How to make imageView backgroud change one time
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0
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if (buttonClicked.contains(1) && buttonClicked.contains(2)) {
if (playerOneLastClicked) {
imgViewBackground1.setImageResource(R.drawable.rca)
} else {
imgViewBackground1.setImageResource(R.drawable.wac)
}
}
if (buttonClicked.contains(3) && buttonClicked.contains(4) && buttonClicked.contains(5)) {
if (playerOneLastClicked) {
imgViewBackground2.setImageResource(R.drawable.rca)
} else {
imgViewBackground4.setImageResource(R.drawable.wac)
}
}
when player1 or player2 last click in (buttonClicked.contains(1) && buttonClicked.contains(2)) imgViewBackgound1 change but when the players click button 3,4 or 5 imgViewBackground keep changing.
i want when imgViewBackground1 take (R.drawable.rca) or (R.drawable.wac) don't change any more
android kotlin
add a comment |
up vote
0
down vote
favorite
if (buttonClicked.contains(1) && buttonClicked.contains(2)) {
if (playerOneLastClicked) {
imgViewBackground1.setImageResource(R.drawable.rca)
} else {
imgViewBackground1.setImageResource(R.drawable.wac)
}
}
if (buttonClicked.contains(3) && buttonClicked.contains(4) && buttonClicked.contains(5)) {
if (playerOneLastClicked) {
imgViewBackground2.setImageResource(R.drawable.rca)
} else {
imgViewBackground4.setImageResource(R.drawable.wac)
}
}
when player1 or player2 last click in (buttonClicked.contains(1) && buttonClicked.contains(2)) imgViewBackgound1 change but when the players click button 3,4 or 5 imgViewBackground keep changing.
i want when imgViewBackground1 take (R.drawable.rca) or (R.drawable.wac) don't change any more
android kotlin
Will yourimgViewBackgroundX
already have a bitmap prior to setting this way? (in other words, will it be null or not?)
– Blue Jones
Nov 18 at 22:20
when imgViewBackground set background rca or wac i want be not enable for don't change any more
– younes abid
Nov 19 at 0:27
add a comment |
up vote
0
down vote
favorite
up vote
0
down vote
favorite
if (buttonClicked.contains(1) && buttonClicked.contains(2)) {
if (playerOneLastClicked) {
imgViewBackground1.setImageResource(R.drawable.rca)
} else {
imgViewBackground1.setImageResource(R.drawable.wac)
}
}
if (buttonClicked.contains(3) && buttonClicked.contains(4) && buttonClicked.contains(5)) {
if (playerOneLastClicked) {
imgViewBackground2.setImageResource(R.drawable.rca)
} else {
imgViewBackground4.setImageResource(R.drawable.wac)
}
}
when player1 or player2 last click in (buttonClicked.contains(1) && buttonClicked.contains(2)) imgViewBackgound1 change but when the players click button 3,4 or 5 imgViewBackground keep changing.
i want when imgViewBackground1 take (R.drawable.rca) or (R.drawable.wac) don't change any more
android kotlin
if (buttonClicked.contains(1) && buttonClicked.contains(2)) {
if (playerOneLastClicked) {
imgViewBackground1.setImageResource(R.drawable.rca)
} else {
imgViewBackground1.setImageResource(R.drawable.wac)
}
}
if (buttonClicked.contains(3) && buttonClicked.contains(4) && buttonClicked.contains(5)) {
if (playerOneLastClicked) {
imgViewBackground2.setImageResource(R.drawable.rca)
} else {
imgViewBackground4.setImageResource(R.drawable.wac)
}
}
when player1 or player2 last click in (buttonClicked.contains(1) && buttonClicked.contains(2)) imgViewBackgound1 change but when the players click button 3,4 or 5 imgViewBackground keep changing.
i want when imgViewBackground1 take (R.drawable.rca) or (R.drawable.wac) don't change any more
android kotlin
android kotlin
edited Nov 19 at 5:36
Jayson Minard
36.2k14104170
36.2k14104170
asked Nov 18 at 18:47
younes abid
55
55
Will yourimgViewBackgroundX
already have a bitmap prior to setting this way? (in other words, will it be null or not?)
– Blue Jones
Nov 18 at 22:20
when imgViewBackground set background rca or wac i want be not enable for don't change any more
– younes abid
Nov 19 at 0:27
add a comment |
Will yourimgViewBackgroundX
already have a bitmap prior to setting this way? (in other words, will it be null or not?)
