change background color of all view controllers if all classes are called (swift4)












0















When the user visits all three view controllers in no particular order. I want all of the view controllers in this program to turn green. But only if all three classes are visited. I don't know if this is a coredata or userdefulat thing.



import UIKit

class oneV: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()

}
}

class twoV: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
}
}

class threeV: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
}
}









share|improve this question

























  • you want to flip the color right away ?

    – 7bebMrto
    Nov 22 '18 at 11:47
















0















When the user visits all three view controllers in no particular order. I want all of the view controllers in this program to turn green. But only if all three classes are visited. I don't know if this is a coredata or userdefulat thing.



import UIKit

class oneV: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()

}
}

class twoV: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
}
}

class threeV: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
}
}









share|improve this question

























  • you want to flip the color right away ?

    – 7bebMrto
    Nov 22 '18 at 11:47














0












0








0








When the user visits all three view controllers in no particular order. I want all of the view controllers in this program to turn green. But only if all three classes are visited. I don't know if this is a coredata or userdefulat thing.



import UIKit

class oneV: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()

}
}

class twoV: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
}
}

class threeV: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
}
}









share|improve this question
















When the user visits all three view controllers in no particular order. I want all of the view controllers in this program to turn green. But only if all three classes are visited. I don't know if this is a coredata or userdefulat thing.



import UIKit

class oneV: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()

}
}

class twoV: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
}
}

class threeV: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
}
}






core-data global-variables swift4 background-color userdefaults






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edited Nov 22 '18 at 5:05









hardik parmar

669413




669413










asked Nov 22 '18 at 4:53









Sam BurnsSam Burns

44412




44412













  • you want to flip the color right away ?

    – 7bebMrto
    Nov 22 '18 at 11:47



















  • you want to flip the color right away ?

    – 7bebMrto
    Nov 22 '18 at 11:47

















you want to flip the color right away ?

– 7bebMrto
Nov 22 '18 at 11:47





you want to flip the color right away ?

– 7bebMrto
Nov 22 '18 at 11:47












1 Answer
1






active

oldest

votes


















0














UserDefaults Will be great for this, saving a flag for each UIViewController in its viewDidLoad function.



Then adding up those three flags into one, and check it in viewWillAppear in each UIViewController.



Check this Code Below.



// First create this extension to check on each value
public extension UIViewController {
func isAllVistied() -> Bool {
let a = UserDefaults.standard.bool(forKey: "VC1") // Key used to save inside the viewController
let b = UserDefaults.standard.bool(forKey: "VC2")
let c = UserDefaults.standard.bool(forKey: "VC3")
if a && b && c {
return true
} else {
return false
}
}
}


Usage: In each UIViewController use this code:



class ViewController: UIViewController {

override func viewDidLoad() {
super.viewDidLoad()
UserDefaults.standard.set(true, forKey: "VC1") //Key changes based on the current viewController used in example (VC1, VC2, VC3)
}
override func viewWillAppear(_ animated: Bool) {
if self.isAllVistied() {
view.backgroundColor = .green
}
}
}





share|improve this answer
























  • This works well. I would like to know how the first time all of the classes are triggered it goes to green but anything equal to or greater than 2 it goes to red. So for the first hit green then once they are all called again red? Thanks again for your help?

    – Sam Burns
    Nov 23 '18 at 0:54











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1 Answer
1






active

oldest

votes








1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes









0














UserDefaults Will be great for this, saving a flag for each UIViewController in its viewDidLoad function.



Then adding up those three flags into one, and check it in viewWillAppear in each UIViewController.



Check this Code Below.



// First create this extension to check on each value
public extension UIViewController {
func isAllVistied() -> Bool {
let a = UserDefaults.standard.bool(forKey: "VC1") // Key used to save inside the viewController
let b = UserDefaults.standard.bool(forKey: "VC2")
let c = UserDefaults.standard.bool(forKey: "VC3")
if a && b && c {
return true
} else {
return false
}
}
}


Usage: In each UIViewController use this code:



class ViewController: UIViewController {

override func viewDidLoad() {
super.viewDidLoad()
UserDefaults.standard.set(true, forKey: "VC1") //Key changes based on the current viewController used in example (VC1, VC2, VC3)
}
override func viewWillAppear(_ animated: Bool) {
if self.isAllVistied() {
view.backgroundColor = .green
}
}
}





share|improve this answer
























  • This works well. I would like to know how the first time all of the classes are triggered it goes to green but anything equal to or greater than 2 it goes to red. So for the first hit green then once they are all called again red? Thanks again for your help?

