How to convert const void* to unsigned int?
So in this code:
unsigned int lptr = lua_topointer(L, -1);
It gives the error:
cannot convert from 'const void *' to 'unsigned int'
I have tried reinterpret_cast to convert it like this:
unsigned int lptr = reinterpret_cast<const void*>(lua_topointer(L, -1)));
but it gives me another error that says this:
a value of type "const void*" cannot be used to initilize an entity of type "unsigned int"
any help would be appreciated.
c++ lua
add a comment |
So in this code:
unsigned int lptr = lua_topointer(L, -1);
It gives the error:
cannot convert from 'const void *' to 'unsigned int'
I have tried reinterpret_cast to convert it like this:
unsigned int lptr = reinterpret_cast<const void*>(lua_topointer(L, -1)));
but it gives me another error that says this:
a value of type "const void*" cannot be used to initilize an entity of type "unsigned int"
any help would be appreciated.
c++ lua
3
Why do you want to do that? Are you trying to get the integer value of the address so that you can print it?
– Nicol Bolas
Nov 23 '18 at 2:17
add a comment |
So in this code:
unsigned int lptr = lua_topointer(L, -1);
It gives the error:
cannot convert from 'const void *' to 'unsigned int'
I have tried reinterpret_cast to convert it like this:
unsigned int lptr = reinterpret_cast<const void*>(lua_topointer(L, -1)));
but it gives me another error that says this:
a value of type "const void*" cannot be used to initilize an entity of type "unsigned int"
any help would be appreciated.
c++ lua
So in this code:
unsigned int lptr = lua_topointer(L, -1);
It gives the error:
cannot convert from 'const void *' to 'unsigned int'
I have tried reinterpret_cast to convert it like this:
unsigned int lptr = reinterpret_cast<const void*>(lua_topointer(L, -1)));
but it gives me another error that says this:
a value of type "const void*" cannot be used to initilize an entity of type "unsigned int"
any help would be appreciated.
c++ lua
c++ lua
asked Nov 23 '18 at 1:49
Sconley254Sconley254
12
12
3
Why do you want to do that? Are you trying to get the integer value of the address so that you can print it?
– Nicol Bolas
Nov 23 '18 at 2:17
add a comment |
3
Why do you want to do that? Are you trying to get the integer value of the address so that you can print it?
– Nicol Bolas
Nov 23 '18 at 2:17
3
3
Why do you want to do that? Are you trying to get the integer value of the address so that you can print it?
– Nicol Bolas
Nov 23 '18 at 2:17
Why do you want to do that? Are you trying to get the integer value of the address so that you can print it?
– Nicol Bolas
Nov 23 '18 at 2:17
add a comment |
2 Answers
2
active
oldest
votes
lua_topointer
returns a void const*
. Your reinterpret_cast
isn't actually changing anything. What you need to write is:
unsigned int value = reinterpret_cast<unsigned int>(lua_topointer(L, -1)));
But bear in mind that this will only work on platforms where the size of an int
happens to match the size of a pointer. It's better to use std::uintptr_t
from <cstdint>
instead since the size is guaranteed to match.
std::uintptr_t value = reinterpret_cast<std::uintptr_t>(lua_topointer(L, -1)));
add a comment |
It is unclear what you mean by converting a void pointer to an integer. If you intend to access the pointed object, then see the documentation of lua_topointer
:
Converts the value at the given acceptable index to a generic C pointer (void*). The value can be a userdata, a table, a thread, or a function; otherwise, lua_topointer returns NULL. Different objects will give different pointers. There is no way to convert the pointer back to its original value.
Typically this function is used only for debug information.
Also note that according to the quoted documentation, the pointed object cannot be an unsigned int
.
If you instead intend to represent the pointer as an integer, first I suggest that you consider why would you want to do that. It's not typically needed. Most reasonable things that can be done with the integer representation such as printing can be done with the pointer itself directly.
But if you really want to "convert" a pointer to an integer, unsigned int
is not a good choice since it is not guaranteed to be able to represent all values that can be represented by a data pointer.std::uintptr_t
can represent all such values and this would be correct way to convert:
reinterpret_cast<std::uintptr_t>(data_pointer)
1
reinterpret_cast
of a pointer to an integral type of equal or greater size is also correct (en.cppreference.com/w/cpp/language/reinterpret_cast)
– Peter Ruderman
Nov 23 '18 at 2:22
@PeterRuderman good point. I shan't suggest using memcpy then.