– Blue Jones
Nov 18 at 22:20
when imgViewBackground set background rca or wac i want be not enable for don't change any more
– younes abid
Nov 19 at 0:27
Will your
imgViewBackgroundX
already have a bitmap prior to setting this way? (in other words, will it be null or not?)– Blue Jones
Nov 18 at 22:20
Will your
imgViewBackgroundX
already have a bitmap prior to setting this way? (in other words, will it be null or not?)– Blue Jones
Nov 18 at 22:20
when imgViewBackground set background rca or wac i want be not enable for don't change any more
– younes abid
Nov 19 at 0:27
when imgViewBackground set background rca or wac i want be not enable for don't change any more
– younes abid
Nov 19 at 0:27
add a comment |
1 Answer
1
active
oldest
votes
up vote
0
down vote
accepted
If imgViewBackground
is not going to have an imageview you could just add an extra check e.g.
if (imgViewBackground1.drawable == null) {
if (playerOneLastClicked) {
imgViewBackground1.setImageResource(R.drawable.rca)
} else {
imgViewBackground1.setImageResource(R.drawable.wac)
}
}
}
or if it would have an imageview already and you don't want it set again
if (imgViewBackground1.drawable != resources.getDrawable(R.drawable.rcs, null)
|| imgViewBackground1.drawable != resources.getDrawable(R.drawable.wac, null))
if (playerOneLastClicked) {
imgViewBackground1.setImageResource(R.drawable.rca)
} else {
imgViewBackground1.setImageResource(R.drawable.wac)
}
}
}
when i did if (playerOneLastClicked && imgViewBackground1.drawable == null) imgViewBackground1 set only (R.drawable.wac)
– younes abid
Nov 19 at 12:16
Edited, sorry I wrote wrong the first time
– Blue Jones
Nov 19 at 12:22
when i did what you say first and seconde imgViewBackground1 don't show image (rca , wac) never
– younes abid
Nov 19 at 12:35
Does that mean you set theimgViewBackground1
before? So theimgViewBackground1.drawable
wouldn't be null ? If so try my second suggestion
– Blue Jones
Nov 19 at 12:37
i did your second suggestion the image appears but he keep change when i click other button. how i set imgViewBackground1 null to do your first suggestion
– younes abid
Nov 19 at 12:48
|
show 7 more comments
1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
0
down vote
accepted
If imgViewBackground
is not going to have an imageview you could just add an extra check e.g.
if (imgViewBackground1.drawable == null) {
if (playerOneLastClicked) {
imgViewBackground1.setImageResource(R.drawable.rca)
} else {
imgViewBackground1.setImageResource(R.drawable.wac)
}
}
}
or if it would have an imageview already and you don't want it set again
if (imgViewBackground1.drawable != resources.getDrawable(R.drawable.rcs, null)
|| imgViewBackground1.drawable != resources.getDrawable(R.drawable.wac, null))
if (playerOneLastClicked) {
imgViewBackground1.setImageResource(R.drawable.rca)
} else {
imgViewBackground1.setImageResource(R.drawable.wac)
}
}
}
when i did if (playerOneLastClicked && imgViewBackground1.drawable == null) imgViewBackground1 set only (R.drawable.wac)
– younes abid
Nov 19 at 12:16
Edited, sorry I wrote wrong the first time
– Blue Jones
Nov 19 at 12:22
when i did what you say first and seconde imgViewBackground1 don't show image (rca , wac) never
– younes abid
Nov 19 at 12:35
Does that mean you set theimgViewBackground1
before? So theimgViewBackground1.drawable
wouldn't be null ? If so try my second suggestion
– Blue Jones
Nov 19 at 12:37
i did your second suggestion the image appears but he keep change when i click other button. how i set imgViewBackground1 null to do your first suggestion
– younes abid
Nov 19 at 12:48
|
show 7 more comments
up vote
0
down vote
accepted
If imgViewBackground
is not going to have an imageview you could just add an extra check e.g.
if (imgViewBackground1.drawable == null) {
if (playerOneLastClicked) {
imgViewBackground1.setImageResource(R.drawable.rca)
} else {
imgViewBackground1.setImageResource(R.drawable.wac)
}
}
}
or if it would have an imageview already and you don't want it set again
if (imgViewBackground1.drawable != resources.getDrawable(R.drawable.rcs, null)
|| imgViewBackground1.drawable != resources.getDrawable(R.drawable.wac, null))
if (playerOneLastClicked) {
imgViewBackground1.setImageResource(R.drawable.rca)
} else {
imgViewBackground1.setImageResource(R.drawable.wac)
}
}
}
when i did if (playerOneLastClicked && imgViewBackground1.drawable == null) imgViewBackground1 set only (R.drawable.wac)
– younes abid
Nov 19 at 12:16
Edited, sorry I wrote wrong the first time
– Blue Jones
Nov 19 at 12:22
when i did what you say first and seconde imgViewBackground1 don't show image (rca , wac) never
– younes abid
Nov 19 at 12:35
Does that mean you set theimgViewBackground1
before? So theimgViewBackground1.drawable
wouldn't be null ? If so try my second suggestion
– Blue Jones
Nov 19 at 12:37
i did your second suggestion the image appears but he keep change when i click other button. how i set imgViewBackground1 null to do your first suggestion
– younes abid
Nov 19 at 12:48
|
show 7 more comments
up vote
0
down vote
accepted
up vote
0
down vote
accepted
If imgViewBackground
is not going to have an imageview you could just add an extra check e.g.
