LeetCode 234. Palindrome Linked List, a TLE weird case











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Here is my AC submission. And I found a wierd circumstances when I remove this line dumyHead->next = NULL; my submission will yield a TLE.



I know if I don't set it to NULL it will cause a loop reference, but I use len as a counter to iterate over the list, so when len <= 0 the loop will stop. I run in my local env it stopped, but in leet code it TLE.



I use "Run Code" Function in LeetCode, so there is only one case. My test case is [1,2,1]



So How dose this happen? Is it released to compiler? My local env is macOS, use g++ (detail in the end of this question).



My full code



/**
* Definition for singly-linked list.
* struct ListNode {
* int val;
* ListNode *next;
* ListNode(int x) : val(x), next(NULL) {}
* };
*/
class Solution {
public:
bool isPalindrome(ListNode* head) {
if(head == NULL) {
return true;
}
int len = 1;
ListNode* check = head->next;
while(check != NULL) {
check = check->next;
len++;
}
check = head->next;
ListNode* prev = head;
for(int i = 0; i < len / 2; i++) {
prev = check;
check = check->next;
}
// reverse
ListNode* dumyHead = prev;
ListNode* tmp = NULL;
while(check != NULL) {
tmp = check->next;
check->next = prev;
prev = check;
check = tmp;
}
// comment this line will cause TLE
dumyHead->next = NULL;

len /= 2;
while(len > 0) {
if(prev->val != head->val) {
return false;
}
prev = prev->next;
head = head->next;
len--;
}
return true;
}
};


My local env is macOS 10.14.1
g++ version:



Configured with: --prefix=/Library/Developer/CommandLineTools/usr --with-gxx-include-dir=/usr/include/c++/4.2.1
Apple LLVM version 10.0.0 (clang-1000.10.44.4)
Target: x86_64-apple-darwin18.2.0
Thread model: posix
InstalledDir: /Library/Developer/CommandLineTools/usr/bin









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    up vote
    0
    down vote

    favorite












    Here is my AC submission. And I found a wierd circumstances when I remove this line dumyHead->next = NULL; my submission will yield a TLE.



    I know if I don't set it to NULL it will cause a loop reference, but I use len as a counter to iterate over the list, so when len <= 0 the loop will stop. I run in my local env it stopped, but in leet code it TLE.



    I use "Run Code" Function in LeetCode, so there is only one case. My test case is [1,2,1]



    So How dose this happen? Is it released to compiler? My local env is macOS, use g++ (detail in the end of this question).



    My full code



    /**
    * Definition for singly-linked list.
    * struct ListNode {
    * int val;
    * ListNode *next;
    * ListNode(int x) : val(x), next(NULL) {}
    * };
    */
    class Solution {
    public:
    bool isPalindrome(ListNode* head) {
    if(head == NULL) {
    return true;
    }
    int len = 1;
    ListNode* check = head->next;
    while(check != NULL) {
    check = check->next;
    len++;
    }
    check = head->next;
    ListNode* prev = head;
    for(int i = 0; i < len / 2; i++) {
    prev = check;
    check = check->next;
    }
    // reverse
    ListNode* dumyHead = prev;
    ListNode* tmp = NULL;
    while(check != NULL) {
    tmp = check->next;
    check->next = prev;
    prev = check;
    check = tmp;
    }
    // comment this line will cause TLE
    dumyHead->next = NULL;

    len /= 2;
    while(len > 0) {
    if(prev->val != head->val) {
    return false;
    }
    prev = prev->next;
    head = head->next;
    len--;
    }
    return true;
    }
    };


    My local env is macOS 10.14.1
    g++ version:



    Configured with: --prefix=/Library/Developer/CommandLineTools/usr --with-gxx-include-dir=/usr/include/c++/4.2.1
    Apple LLVM version 10.0.0 (clang-1000.10.44.4)
    Target: x86_64-apple-darwin18.2.0
    Thread model: posix
    InstalledDir: /Library/Developer/CommandLineTools/usr/bin









    share|improve this question









    New contributor




    Li Jinyao is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
    Check out our Code of Conduct.






















      up vote
      0
      down vote

      favorite









      up vote
      0
      down vote

      favorite











      Here is my AC submission. And I found a wierd circumstances when I remove this line dumyHead->next = NULL; my submission will yield a TLE.