    – Sam Burns
    Nov 23 '18 at 0:54
















0














UserDefaults Will be great for this, saving a flag for each UIViewController in its viewDidLoad function.



Then adding up those three flags into one, and check it in viewWillAppear in each UIViewController.



Check this Code Below.



// First create this extension to check on each value
public extension UIViewController {
func isAllVistied() -> Bool {
let a = UserDefaults.standard.bool(forKey: "VC1") // Key used to save inside the viewController
let b = UserDefaults.standard.bool(forKey: "VC2")
let c = UserDefaults.standard.bool(forKey: "VC3")
if a && b && c {
return true
} else {
return false
}
}
}


Usage: In each UIViewController use this code:



class ViewController: UIViewController {

override func viewDidLoad() {
super.viewDidLoad()
UserDefaults.standard.set(true, forKey: "VC1") //Key changes based on the current viewController used in example (VC1, VC2, VC3)
}
override func viewWillAppear(_ animated: Bool) {
if self.isAllVistied() {
view.backgroundColor = .green
}
}
}





share|improve this answer
























  • This works well. I would like to know how the first time all of the classes are triggered it goes to green but anything equal to or greater than 2 it goes to red. So for the first hit green then once they are all called again red? Thanks again for your help?

    – Sam Burns
    Nov 23 '18 at 0:54














0












0








0







UserDefaults Will be great for this, saving a flag for each UIViewController in its viewDidLoad function.



Then adding up those three flags into one, and check it in viewWillAppear in each UIViewController.



Check this Code Below.



// First create this extension to check on each value
public extension UIViewController {
func isAllVistied() -> Bool {
let a = UserDefaults.standard.bool(forKey: "VC1") // Key used to save inside the viewController
let b = UserDefaults.standard.bool(forKey: "VC2")
let c = UserDefaults.standard.bool(forKey: "VC3")
if a && b && c {
return true
} else {
return false
}
}
}


Usage: In each UIViewController use this code:



class ViewController: UIViewController {

override func viewDidLoad() {
super.viewDidLoad()
UserDefaults.standard.set(true, forKey: "VC1") //Key changes based on the current viewController used in example (VC1, VC2, VC3)
}
override func viewWillAppear(_ animated: Bool) {
if self.isAllVistied() {
view.backgroundColor = .green
}
}
}





share|improve this answer













UserDefaults Will be great for this, saving a flag for each UIViewController in its viewDidLoad function.



Then adding up those three flags into one, and check it in viewWillAppear in each UIViewController.



Check this Code Below.



// First create this extension to check on each value
public extension UIViewController {
func isAllVistied() -> Bool {
let a = UserDefaults.standard.bool(forKey: "VC1") // Key used to save inside the viewController
let b = UserDefaults.standard.bool(forKey: "VC2")
let c = UserDefaults.standard.bool(forKey: "VC3")
if a && b && c {
return true
} else {
return false
}
}
}


Usage: In each UIViewController use this code:



class ViewController: UIViewController {

override func viewDidLoad() {
super.viewDidLoad()
UserDefaults.standard.set(true, forKey: "VC1") //Key changes based on the current viewController used in example (VC1, VC2, VC3)
}
override func viewWillAppear(_ animated: Bool) {
if self.isAllVistied() {
view.backgroundColor = .green
}
}
}






share|improve this answer












share|improve this answer



share|improve this answer










answered Nov 22 '18 at 11:53









7bebMrto7bebMrto

1,5531418




1,5531418













  • This works well. I would like to know how the first time all of the classes are triggered it goes to green but anything equal to or greater than 2 it goes to red. So for the first hit green then once they are all called again red? Thanks again for your help?

    – Sam Burns
    Nov 23 '18 at 0:54



















  • This works well. I would like to know how the first time all of the classes are triggered it goes to green but anything equal to or greater than 2 it goes to red. So for the first hit green then once they are all called again red? Thanks again for your help?

    – Sam Burns
    Nov 23 '18 at 0:54

















This works well. I would like to know how the first time all of the classes are triggered it goes to green but anything equal to or greater than 2 it goes to red. So for the first hit green then once they are all called again red? Thanks again for your help?

– Sam Burns
Nov 23 '18 at 0:54





This works well. I would like to know how the first time all of the classes are triggered it goes to green but anything equal to or greater than 2 it goes to red. So for the first hit green then once they are all called again red? Thanks again for your help?

– Sam Burns
Nov 23 '18 at 0:54


















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