Unity Facebook SDK, can't retrieve Country from Dictionary after Login












1















I am retrieving the country of a facebook user as following:



 void Get()
{
FB.API("/me?fields=location{location{country}}", HttpMethod.GET,this.callback1);
}

private void callback1(IResult result)
{
if (result.Error != null)
{
Debug.Log("FB.API result = null");
}
else
{
Dictionary<string, object> dict = Facebook.MiniJSON.Json.Deserialize(result.RawResult) as Dictionary<string, object>;
}
}


This works fine.



JSON looks like:



{
"location": {
"location": {
"country": "England"
},
"id": "111122233344"
},
"id": "1112299000"
}


Problem is that the dict result is like nested dictionary, i can't find straightforward way to retrieve the country name.










share|improve this question

























  • Added Json example in the question. Just need to retrieve the country.

    – Dror
    Nov 25 '18 at 5:59
















1















I am retrieving the country of a facebook user as following:



 void Get()
{
FB.API("/me?fields=location{location{country}}", HttpMethod.GET,this.callback1);
}

private void callback1(IResult result)
{
if (result.Error != null)
{
Debug.Log("FB.API result = null");
}
else
{
Dictionary<string, object> dict = Facebook.MiniJSON.Json.Deserialize(result.RawResult) as Dictionary<string, object>;
}
}


This works fine.



JSON looks like:



{
"location": {
"location": {
"country": "England"
},
"id": "111122233344"
},
"id": "1112299000"
}


Problem is that the dict result is like nested dictionary, i can't find straightforward way to retrieve the country name.










share|improve this question

























  • Added Json example in the question. Just need to retrieve the country.

    – Dror
    Nov 25 '18 at 5:59














1












1








1








I am retrieving the country of a facebook user as following:



 void Get()
{
FB.API("/me?fields=location{location{country}}", HttpMethod.GET,this.callback1);
}

private void callback1(IResult result)
{
if (result.Error != null)
{
Debug.Log("FB.API result = null");
}
else
{
Dictionary<string, object> dict = Facebook.MiniJSON.Json.Deserialize(result.RawResult) as Dictionary<string, object>;
}
}


This works fine.



JSON looks like:



{
"location": {
"location": {
"country": "England"
},
"id": "111122233344"
},
"id": "1112299000"
}


Problem is that the dict result is like nested dictionary, i can't find straightforward way to retrieve the country name.










share|improve this question
















I am retrieving the country of a facebook user as following:



 void Get()
{
FB.API("/me?fields=location{location{country}}", HttpMethod.GET,this.callback1);
}

private void callback1(IResult result)
{
if (result.Error != null)
{
Debug.Log("FB.API result = null");
}
else
{
Dictionary<string, object> dict = Facebook.MiniJSON.Json.Deserialize(result.RawResult) as Dictionary<string, object>;
}
}


This works fine.



JSON looks like:



{
"location": {
"location": {
"country": "England"
},
"id": "111122233344"
},
"id": "1112299000"
}


Problem is that the dict result is like nested dictionary, i can't find straightforward way to retrieve the country name.







c# unity3d facebook-unity-sdk






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share|improve this question













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share|improve this question








edited Nov 25 '18 at 9:02







Dror

















asked Nov 24 '18 at 23:12









DrorDror

62311021




62311021













  • Added Json example in the question. Just need to retrieve the country.

    – Dror
    Nov 25 '18 at 5:59



















  • Added Json example in the question. Just need to retrieve the country.

    – Dror
    Nov 25 '18 at 5:59

















Added Json example in the question. Just need to retrieve the country.

– Dror
Nov 25 '18 at 5:59





Added Json example in the question. Just need to retrieve the country.

– Dror
Nov 25 '18 at 5:59












1 Answer
1






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0














I cannot test this end to end, drawing from the docs it should look like this:



var dict = Json.Deserialize(jsonString) as Dictionary<string,object>;

object locationH;
string country;
if(dict.TryGetValue ("location", out locationH)) {
var location = (((Dictionary<string, object>)locationH) ["location"]);
var countryDict = (((Dictionary<string, object>)location) ["country"]);
country = (string)countryDict;
}





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    1 Answer
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    oldest

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    1 Answer
    1






    active

    oldest

    votes









    active

    oldest

    votes






    active

    oldest

    votes









    0














    I cannot test this end to end, drawing from the docs it should look like this:



    var dict = Json.Deserialize(jsonString) as Dictionary<string,object>;

    object locationH;
    string country;
    if(dict.TryGetValue ("location", out locationH)) {
    var location = (((Dictionary<string, object>)locationH) ["location"]);
    var countryDict = (((Dictionary<string, object>)location) ["country"]);
    country = (string)countryDict;
    }





    share|improve this answer






























      0














      I cannot test this end to end, drawing from the docs it should look like this:



      var dict = Json.Deserialize(jsonString) as Dictionary<string,object>;

      object locationH;
      string country;
      if(dict.TryGetValue ("location", out locationH)) {
      var location = (((Dictionary<string, object>)locationH) ["location"]);
      var countryDict = (((Dictionary<string, object>)location) ["country"]);
      country = (string)countryDict;
      }





      share|improve this answer




























        0












        0








        0







        I cannot test this end to end, drawing from the docs it should look like this:



        var dict = Json.Deserialize(jsonString) as Dictionary<string,object>;

        object locationH;
        string country;
        if(dict.TryGetValue ("location", out locationH)) {
        var location = (((Dictionary<string, object>)locationH) ["location"]);
        var countryDict = (((Dictionary<string, object>)location) ["country"]);
        country = (string)countryDict;
        }





        share|improve this answer















        I cannot test this end to end, drawing from the docs it should look like this:



        var dict = Json.Deserialize(jsonString) as Dictionary<string,object>;

        object locationH;
        string country;
        if(dict.TryGetValue ("location", out locationH)) {
        var location = (((Dictionary<string, object>)locationH) ["location"]);
        var countryDict = (((Dictionary<string, object>)location) ["country"]);
        country = (string)countryDict;
        }






        share|improve this answer














        share|improve this answer



        share|improve this answer








        edited Nov 25 '18 at 8:57









        Dror

        62311021




        62311021










        answered Nov 25 '18 at 7:20









        wp78dewp78de

        10.3k61940




        10.3k61940
































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