      I know if I don't set it to NULL it will cause a loop reference, but I use len as a counter to iterate over the list, so when len <= 0 the loop will stop. I run in my local env it stopped, but in leet code it TLE.



      I use "Run Code" Function in LeetCode, so there is only one case. My test case is [1,2,1]



      So How dose this happen? Is it released to compiler? My local env is macOS, use g++ (detail in the end of this question).



      My full code



      /**
      * Definition for singly-linked list.
      * struct ListNode {
      * int val;
      * ListNode *next;
      * ListNode(int x) : val(x), next(NULL) {}
      * };
      */
      class Solution {
      public:
      bool isPalindrome(ListNode* head) {
      if(head == NULL) {
      return true;
      }
      int len = 1;
      ListNode* check = head->next;
      while(check != NULL) {
      check = check->next;
      len++;
      }
      check = head->next;
      ListNode* prev = head;
      for(int i = 0; i < len / 2; i++) {
      prev = check;
      check = check->next;
      }
      // reverse
      ListNode* dumyHead = prev;
      ListNode* tmp = NULL;
      while(check != NULL) {
      tmp = check->next;
      check->next = prev;
      prev = check;
      check = tmp;
      }
      // comment this line will cause TLE
      dumyHead->next = NULL;

      len /= 2;
      while(len > 0) {
      if(prev->val != head->val) {
      return false;
      }
      prev = prev->next;
      head = head->next;
      len--;
      }
      return true;
      }
      };


      My local env is macOS 10.14.1
      g++ version:



      Configured with: --prefix=/Library/Developer/CommandLineTools/usr --with-gxx-include-dir=/usr/include/c++/4.2.1
      Apple LLVM version 10.0.0 (clang-1000.10.44.4)
      Target: x86_64-apple-darwin18.2.0
      Thread model: posix
      InstalledDir: /Library/Developer/CommandLineTools/usr/bin









      share|improve this question









      New contributor




      Li Jinyao is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.











      Here is my AC submission. And I found a wierd circumstances when I remove this line dumyHead->next = NULL; my submission will yield a TLE.



      I know if I don't set it to NULL it will cause a loop reference, but I use len as a counter to iterate over the list, so when len <= 0 the loop will stop. I run in my local env it stopped, but in leet code it TLE.



      I use "Run Code" Function in LeetCode, so there is only one case. My test case is [1,2,1]



      So How dose this happen? Is it released to compiler? My local env is macOS, use g++ (detail in the end of this question).



      My full code



      /**
      * Definition for singly-linked list.
      * struct ListNode {
      * int val;
      * ListNode *next;
      * ListNode(int x) : val(x), next(NULL) {}
      * };
      */
      class Solution {
      public:
      bool isPalindrome(ListNode* head) {
      if(head == NULL) {
      return true;
      }
      int len = 1;
      ListNode* check = head->next;
      while(check != NULL) {
      check = check->next;
      len++;
      }
      check = head->next;
      ListNode* prev = head;
      for(int i = 0; i < len / 2; i++) {
      prev = check;
      check = check->next;
      }
      // reverse
      ListNode* dumyHead = prev;
      ListNode* tmp = NULL;
      while(check != NULL) {
      tmp = check->next;
      check->next = prev;
      prev = check;
      check = tmp;
      }
      // comment this line will cause TLE
      dumyHead->next = NULL;

      len /= 2;
      while(len > 0) {
      if(prev->val != head->val) {
      return false;
      }
      prev = prev->next;
      head = head->next;
      len--;
      }
      return true;
      }
      };


      My local env is macOS 10.14.1
      g++ version:



      Configured with: --prefix=/Library/Developer/CommandLineTools/usr --with-gxx-include-dir=/usr/include/c++/4.2.1
      Apple LLVM version 10.0.0 (clang-1000.10.44.4)
      Target: x86_64-apple-darwin18.2.0
      Thread model: posix
      InstalledDir: /Library/Developer/CommandLineTools/usr/bin






      c++ algorithm time-limit-exceeded






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      Check out our Code of Conduct.











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      Li Jinyao is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.









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      edited 6 mins ago









      Sᴀᴍ Onᴇᴌᴀ

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      asked 19 mins ago









      Li Jinyao

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      Check out our Code of Conduct.






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