if (error) {
console.log('errorrrrr', error);
return;
}
});

setTimeout(() => {
if (this.state.mounted)
this.setState({ track })
}, 150);
}, 150);


error i get










share|improve this question




























    up vote
    1
    down vote

    favorite












    I have tried using the absolute path and relative path, it still doesn't play on ios.
    these audio files are downloaded using react-native-fetch-blob and locally played.



    [UPDATE]: I didn't find a solution for this, however, I got it working by downgrading react-native-sound from 0.10.2 to 0.7.3. I would ideally wish to use the latest version



    let dirs = RNFetchBlob.fs.dirs;
    const basePath = dirs.DocumentDir + "/" + state.app.currentTour._id.toString()
    // let audioPath = basePath + "/" + state.tour.currentAudio;
    let audioPath = Platform.OS === 'ios' ? state.tour.currentAudio : basePath + "/" + state.tour.currentAudio;
    let pathConstant = Platform.OS === 'ios' ? `${Sound.DOCUMENT}/${state.app.currentTour._id.toString()}` : '';

    setTimeout(() => {
    console.log('Values', audioPath, pathConstant);
    var track = new Sound(audioPath, pathConstant, (error) => {
    if (error) {
    console.log('errorrrrr', error);
    return;
    }
    });

    setTimeout(() => {
    if (this.state.mounted)
    this.setState({ track })
    }, 150);
    }, 150);


    error i get










    share|improve this question


























      up vote
      1
      down vote

      favorite









      up vote
      1
      down vote

      favorite











      I have tried using the absolute path and relative path, it still doesn't play on ios.
      these audio files are downloaded using react-native-fetch-blob and locally played.



      [UPDATE]: I didn't find a solution for this, however, I got it working by downgrading react-native-sound from 0.10.2 to 0.7.3. I would ideally wish to use the latest version



      let dirs = RNFetchBlob.fs.dirs;
      const basePath = dirs.DocumentDir + "/" + state.app.currentTour._id.toString()
      // let audioPath = basePath + "/" + state.tour.currentAudio;
      let audioPath = Platform.OS === 'ios' ? state.tour.currentAudio : basePath + "/" + state.tour.currentAudio;
      let pathConstant = Platform.OS === 'ios' ? `${Sound.DOCUMENT}/${state.app.currentTour._id.toString()}` : '';

      setTimeout(() => {
      console.log('Values', audioPath, pathConstant);
      var track = new Sound(audioPath, pathConstant, (error) => {
      if (error) {
      console.log('errorrrrr', error);
      return;
      }
      });

      setTimeout(() => {
      if (this.state.mounted)
      this.setState({ track })
      }, 150);
      }, 150);


      error i get










      share|improve this question















      I have tried using the absolute path and relative path, it still doesn't play on ios.
      these audio files are downloaded using react-native-fetch-blob and locally played.



      [UPDATE]: I didn't find a solution for this, however, I got it working by downgrading react-native-sound from 0.10.2 to 0.7.3. I would ideally wish to use the latest version



      let dirs = RNFetchBlob.fs.dirs;
      const basePath = dirs.DocumentDir + "/" + state.app.currentTour._id.toString()
      // let audioPath = basePath + "/" + state.tour.currentAudio;
      let audioPath = Platform.OS === 'ios' ? state.tour.currentAudio : basePath + "/" + state.tour.currentAudio;
      let pathConstant = Platform.OS === 'ios' ? `${Sound.DOCUMENT}/${state.app.currentTour._id.toString()}` : '';

      setTimeout(() => {
      console.log('Values', audioPath, pathConstant);
      var track = new Sound(audioPath, pathConstant, (error) => {
      if (error) {
      console.log('errorrrrr', error);
      return;
      }
      });

      setTimeout(() => {
      if (this.state.mounted)
      this.setState({ track })
      }, 150);
      }, 150);


      error i get







      javascript react-native






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      share|improve this question













      share|improve this question




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      edited Nov 18 at 1:03

























      asked Nov 17 at 20:29









      Avindu Hewa

      571715




      571715





























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