How to spawn markers on android map inside a circular range
I'm trying to make a pokemonGo style application.
I have tried using latitude and longitude formulas to calculate the range of coordinates where markers (pokemon) should spawn but I only managed to get a rectangular area. I would like to spawn them on a circular area around the player, how can I do that?
Here is the code where I calculated the rectangular area.
Random r = new Random();
int randomDistanceLatitude = r.nextInt(range*2) - range;
r = new Random();
int randomDistanceLongitude = r.nextInt(range*2) - range;
double latitudeDegreeToAdd = 1.7 * randomDistanceLatitude * 0.000009043717329571146924;
double longitudeDegreeToAdd = randomDistanceLongitude * (1 / (111320 * Math.cos(infoLocal.getLastKnownLocation().getLatitude())));
LatLng enemy1Location = new LatLng(infoLocal.getLastKnownLocation().getLatitude() + latitudeDegreeToAdd, infoLocal.getLastKnownLocation().getLongitude() + longitudeDegreeToAdd);
enemies[i] = mMap.addMarker(new MarkerOptions().position(enemy1Location).title("Monster").snippet("Click to Attack!").icon(BitmapDescriptorFactory.fromResource(R.drawable.enemy3)).anchor(0.5f, 0.5f));
java android dictionary area
add a comment |
I'm trying to make a pokemonGo style application.
I have tried using latitude and longitude formulas to calculate the range of coordinates where markers (pokemon) should spawn but I only managed to get a rectangular area. I would like to spawn them on a circular area around the player, how can I do that?
Here is the code where I calculated the rectangular area.
Random r = new Random();
int randomDistanceLatitude = r.nextInt(range*2) - range;
r = new Random();
int randomDistanceLongitude = r.nextInt(range*2) - range;
double latitudeDegreeToAdd = 1.7 * randomDistanceLatitude * 0.000009043717329571146924;
double longitudeDegreeToAdd = randomDistanceLongitude * (1 / (111320 * Math.cos(infoLocal.getLastKnownLocation().getLatitude())));
LatLng enemy1Location = new LatLng(infoLocal.getLastKnownLocation().getLatitude() + latitudeDegreeToAdd, infoLocal.getLastKnownLocation().getLongitude() + longitudeDegreeToAdd);
enemies[i] = mMap.addMarker(new MarkerOptions().position(enemy1Location).title("Monster").snippet("Click to Attack!").icon(BitmapDescriptorFactory.fromResource(R.drawable.enemy3)).anchor(0.5f, 0.5f));
java android dictionary area
1
do you have an actual question?
– Stultuske
Nov 23 '18 at 9:36
@Stultuske as I said, I want them to spawn in a circular area not in a rectangular area around the player
– Sad Hyena
Nov 23 '18 at 9:38
... still not a question. what exactly are you having problems with?
– Stultuske
Nov 23 '18 at 9:39
@Stultuske sorry, should have written this, I don't know how to spawn them in a circular area, the formulas that i posted may be useless for this purpose
– Sad Hyena
Nov 23 '18 at 9:43
can someone help me?
– Sad Hyena
Nov 30 '18 at 9:31
add a comment |
I'm trying to make a pokemonGo style application.
I have tried using latitude and longitude formulas to calculate the range of coordinates where markers (pokemon) should spawn but I only managed to get a rectangular area. I would like to spawn them on a circular area around the player, how can I do that?
Here is the code where I calculated the rectangular area.
Random r = new Random();
int randomDistanceLatitude = r.nextInt(range*2) - range;
r = new Random();
int randomDistanceLongitude = r.nextInt(range*2) - range;
double latitudeDegreeToAdd = 1.7 * randomDistanceLatitude * 0.000009043717329571146924;
double longitudeDegreeToAdd = randomDistanceLongitude * (1 / (111320 * Math.cos(infoLocal.getLastKnownLocation().getLatitude())));
LatLng enemy1Location = new LatLng(infoLocal.getLastKnownLocation().getLatitude() + latitudeDegreeToAdd, infoLocal.getLastKnownLocation().getLongitude() + longitudeDegreeToAdd);
enemies[i] = mMap.addMarker(new MarkerOptions().position(enemy1Location).title("Monster").snippet("Click to Attack!").icon(BitmapDescriptorFactory.fromResource(R.drawable.enemy3)).anchor(0.5f, 0.5f));
java android dictionary area
I'm trying to make a pokemonGo style application.
