How to dispose NimaAnimations in Flutter
I am using a Nima Aimation in one of my Dart files. However, I am unable to dispose it once it is completed. NimaAnimation has an abstract class for NimaController but unfortunately it does not have any dispose function to stop it.
The problem that I am facing because of this are the performance issues. I even tried using the performance overlay to observe the memory usage and I did notice that the animation is not disposed off and it continues rendering in the backend even when I have navigated to a new Screen. The code that I have written for this is:
import 'package:flutter/material.dart';
import 'dart:async';
import 'package:maui/screens/tab_home.dart';
import 'package:nima/nima_actor.dart';
class WelcomeScreen extends StatefulWidget {
@override
State createState() => new WelcomeScreenState();
}
class WelcomeScreenState extends State<WelcomeScreen> {
bool delayed;
var animatecontrol = null;
NimaController nimaController;
NimaActor nima ;
void initState() {
super.initState();
nima = new NimaActor(
"assets/quack",
alignment: Alignment.center,
fit: BoxFit.scaleDown,
animation: 'welcome with hello',
mixSeconds: 0.2,
);
new Future.delayed(const Duration(milliseconds: 6200), () {
Navigator.of(context).pushReplacementNamed('/tab');
setState(() {
nima.controller;
delayed = true;
});
});
}
void dispose() {
super.dispose();
}
@override
Widget build(BuildContext context) {
MediaQueryData media = MediaQuery.of(context);
var size = media.size;
// TODO: implement build
return (delayed == true)
? new TabHome()
: new Scaffold(
body: new Container(
decoration: new BoxDecoration(
color: Colors.purple,
),
child: new Stack(
alignment: AlignmentDirectional.bottomCenter,
children: <Widget>[
new Column(
mainAxisAlignment: MainAxisAlignment.center,
crossAxisAlignment: CrossAxisAlignment.center,
children: <Widget>[
new AspectRatio(
aspectRatio: size.height > size.width ? 1.5 : 3.8,
child: nima,
),
])
])));
}
}
android-studio dart flutter android-animation
add a comment |
I am using a Nima Aimation in one of my Dart files. However, I am unable to dispose it once it is completed. NimaAnimation has an abstract class for NimaController but unfortunately it does not have any dispose function to stop it.
The problem that I am facing because of this are the performance issues. I even tried using the performance overlay to observe the memory usage and I did notice that the animation is not disposed off and it continues rendering in the backend even when I have navigated to a new Screen. The code that I have written for this is:
import 'package:flutter/material.dart';
import 'dart:async';
import 'package:maui/screens/tab_home.dart';
import 'package:nima/nima_actor.dart';
class WelcomeScreen extends StatefulWidget {
@override
State createState() => new WelcomeScreenState();
}
class WelcomeScreenState extends State<WelcomeScreen> {
bool delayed;
var animatecontrol = null;
NimaController nimaController;
NimaActor nima ;
void initState() {
super.initState();
nima = new NimaActor(
"assets/quack",
alignment: Alignment.center,
fit: BoxFit.scaleDown,
animation: 'welcome with hello',
mixSeconds: 0.2,
);
new Future.delayed(const Duration(milliseconds: 6200), () {
Navigator.of(context).pushReplacementNamed('/tab');
setState(() {
nima.controller;
delayed = true;
});
});
}
void dispose() {
super.dispose();
}
@override
Widget build(BuildContext context) {
MediaQueryData media = MediaQuery.of(context);
var size = media.size;
// TODO: implement build
return (delayed == true)
? new TabHome()
: new Scaffold(
body: new Container(
decoration: new BoxDecoration(
color: Colors.purple,
),
child: new Stack(
alignment: AlignmentDirectional.bottomCenter,
children: <Widget>[
new Column(
mainAxisAlignment: MainAxisAlignment.center,
crossAxisAlignment: CrossAxisAlignment.center,
children: <Widget>[
new AspectRatio(
aspectRatio: size.height > size.width ? 1.5 : 3.8,
child: nima,
),
])
])));
}
}
android-studio dart flutter android-animation
add a comment |
I am using a Nima Aimation in one of my Dart files. However, I am unable to dispose it once it is completed. NimaAnimation has an abstract class for NimaController but unfortunately it does not have any dispose function to stop it.