if (imgViewBackground1.drawable == null) {
if (playerOneLastClicked) {
imgViewBackground1.setImageResource(R.drawable.rca)
} else {
imgViewBackground1.setImageResource(R.drawable.wac)
}
}
}
or if it would have an imageview already and you don't want it set again
if (imgViewBackground1.drawable != resources.getDrawable(R.drawable.rcs, null)
|| imgViewBackground1.drawable != resources.getDrawable(R.drawable.wac, null))
if (playerOneLastClicked) {
imgViewBackground1.setImageResource(R.drawable.rca)
} else {
imgViewBackground1.setImageResource(R.drawable.wac)
}
}
}
If imgViewBackground
is not going to have an imageview you could just add an extra check e.g.
if (imgViewBackground1.drawable == null) {
if (playerOneLastClicked) {
imgViewBackground1.setImageResource(R.drawable.rca)
} else {
imgViewBackground1.setImageResource(R.drawable.wac)
}
}
}
or if it would have an imageview already and you don't want it set again
if (imgViewBackground1.drawable != resources.getDrawable(R.drawable.rcs, null)
|| imgViewBackground1.drawable != resources.getDrawable(R.drawable.wac, null))
if (playerOneLastClicked) {
imgViewBackground1.setImageResource(R.drawable.rca)
} else {
imgViewBackground1.setImageResource(R.drawable.wac)
}
}
}
edited Nov 19 at 12:50
answered Nov 19 at 9:17
Blue Jones
1666
1666
when i did if (playerOneLastClicked && imgViewBackground1.drawable == null) imgViewBackground1 set only (R.drawable.wac)
– younes abid
Nov 19 at 12:16
Edited, sorry I wrote wrong the first time
– Blue Jones
Nov 19 at 12:22
when i did what you say first and seconde imgViewBackground1 don't show image (rca , wac) never
– younes abid
Nov 19 at 12:35
Does that mean you set theimgViewBackground1
before? So theimgViewBackground1.drawable
wouldn't be null ? If so try my second suggestion
– Blue Jones
Nov 19 at 12:37
i did your second suggestion the image appears but he keep change when i click other button. how i set imgViewBackground1 null to do your first suggestion
– younes abid
Nov 19 at 12:48
|
show 7 more comments
when i did if (playerOneLastClicked && imgViewBackground1.drawable == null) imgViewBackground1 set only (R.drawable.wac)
– younes abid
Nov 19 at 12:16
Edited, sorry I wrote wrong the first time
– Blue Jones
Nov 19 at 12:22
when i did what you say first and seconde imgViewBackground1 don't show image (rca , wac) never
– younes abid
Nov 19 at 12:35
Does that mean you set theimgViewBackground1
before? So theimgViewBackground1.drawable
wouldn't be null ? If so try my second suggestion
– Blue Jones
Nov 19 at 12:37
i did your second suggestion the image appears but he keep change when i click other button. how i set imgViewBackground1 null to do your first suggestion
– younes abid
Nov 19 at 12:48
when i did if (playerOneLastClicked && imgViewBackground1.drawable == null) imgViewBackground1 set only (R.drawable.wac)
– younes abid
Nov 19 at 12:16
when i did if (playerOneLastClicked && imgViewBackground1.drawable == null) imgViewBackground1 set only (R.drawable.wac)
– younes abid
Nov 19 at 12:16
Edited, sorry I wrote wrong the first time
– Blue Jones
Nov 19 at 12:22
Edited, sorry I wrote wrong the first time
– Blue Jones
Nov 19 at 12:22
when i did what you say first and seconde imgViewBackground1 don't show image (rca , wac) never
– younes abid
Nov 19 at 12:35
when i did what you say first and seconde imgViewBackground1 don't show image (rca , wac) never
– younes abid
Nov 19 at 12:35
Does that mean you set the
imgViewBackground1
before? So the imgViewBackground1.drawable
wouldn't be null ? If so try my second suggestion– Blue Jones
Nov 19 at 12:37
Does that mean you set the
imgViewBackground1
before? So the imgViewBackground1.drawable
wouldn't be null ? If so try my second suggestion– Blue Jones
Nov 19 at 12:37
i did your second suggestion the image appears but he keep change when i click other button. how i set imgViewBackground1 null to do your first suggestion
– younes abid
Nov 19 at 12:48
i did your second suggestion the image appears but he keep change when i click other button. how i set imgViewBackground1 null to do your first suggestion
– younes abid
Nov 19 at 12:48
|
show 7 more comments
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Will your
imgViewBackgroundX
already have a bitmap prior to setting this way? (in other words, will it be null or not?)– Blue Jones
Nov 18 at 22:20
when imgViewBackground set background rca or wac i want be not enable for don't change any more
– younes abid
Nov 19 at 0:27