I have tried using latitude and longitude formulas to calculate the range of coordinates where markers (pokemon) should spawn but I only managed to get a rectangular area. I would like to spawn them on a circular area around the player, how can I do that?
Here is the code where I calculated the rectangular area.
Random r = new Random();
int randomDistanceLatitude = r.nextInt(range*2) - range;
r = new Random();
int randomDistanceLongitude = r.nextInt(range*2) - range;
double latitudeDegreeToAdd = 1.7 * randomDistanceLatitude * 0.000009043717329571146924;
double longitudeDegreeToAdd = randomDistanceLongitude * (1 / (111320 * Math.cos(infoLocal.getLastKnownLocation().getLatitude())));
LatLng enemy1Location = new LatLng(infoLocal.getLastKnownLocation().getLatitude() + latitudeDegreeToAdd, infoLocal.getLastKnownLocation().getLongitude() + longitudeDegreeToAdd);
enemies[i] = mMap.addMarker(new MarkerOptions().position(enemy1Location).title("Monster").snippet("Click to Attack!").icon(BitmapDescriptorFactory.fromResource(R.drawable.enemy3)).anchor(0.5f, 0.5f));
java android dictionary area
java android dictionary area
edited Jan 27 at 10:59
Sad Hyena
asked Nov 23 '18 at 9:35
Sad HyenaSad Hyena
1148
1148
1
do you have an actual question?
– Stultuske
Nov 23 '18 at 9:36
@Stultuske as I said, I want them to spawn in a circular area not in a rectangular area around the player
– Sad Hyena
Nov 23 '18 at 9:38
... still not a question. what exactly are you having problems with?
– Stultuske
Nov 23 '18 at 9:39
@Stultuske sorry, should have written this, I don't know how to spawn them in a circular area, the formulas that i posted may be useless for this purpose
– Sad Hyena
Nov 23 '18 at 9:43
can someone help me?
– Sad Hyena
Nov 30 '18 at 9:31
add a comment |
1
do you have an actual question?
– Stultuske
Nov 23 '18 at 9:36
@Stultuske as I said, I want them to spawn in a circular area not in a rectangular area around the player
– Sad Hyena
Nov 23 '18 at 9:38
... still not a question. what exactly are you having problems with?
– Stultuske
Nov 23 '18 at 9:39
@Stultuske sorry, should have written this, I don't know how to spawn them in a circular area, the formulas that i posted may be useless for this purpose
– Sad Hyena
Nov 23 '18 at 9:43
can someone help me?
– Sad Hyena
Nov 30 '18 at 9:31
1
1
do you have an actual question?
– Stultuske
Nov 23 '18 at 9:36
do you have an actual question?
– Stultuske
Nov 23 '18 at 9:36
@Stultuske as I said, I want them to spawn in a circular area not in a rectangular area around the player
– Sad Hyena
Nov 23 '18 at 9:38
@Stultuske as I said, I want them to spawn in a circular area not in a rectangular area around the player
– Sad Hyena
Nov 23 '18 at 9:38
... still not a question. what exactly are you having problems with?
– Stultuske
Nov 23 '18 at 9:39
... still not a question. what exactly are you having problems with?
– Stultuske
Nov 23 '18 at 9:39
@Stultuske sorry, should have written this, I don't know how to spawn them in a circular area, the formulas that i posted may be useless for this purpose
– Sad Hyena
Nov 23 '18 at 9:43
@Stultuske sorry, should have written this, I don't know how to spawn them in a circular area, the formulas that i posted may be useless for this purpose
– Sad Hyena
Nov 23 '18 at 9:43
can someone help me?
– Sad Hyena
Nov 30 '18 at 9:31
can someone help me?
– Sad Hyena
Nov 30 '18 at 9:31
add a comment |
1 Answer
1
active
oldest
votes
It seems to be a math question.
Circle's formula is (x, y) = (cos(angle) * rX, sin(angle) * rY) + (centerX, centerY)
So, code will be look like this.