– eerorika
Nov 23 '18 at 2:27
add a comment |
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2 Answers
2
active
oldest
votes
2 Answers
2
active
oldest
votes
active
oldest
votes
active
oldest
votes
lua_topointer
returns a void const*
. Your reinterpret_cast
isn't actually changing anything. What you need to write is:
unsigned int value = reinterpret_cast<unsigned int>(lua_topointer(L, -1)));
But bear in mind that this will only work on platforms where the size of an int
happens to match the size of a pointer. It's better to use std::uintptr_t
from <cstdint>
instead since the size is guaranteed to match.
std::uintptr_t value = reinterpret_cast<std::uintptr_t>(lua_topointer(L, -1)));
add a comment |
lua_topointer
returns a void const*
. Your reinterpret_cast
isn't actually changing anything. What you need to write is:
unsigned int value = reinterpret_cast<unsigned int>(lua_topointer(L, -1)));
But bear in mind that this will only work on platforms where the size of an int
happens to match the size of a pointer. It's better to use std::uintptr_t
from <cstdint>
instead since the size is guaranteed to match.
std::uintptr_t value = reinterpret_cast<std::uintptr_t>(lua_topointer(L, -1)));
add a comment |
lua_topointer
returns a void const*
. Your reinterpret_cast
isn't actually changing anything. What you need to write is:
unsigned int value = reinterpret_cast<unsigned int>(lua_topointer(L, -1)));
But bear in mind that this will only work on platforms where the size of an int
happens to match the size of a pointer. It's better to use std::uintptr_t
from <cstdint>
instead since the size is guaranteed to match.
std::uintptr_t value = reinterpret_cast<std::uintptr_t>(lua_topointer(L, -1)));
lua_topointer
returns a void const*
. Your reinterpret_cast
isn't actually changing anything. What you need to write is:
unsigned int value = reinterpret_cast<unsigned int>(lua_topointer(L, -1)));
But bear in mind that this will only work on platforms where the size of an int
happens to match the size of a pointer. It's better to use std::uintptr_t
from <cstdint>
instead since the size is guaranteed to match.
std::uintptr_t value = reinterpret_cast<std::uintptr_t>(lua_topointer(L, -1)));
edited Nov 23 '18 at 2:15
Nicol Bolas
286k33475648
286k33475648
answered Nov 23 '18 at 1:56
Peter RudermanPeter Ruderman
10.2k2352
10.2k2352
add a comment |
add a comment |
It is unclear what you mean by converting a void pointer to an integer. If you intend to access the pointed object, then see the documentation of lua_topointer
:
Converts the value at the given acceptable index to a generic C pointer (void*). The value can be a userdata, a table, a thread, or a function; otherwise, lua_topointer returns NULL. Different objects will give different pointers. There is no way to convert the pointer back to its original value.
Typically this function is used only for debug information.
Also note that according to the quoted documentation, the pointed object cannot be an unsigned int
.
If you instead intend to represent the pointer as an integer, first I suggest that you consider why would you want to do that. It's not typically needed. Most reasonable things that can be done with the integer representation such as printing can be done with the pointer itself directly.
But if you really want to "convert" a pointer to an integer, unsigned int
is not a good choice since it is not guaranteed to be able to represent all values that can be represented by a data pointer.std::uintptr_t
can represent all such values and this would be correct way to convert:
reinterpret_cast<std::uintptr_t>(data_pointer)
1
reinterpret_cast
of a pointer to an integral type of equal or greater size is also correct (en.cppreference.com/w/cpp/language/reinterpret_cast)
– Peter Ruderman
Nov 23 '18 at 2:22
@PeterRuderman good point. I shan't suggest using memcpy then.
– eerorika
Nov 23 '18 at 2:27
add a comment |
It is unclear what you mean by converting a void pointer to an integer. If you intend to access the pointed object, then see the documentation of lua_topointer
:
Converts the value at the given acceptable index to a generic C pointer (void*). The value can be a userdata, a table, a thread, or a function; otherwise, lua_topointer returns NULL. Different objects will give different pointers. There is no way to convert the pointer back to its original value.
Typically this function is used only for debug information.
Also note that according to the quoted documentation, the pointed object cannot be an unsigned int
.
