Why is the default value 0x1000 instead of 0x200?












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From the manual , in Bits 12-8 , the default value is 0x10 , meaning that only Bit 9 is 1.
From the calculator it shows b10 0000 0000 = 0x200. But why does the document say its 0x1000 instead?










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    From the manual , in Bits 12-8 , the default value is 0x10 , meaning that only Bit 9 is 1.
    From the calculator it shows b10 0000 0000 = 0x200. But why does the document say its 0x1000 instead?










    share|improve this question

























      0












      0








      0







      Attachment



      From the manual , in Bits 12-8 , the default value is 0x10 , meaning that only Bit 9 is 1.
      From the calculator it shows b10 0000 0000 = 0x200. But why does the document say its 0x1000 instead?










      share|improve this question













      Attachment



      From the manual , in Bits 12-8 , the default value is 0x10 , meaning that only Bit 9 is 1.
      From the calculator it shows b10 0000 0000 = 0x200. But why does the document say its 0x1000 instead?







      binary






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      share|improve this question











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      share|improve this question










      asked Nov 20 at 16:32









      Arkyo

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      177
























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          Each hexadecimal digit corresponds to 4 bits (a.k.a. a nibble). In the number 0x10, only bit 5 is 1.



          The correct conversion is this:



          0x10 -->    1    0
          0001 0000 --> 0b10000





          share|improve this answer





















          • Thanks , but I wonder why developers don't specify it as a default value of '10000' instead
            – Arkyo
            Nov 21 at 7:47










          • @Arkyo The number can be written as "binary 10000" or "decimal 16" or "octal 20" or "hexadecimal 10"... They're all equally valid. ¯_(ツ)_/¯ The documentation author chose hexadecimal.
            – Pedro LM
            Nov 21 at 9:47










          • yeah I know , that's why I wonder why don't the author use binary? We are talking about bits , doesn't binary representation makes more sense?
            – Arkyo
            Nov 21 at 14:24











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          1 Answer
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          active

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          1














          Each hexadecimal digit corresponds to 4 bits (a.k.a. a nibble). In the number 0x10, only bit 5 is 1.



          The correct conversion is this:



          0x10 -->    1    0
          0001 0000 --> 0b10000





          share|improve this answer





















          • Thanks , but I wonder why developers don't specify it as a default value of '10000' instead
            – Arkyo
            Nov 21 at 7:47










          • @Arkyo The number can be written as "binary 10000" or "decimal 16" or "octal 20" or "hexadecimal 10"... They're all equally valid. ¯_(ツ)_/¯ The documentation author chose hexadecimal.
            – Pedro LM
            Nov 21 at 9:47










          • yeah I know , that's why I wonder why don't the author use binary? We are talking about bits , doesn't binary representation makes more sense?
            – Arkyo
            Nov 21 at 14:24
















          1














          Each hexadecimal digit corresponds to 4 bits (a.k.a. a nibble). In the number 0x10, only bit 5 is 1.



          The correct conversion is this:



          0x10 -->    1    0
          0001 0000 --> 0b10000





          share|improve this answer





















          • Thanks , but I wonder why developers don't specify it as a default value of '10000' instead
            – Arkyo
            Nov 21 at 7:47










          • @Arkyo The number can be written as "binary 10000" or "decimal 16" or "octal 20" or "hexadecimal 10"... They're all equally valid. ¯_(ツ)_/¯ The documentation author chose hexadecimal.
            – Pedro LM
            Nov 21 at 9:47










          • yeah I know , that's why I wonder why don't the author use binary? We are talking about bits , doesn't binary representation makes more sense?
            – Arkyo
            Nov 21 at 14:24














          1












          1








          1






          Each hexadecimal digit corresponds to 4 bits (a.k.a. a nibble). In the number 0x10, only bit 5 is 1.



          The correct conversion is this:



          0x10 -->    1    0
          0001 0000 --> 0b10000





          share|improve this answer












          Each hexadecimal digit corresponds to 4 bits (a.k.a. a nibble). In the number 0x10, only bit 5 is 1.



          The correct conversion is this:



          0x10 -->    1    0
          0001 0000 --> 0b10000






          share|improve this answer












          share|improve this answer



          share|improve this answer










          answered Nov 20 at 16:49









          Pedro LM

          43727




          43727












          • Thanks , but I wonder why developers don't specify it as a default value of '10000' instead
            – Arkyo
            Nov 21 at 7:47










          • @Arkyo The number can be written as "binary 10000" or "decimal 16" or "octal 20" or "hexadecimal 10"... They're all equally valid. ¯_(ツ)_/¯ The documentation author chose hexadecimal.
            – Pedro LM
            Nov 21 at 9:47










          • yeah I know , that's why I wonder why don't the author use binary? We are talking about bits , doesn't binary representation makes more sense?
            – Arkyo
            Nov 21 at 14:24


















          • Thanks , but I wonder why developers don't specify it as a default value of '10000' instead
            – Arkyo
            Nov 21 at 7:47










          • @Arkyo The number can be written as "binary 10000" or "decimal 16" or "octal 20" or "hexadecimal 10"... They're all equally valid. ¯_(ツ)_/¯ The documentation author chose hexadecimal.
            – Pedro LM
            Nov 21 at 9:47










          • yeah I know , that's why I wonder why don't the author use binary? We are talking about bits , doesn't binary representation makes more sense?
            – Arkyo
            Nov 21 at 14:24
















          Thanks , but I wonder why developers don't specify it as a default value of '10000' instead
          – Arkyo
          Nov 21 at 7:47




          Thanks , but I wonder why developers don't specify it as a default value of '10000' instead
          – Arkyo
          Nov 21 at 7:47












          @Arkyo The number can be written as "binary 10000" or "decimal 16" or "octal 20" or "hexadecimal 10"... They're all equally valid. ¯_(ツ)_/¯ The documentation author chose hexadecimal.
          – Pedro LM
          Nov 21 at 9:47




          @Arkyo The number can be written as "binary 10000" or "decimal 16" or "octal 20" or "hexadecimal 10"... They're all equally valid. ¯_(ツ)_/¯ The documentation author chose hexadecimal.
          – Pedro LM
          Nov 21 at 9:47












          yeah I know , that's why I wonder why don't the author use binary? We are talking about bits , doesn't binary representation makes more sense?
          – Arkyo
          Nov 21 at 14:24




          yeah I know , that's why I wonder why don't the author use binary? We are talking about bits , doesn't binary representation makes more sense?
          – Arkyo
          Nov 21 at 14:24


















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