Automatic variable, pointer after function still gets it












0















compiling under Windows with gcc, from this code:



#include <stdio.h>

int f(int ** iptr)
{
printf("f initial value: %in",**iptr);
int a =10;
*iptr = &a;
printf("f changed value: %in",**iptr);

return 0;
}

int main()
{
int * p = 0;
int i =7;
p = &i;

printf("main initial value: %in",*p);

f(&p);

printf("main after f value under p: %in",*p);
printf("again value under p: %in",*p);
printf("value of i: %in",i);

return 0;
}


I get this result:



main initial value: 7
f initial value: 7
f changed value: 10
main after f value under p: 10
again value under p: 1963422240
value of i: 7


Any idea, why this happens so?



Thanks!



P.S. And formatting of this website complains, that I did not write enough conversation here... So, being social... :)










share|improve this question




















  • 1





    That's undefined behavior in a nutshell. Besides that, the memory the pointer is pointing to doesn't physically disappear, it's just invalid to dereference it in any way.

    – Some programmer dude
    Nov 24 '18 at 21:07











  • Yes, but the first dereference still gets value 10, like it seems to survive the function call. I will have to check, if this is a matter of time. Like after longer time it will not show the correct value.

    – Marcin
    Nov 24 '18 at 21:14











  • And yes, I placed a delay(100); function and this first dereference no longer showed 10. It is just about short timing.

    – Marcin
    Nov 24 '18 at 21:22











  • Or, it is actually about stack being used by delay() function.

    – Marcin
    Nov 24 '18 at 21:25











  • It's not a "matter of time", it's just plain wrong. Don't dereference pointers that are invalid.

    – Some programmer dude
    Nov 25 '18 at 9:01
















0















compiling under Windows with gcc, from this code:



#include <stdio.h>

int f(int ** iptr)
{
printf("f initial value: %in",**iptr);
int a =10;
*iptr = &a;
printf("f changed value: %in",**iptr);

return 0;
}

int main()
{
int * p = 0;
int i =7;
p = &i;

printf("main initial value: %in",*p);

f(&p);

printf("main after f value under p: %in",*p);
printf("again value under p: %in",*p);
printf("value of i: %in",i);

return 0;
}


I get this result:



main initial value: 7
f initial value: 7
f changed value: 10
main after f value under p: 10
again value under p: 1963422240
value of i: 7


Any idea, why this happens so?



Thanks!



P.S. And formatting of this website complains, that I did not write enough conversation here... So, being social... :)










share|improve this question




















  • 1





    That's undefined behavior in a nutshell. Besides that, the memory the pointer is pointing to doesn't physically disappear, it's just invalid to dereference it in any way.

    – Some programmer dude
    Nov 24 '18 at 21:07











  • Yes, but the first dereference still gets value 10, like it seems to survive the function call. I will have to check, if this is a matter of time. Like after longer time it will not show the correct value.

    – Marcin
    Nov 24 '18 at 21:14











  • And yes, I placed a delay(100); function and this first dereference no longer showed 10. It is just about short timing.

    – Marcin
    Nov 24 '18 at 21:22











  • Or, it is actually about stack being used by delay() function.

    – Marcin
    Nov 24 '18 at 21:25











  • It's not a "matter of time", it's just plain wrong. Don't dereference pointers that are invalid.

    – Some programmer dude
    Nov 25 '18 at 9:01














0












0








0








compiling under Windows with gcc, from this code:



#include <stdio.h>

int f(int ** iptr)
{
printf("f initial value: %in",**iptr);
int a =10;
*iptr = &a;
printf("f changed value: %in",**iptr);

return 0;
}

int main()
{
int * p = 0;
int i =7;
p = &i;

printf("main initial value: %in",*p);

f(&p);

printf("main after f value under p: %in",*p);
printf("again value under p: %in",*p);
printf("value of i: %in",i);

return 0;
}


I get this result:



main initial value: 7
f initial value: 7
f changed value: 10
main after f value under p: 10
again value under p: 1963422240
value of i: 7


Any idea, why this happens so?



Thanks!