Random r = new Random();
double radius = r.nextFloat() * range; // or r.nextDouble()...
double angle = r.nextFloat() * 2.0f * Math.PI;
double randomDistanceLatitude = Math.cos(angle) * radius;
double randomDistanceLongitude = Math.sin(angle) * radius;
...
As lat lng is not in cartesian coordinate system, it's not a pure circle, but range
is enough small in this use case to ignore such distortion, I think.
Additional notes.
If mMap
means Google Maps map, you may have interests in Google Maps - Shape - Circle
add a comment |
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1 Answer
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1 Answer
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active
oldest
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oldest
votes
active
oldest
votes
It seems to be a math question.
Circle's formula is (x, y) = (cos(angle) * rX, sin(angle) * rY) + (centerX, centerY)
So, code will be look like this.
Random r = new Random();
double radius = r.nextFloat() * range; // or r.nextDouble()...
double angle = r.nextFloat() * 2.0f * Math.PI;
double randomDistanceLatitude = Math.cos(angle) * radius;
double randomDistanceLongitude = Math.sin(angle) * radius;
...
As lat lng is not in cartesian coordinate system, it's not a pure circle, but range
is enough small in this use case to ignore such distortion, I think.
Additional notes.
If mMap
means Google Maps map, you may have interests in Google Maps - Shape - Circle
add a comment |
It seems to be a math question.
Circle's formula is (x, y) = (cos(angle) * rX, sin(angle) * rY) + (centerX, centerY)
So, code will be look like this.
Random r = new Random();
double radius = r.nextFloat() * range; // or r.nextDouble()...
double angle = r.nextFloat() * 2.0f * Math.PI;
double randomDistanceLatitude = Math.cos(angle) * radius;
double randomDistanceLongitude = Math.sin(angle) * radius;
...
As lat lng is not in cartesian coordinate system, it's not a pure circle, but range
is enough small in this use case to ignore such distortion, I think.
Additional notes.
If mMap
means Google Maps map, you may have interests in Google Maps - Shape - Circle
add a comment |
It seems to be a math question.
Circle's formula is (x, y) = (cos(angle) * rX, sin(angle) * rY) + (centerX, centerY)
So, code will be look like this.
Random r = new Random();
double radius = r.nextFloat() * range; // or r.nextDouble()...
double angle = r.nextFloat() * 2.0f * Math.PI;
double randomDistanceLatitude = Math.cos(angle) * radius;
double randomDistanceLongitude = Math.sin(angle) * radius;
...
As lat lng is not in cartesian coordinate system, it's not a pure circle, but range
is enough small in this use case to ignore such distortion, I think.
Additional notes.
If mMap
means Google Maps map, you may have interests in Google Maps - Shape - Circle
It seems to be a math question.
Circle's formula is (x, y) = (cos(angle) * rX, sin(angle) * rY) + (centerX, centerY)
So, code will be look like this.
Random r = new Random();
double radius = r.nextFloat() * range; // or r.nextDouble()...
double angle = r.nextFloat() * 2.0f * Math.PI;
double randomDistanceLatitude = Math.cos(angle) * radius;
double randomDistanceLongitude = Math.sin(angle) * radius;
...
As lat lng is not in cartesian coordinate system, it's not a pure circle, but range
is enough small in this use case to ignore such distortion, I think.
Additional notes.
If mMap
means Google Maps map, you may have interests in Google Maps - Shape - Circle
edited Jan 27 at 14:28
answered Jan 27 at 12:47
TorisToris
1,630611
1,630611
add a comment |
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1
do you have an actual question?
– Stultuske
Nov 23 '18 at 9:36
@Stultuske as I said, I want them to spawn in a circular area not in a rectangular area around the player
– Sad Hyena
Nov 23 '18 at 9:38
... still not a question. what exactly are you having problems with?
– Stultuske
Nov 23 '18 at 9:39
@Stultuske sorry, should have written this, I don't know how to spawn them in a circular area, the formulas that i posted may be useless for this purpose
– Sad Hyena
Nov 23 '18 at 9:43
can someone help me?
– Sad Hyena
Nov 30 '18 at 9:31