Xcode 10: The Image set 'customloading' reference a file “mygif.gif” , but that file does not have a...
I update my xcode9 to xcode10 then suddenly my gif on my app doesn't view my gif. then when I go the my Assets. that appears.
class CustomLoading: UIView {
static let instance = CustomLoading()
var viewColor: UIColor = .brown
var setAlpha: CGFloat = 2.0
var gifName: String = "customloading"
lazy var transparentView: UIView = {
let transparentView = UIView(frame: UIScreen.main.bounds)
transparentView.backgroundColor = UIColor.white.withAlphaComponent(setAlpha)
transparentView.isUserInteractionEnabled = false
return transparentView
}()
ios xcode
add a comment |
I update my xcode9 to xcode10 then suddenly my gif on my app doesn't view my gif. then when I go the my Assets. that appears.
class CustomLoading: UIView {
static let instance = CustomLoading()
var viewColor: UIColor = .brown
var setAlpha: CGFloat = 2.0
var gifName: String = "customloading"
lazy var transparentView: UIView = {
let transparentView = UIView(frame: UIScreen.main.bounds)
transparentView.backgroundColor = UIColor.white.withAlphaComponent(setAlpha)
transparentView.isUserInteractionEnabled = false
return transparentView
}()
ios xcode
Hi @Guren, welcome to StackOverflow, you may take a look to "how to ask" to improve this and future questions. Specially you should provide some "research effort" and/or some code, to prove you already tried to solve the problem by yourself.
– Luis Miguel Mejía Suárez
Nov 24 '18 at 3:10
1
Good day sir. I already did my research regarding with the issue and I can't still find the answer. and my code is running smoothly and when I upgrade my xcode version to 10 I got that warning. and the loading screen is there but the gif won't load.
– Guren
Nov 24 '18 at 3:42
@Guren Did you get a solution for same?
– tech savvy
Jan 4 at 7:23
sadly, not sir. @techsavvy
– Guren
Jan 4 at 7:35
add a comment |
I update my xcode9 to xcode10 then suddenly my gif on my app doesn't view my gif. then when I go the my Assets. that appears.
class CustomLoading: UIView {
static let instance = CustomLoading()
var viewColor: UIColor = .brown
var setAlpha: CGFloat = 2.0
var gifName: String = "customloading"
lazy var transparentView: UIView = {
let transparentView = UIView(frame: UIScreen.main.bounds)
transparentView.backgroundColor = UIColor.white.withAlphaComponent(setAlpha)
transparentView.isUserInteractionEnabled = false
return transparentView
}()
ios xcode
I update my xcode9 to xcode10 then suddenly my gif on my app doesn't view my gif. then when I go the my Assets. that appears.
class CustomLoading: UIView {
static let instance = CustomLoading()
var viewColor: UIColor = .brown
var setAlpha: CGFloat = 2.0
var gifName: String = "customloading"
lazy var transparentView: UIView = {
let transparentView = UIView(frame: UIScreen.main.bounds)
transparentView.backgroundColor = UIColor.white.withAlphaComponent(setAlpha)
transparentView.isUserInteractionEnabled = false
return transparentView
}()
ios xcode
ios xcode
edited Nov 24 '18 at 7:25
zisoft
17.4k104966
17.4k104966
asked Nov 24 '18 at 2:05
GurenGuren
467
467
Hi @Guren, welcome to StackOverflow, you may take a look to "how to ask" to improve this and future questions. Specially you should provide some "research effort" and/or some code, to prove you already tried to solve the problem by yourself.
– Luis Miguel Mejía Suárez
Nov 24 '18 at 3:10
1
Good day sir. I already did my research regarding with the issue and I can't still find the answer. and my code is running smoothly and when I upgrade my xcode version to 10 I got that warning. and the loading screen is there but the gif won't load.
– Guren
Nov 24 '18 at 3:42
@Guren Did you get a solution for same?
– tech savvy
Jan 4 at 7:23
sadly, not sir. @techsavvy
– Guren
Jan 4 at 7:35
add a comment |
Hi @Guren, welcome to StackOverflow, you may take a look to "how to ask" to improve this and future questions. Specially you should provide some "research effort" and/or some code, to prove you already tried to solve the problem by yourself.
– Luis Miguel Mejía Suárez
Nov 24 '18 at 3:10
1
Good day sir. I already did my research regarding with the issue and I can't still find the answer. and my code is running smoothly and when I upgrade my xcode version to 10 I got that warning. and the loading screen is there but the gif won't load.
– Guren
Nov 24 '18 at 3:42
@Guren Did you get a solution for same?
– tech savvy
Jan 4 at 7:23
sadly, not sir. @techsavvy
– Guren
Jan 4 at 7:35
Hi @Guren, welcome to StackOverflow, you may take a look to "how to ask" to improve this and future questions. Specially you should provide some "research effort" and/or some code, to prove you already tried to solve the problem by yourself.
– Luis Miguel Mejía Suárez
Nov 24 '18 at 3:10
Hi @Guren, welcome to StackOverflow, you may take a look to "how to ask" to improve this and future questions. Specially you should provide some "research effort" and/or some code, to prove you already tried to solve the problem by yourself.
– Luis Miguel Mejía Suárez
Nov 24 '18 at 3:10
1
1
Good day sir. I already did my research regarding with the issue and I can't still find the answer. and my code is running smoothly and when I upgrade my xcode version to 10 I got that warning. and the loading screen is there but the gif won't load.
– Guren
Nov 24 '18 at 3:42
Good day sir. I already did my research regarding with the issue and I can't still find the answer. and my code is running smoothly and when I upgrade my xcode version to 10 I got that warning. and the loading screen is there but the gif won't load.
– Guren
Nov 24 '18 at 3:42
@Guren Did you get a solution for same?
– tech savvy
Jan 4 at 7:23
@Guren Did you get a solution for same?
– tech savvy
Jan 4 at 7:23
sadly, not sir. @techsavvy
– Guren
Jan 4 at 7:35
sadly, not sir. @techsavvy
– Guren
Jan 4 at 7:35
add a comment |
1 Answer
1
active
oldest
votes
xcode 10 does not support gif on asset so I called it on outside of the asset folder
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1 Answer
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1 Answer
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oldest
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oldest
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xcode 10 does not support gif on asset so I called it on outside of the asset folder
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xcode 10 does not support gif on asset so I called it on outside of the asset folder
add a comment |
xcode 10 does not support gif on asset so I called it on outside of the asset folder
xcode 10 does not support gif on asset so I called it on outside of the asset folder
answered Jan 26 at 3:34
GurenGuren
467
467
add a comment |
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Hi @Guren, welcome to StackOverflow, you may take a look to "how to ask" to improve this and future questions. Specially you should provide some "research effort" and/or some code, to prove you already tried to solve the problem by yourself.
– Luis Miguel Mejía Suárez
Nov 24 '18 at 3:10
1
Good day sir. I already did my research regarding with the issue and I can't still find the answer. and my code is running smoothly and when I upgrade my xcode version to 10 I got that warning. and the loading screen is there but the gif won't load.
– Guren
Nov 24 '18 at 3:42
@Guren Did you get a solution for same?
– tech savvy
Jan 4 at 7:23
sadly, not sir. @techsavvy
– Guren
Jan 4 at 7:35