P.S. And formatting of this website complains, that I did not write enough conversation here... So, being social... :)










share|improve this question
















compiling under Windows with gcc, from this code:



#include <stdio.h>

int f(int ** iptr)
{
printf("f initial value: %in",**iptr);
int a =10;
*iptr = &a;
printf("f changed value: %in",**iptr);

return 0;
}

int main()
{
int * p = 0;
int i =7;
p = &i;

printf("main initial value: %in",*p);

f(&p);

printf("main after f value under p: %in",*p);
printf("again value under p: %in",*p);
printf("value of i: %in",i);

return 0;
}


I get this result:



main initial value: 7
f initial value: 7
f changed value: 10
main after f value under p: 10
again value under p: 1963422240
value of i: 7


Any idea, why this happens so?



Thanks!



P.S. And formatting of this website complains, that I did not write enough conversation here... So, being social... :)







c pointers variables






share|improve this question















share|improve this question













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edited Nov 24 '18 at 21:07







Marcin

















asked Nov 24 '18 at 21:04









MarcinMarcin

11




11








  • 1





    That's undefined behavior in a nutshell. Besides that, the memory the pointer is pointing to doesn't physically disappear, it's just invalid to dereference it in any way.

    – Some programmer dude
    Nov 24 '18 at 21:07











  • Yes, but the first dereference still gets value 10, like it seems to survive the function call. I will have to check, if this is a matter of time. Like after longer time it will not show the correct value.

    – Marcin
    Nov 24 '18 at 21:14











  • And yes, I placed a delay(100); function and this first dereference no longer showed 10. It is just about short timing.

    – Marcin
    Nov 24 '18 at 21:22











  • Or, it is actually about stack being used by delay() function.

    – Marcin
    Nov 24 '18 at 21:25











  • It's not a "matter of time", it's just plain wrong. Don't dereference pointers that are invalid.

    – Some programmer dude
    Nov 25 '18 at 9:01














  • 1





    That's undefined behavior in a nutshell. Besides that, the memory the pointer is pointing to doesn't physically disappear, it's just invalid to dereference it in any way.

    – Some programmer dude
    Nov 24 '18 at 21:07











  • Yes, but the first dereference still gets value 10, like it seems to survive the function call. I will have to check, if this is a matter of time. Like after longer time it will not show the correct value.

    – Marcin
    Nov 24 '18 at 21:14











  • And yes, I placed a delay(100); function and this first dereference no longer showed 10. It is just about short timing.

    – Marcin
    Nov 24 '18 at 21:22











  • Or, it is actually about stack being used by delay() function.

    – Marcin
    Nov 24 '18 at 21:25











  • It's not a "matter of time", it's just plain wrong. Don't dereference pointers that are invalid.

    – Some programmer dude
    Nov 25 '18 at 9:01








1




1





That's undefined behavior in a nutshell. Besides that, the memory the pointer is pointing to doesn't physically disappear, it's just invalid to dereference it in any way.

– Some programmer dude
Nov 24 '18 at 21:07





That's undefined behavior in a nutshell. Besides that, the memory the pointer is pointing to doesn't physically disappear, it's just invalid to dereference it in any way.

– Some programmer dude
Nov 24 '18 at 21:07













Yes, but the first dereference still gets value 10, like it seems to survive the function call. I will have to check, if this is a matter of time. Like after longer time it will not show the correct value.

– Marcin
Nov 24 '18 at 21:14





Yes, but the first dereference still gets value 10, like it seems to survive the function call. I will have to check, if this is a matter of time. Like after longer time it will not show the correct value.

– Marcin
Nov 24 '18 at 21:14













And yes, I placed a delay(100); function and this first dereference no longer showed 10. It is just about short timing.

– Marcin
Nov 24 '18 at 21:22





And yes, I placed a delay(100); function and this first dereference no longer showed 10. It is just about short timing.

– Marcin
Nov 24 '18 at 21:22













Or, it is actually about stack being used by delay() function.

– Marcin
Nov 24 '18 at 21:25





Or, it is actually about stack being used by delay() function.

– Marcin
Nov 24 '18 at 21:25













It's not a "matter of time", it's just plain wrong. Don't dereference pointers that are invalid.

– Some programmer dude
Nov 25 '18 at 9:01





It's not a "matter of time", it's just plain wrong. Don't dereference pointers that are invalid.

– Some programmer dude
Nov 25 '18 at 9:01












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