ARjs code works differently ,on a mobile as compared to when using a webcam
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I am using ARjs for augmenting small models over the markers. The augmentations are stable and maintains proper positions when i test the code using a webcam. But when I run the code on a mobile device(chrome 70), the models tend to be away from the positions that i have specified and also tend to be unstable when I move the mobile around the marker. Is there any particular settings for mobile?. Thanks in advance.
javascript ar.js
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I am using ARjs for augmenting small models over the markers. The augmentations are stable and maintains proper positions when i test the code using a webcam. But when I run the code on a mobile device(chrome 70), the models tend to be away from the positions that i have specified and also tend to be unstable when I move the mobile around the marker. Is there any particular settings for mobile?. Thanks in advance.
javascript ar.js
add a comment |
up vote
0
down vote
favorite
up vote
0
down vote
favorite
I am using ARjs for augmenting small models over the markers. The augmentations are stable and maintains proper positions when i test the code using a webcam. But when I run the code on a mobile device(chrome 70), the models tend to be away from the positions that i have specified and also tend to be unstable when I move the mobile around the marker. Is there any particular settings for mobile?. Thanks in advance.
javascript ar.js
I am using ARjs for augmenting small models over the markers. The augmentations are stable and maintains proper positions when i test the code using a webcam. But when I run the code on a mobile device(chrome 70), the models tend to be away from the positions that i have specified and also tend to be unstable when I move the mobile around the marker. Is there any particular settings for mobile?. Thanks in advance.
javascript ar.js
javascript ar.js
asked Nov 19 at 13:33
kewal kishan
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