If you instead intend to represent the pointer as an integer, first I suggest that you consider why would you want to do that. It's not typically needed. Most reasonable things that can be done with the integer representation such as printing can be done with the pointer itself directly.
But if you really want to "convert" a pointer to an integer, unsigned int
is not a good choice since it is not guaranteed to be able to represent all values that can be represented by a data pointer.std::uintptr_t
can represent all such values and this would be correct way to convert:
reinterpret_cast<std::uintptr_t>(data_pointer)
1
reinterpret_cast
of a pointer to an integral type of equal or greater size is also correct (en.cppreference.com/w/cpp/language/reinterpret_cast)
– Peter Ruderman
Nov 23 '18 at 2:22
@PeterRuderman good point. I shan't suggest using memcpy then.
– eerorika
Nov 23 '18 at 2:27
add a comment |
It is unclear what you mean by converting a void pointer to an integer. If you intend to access the pointed object, then see the documentation of lua_topointer
:
Converts the value at the given acceptable index to a generic C pointer (void*). The value can be a userdata, a table, a thread, or a function; otherwise, lua_topointer returns NULL. Different objects will give different pointers. There is no way to convert the pointer back to its original value.
Typically this function is used only for debug information.
Also note that according to the quoted documentation, the pointed object cannot be an unsigned int
.
If you instead intend to represent the pointer as an integer, first I suggest that you consider why would you want to do that. It's not typically needed. Most reasonable things that can be done with the integer representation such as printing can be done with the pointer itself directly.
But if you really want to "convert" a pointer to an integer, unsigned int
is not a good choice since it is not guaranteed to be able to represent all values that can be represented by a data pointer.std::uintptr_t
can represent all such values and this would be correct way to convert:
reinterpret_cast<std::uintptr_t>(data_pointer)
It is unclear what you mean by converting a void pointer to an integer. If you intend to access the pointed object, then see the documentation of lua_topointer
:
Converts the value at the given acceptable index to a generic C pointer (void*). The value can be a userdata, a table, a thread, or a function; otherwise, lua_topointer returns NULL. Different objects will give different pointers. There is no way to convert the pointer back to its original value.
Typically this function is used only for debug information.
Also note that according to the quoted documentation, the pointed object cannot be an unsigned int
.
If you instead intend to represent the pointer as an integer, first I suggest that you consider why would you want to do that. It's not typically needed. Most reasonable things that can be done with the integer representation such as printing can be done with the pointer itself directly.
But if you really want to "convert" a pointer to an integer, unsigned int
is not a good choice since it is not guaranteed to be able to represent all values that can be represented by a data pointer.std::uintptr_t
can represent all such values and this would be correct way to convert:
reinterpret_cast<std::uintptr_t>(data_pointer)
edited Nov 23 '18 at 2:22
answered Nov 23 '18 at 2:05
eerorikaeerorika
81k559122
81k559122
1
reinterpret_cast
of a pointer to an integral type of equal or greater size is also correct (en.cppreference.com/w/cpp/language/reinterpret_cast)
– Peter Ruderman
Nov 23 '18 at 2:22
@PeterRuderman good point. I shan't suggest using memcpy then.
– eerorika
Nov 23 '18 at 2:27
add a comment |
1
reinterpret_cast
of a pointer to an integral type of equal or greater size is also correct (en.cppreference.com/w/cpp/language/reinterpret_cast)
– Peter Ruderman
Nov 23 '18 at 2:22
@PeterRuderman good point. I shan't suggest using memcpy then.
– eerorika
Nov 23 '18 at 2:27
1
1
reinterpret_cast
of a pointer to an integral type of equal or greater size is also correct (en.cppreference.com/w/cpp/language/reinterpret_cast)– Peter Ruderman
Nov 23 '18 at 2:22
reinterpret_cast
of a pointer to an integral type of equal or greater size is also correct (en.cppreference.com/w/cpp/language/reinterpret_cast)– Peter Ruderman
Nov 23 '18 at 2:22
@PeterRuderman good point. I shan't suggest using memcpy then.
– eerorika
Nov 23 '18 at 2:27
@PeterRuderman good point. I shan't suggest using memcpy then.
– eerorika
Nov 23 '18 at 2:27
add a comment |
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3
Why do you want to do that? Are you trying to get the integer value of the address so that you can print it?
– Nicol Bolas
Nov 23 '18 at 2:17