The problem that I am facing because of this are the performance issues. I even tried using the performance overlay to observe the memory usage and I did notice that the animation is not disposed off and it continues rendering in the backend even when I have navigated to a new Screen. The code that I have written for this is:
import 'package:flutter/material.dart';
import 'dart:async';
import 'package:maui/screens/tab_home.dart';
import 'package:nima/nima_actor.dart';
class WelcomeScreen extends StatefulWidget {
@override
State createState() => new WelcomeScreenState();
}
class WelcomeScreenState extends State<WelcomeScreen> {
bool delayed;
var animatecontrol = null;
NimaController nimaController;
NimaActor nima ;
void initState() {
super.initState();
nima = new NimaActor(
"assets/quack",
alignment: Alignment.center,
fit: BoxFit.scaleDown,
animation: 'welcome with hello',
mixSeconds: 0.2,
);
new Future.delayed(const Duration(milliseconds: 6200), () {
Navigator.of(context).pushReplacementNamed('/tab');
setState(() {
nima.controller;
delayed = true;
});
});
}
void dispose() {
super.dispose();
}
@override
Widget build(BuildContext context) {
MediaQueryData media = MediaQuery.of(context);
var size = media.size;
// TODO: implement build
return (delayed == true)
? new TabHome()
: new Scaffold(
body: new Container(
decoration: new BoxDecoration(
color: Colors.purple,
),
child: new Stack(
alignment: AlignmentDirectional.bottomCenter,
children: <Widget>[
new Column(
mainAxisAlignment: MainAxisAlignment.center,
crossAxisAlignment: CrossAxisAlignment.center,
children: <Widget>[
new AspectRatio(
aspectRatio: size.height > size.width ? 1.5 : 3.8,
child: nima,
),
])
])));
}
}
android-studio dart flutter android-animation
I am using a Nima Aimation in one of my Dart files. However, I am unable to dispose it once it is completed. NimaAnimation has an abstract class for NimaController but unfortunately it does not have any dispose function to stop it.
The problem that I am facing because of this are the performance issues. I even tried using the performance overlay to observe the memory usage and I did notice that the animation is not disposed off and it continues rendering in the backend even when I have navigated to a new Screen. The code that I have written for this is:
import 'package:flutter/material.dart';
import 'dart:async';
import 'package:maui/screens/tab_home.dart';
import 'package:nima/nima_actor.dart';
class WelcomeScreen extends StatefulWidget {
@override
State createState() => new WelcomeScreenState();
}
class WelcomeScreenState extends State<WelcomeScreen> {
bool delayed;
var animatecontrol = null;
NimaController nimaController;
NimaActor nima ;
void initState() {
super.initState();
nima = new NimaActor(
"assets/quack",
alignment: Alignment.center,
fit: BoxFit.scaleDown,
animation: 'welcome with hello',
mixSeconds: 0.2,
);
new Future.delayed(const Duration(milliseconds: 6200), () {
Navigator.of(context).pushReplacementNamed('/tab');
setState(() {
nima.controller;
delayed = true;
});
});
}
void dispose() {
super.dispose();
}
@override
Widget build(BuildContext context) {
MediaQueryData media = MediaQuery.of(context);
var size = media.size;
// TODO: implement build
return (delayed == true)
? new TabHome()
: new Scaffold(
body: new Container(
decoration: new BoxDecoration(
color: Colors.purple,
),
child: new Stack(
alignment: AlignmentDirectional.bottomCenter,
children: <Widget>[
new Column(
mainAxisAlignment: MainAxisAlignment.center,
crossAxisAlignment: CrossAxisAlignment.center,
children: <Widget>[
new AspectRatio(
aspectRatio: size.height > size.width ? 1.5 : 3.8,
child: nima,
),
])
])));
}
}
android-studio dart flutter android-animation
android-studio dart flutter android-animation
asked Nov 22 '18 at 9:18
Karan SalujaKaran Saluja
565
565
add a comment |
add a comment |
1 Answer
1
active
oldest
votes
Nima Animator has attributes paused and completed. These can help in controlling the animation state. for details refer to this link(example):
https://github.com/2d-inc/Nima-Flutter/blob/master/example/hop/lib/main.dart
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1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
Nima Animator has attributes paused and completed. These can help in controlling the animation state. for details refer to this link(example):
https://github.com/2d-inc/Nima-Flutter/blob/master/example/hop/lib/main.dart
add a comment |
Nima Animator has attributes paused and completed. These can help in controlling the animation state. for details refer to this link(example):
https://github.com/2d-inc/Nima-Flutter/blob/master/example/hop/lib/main.dart
add a comment |
Nima Animator has attributes paused and completed. These can help in controlling the animation state. for details refer to this link(example):
https://github.com/2d-inc/Nima-Flutter/blob/master/example/hop/lib/main.dart
Nima Animator has attributes paused and completed. These can help in controlling the animation state. for details refer to this link(example):
https://github.com/2d-inc/Nima-Flutter/blob/master/example/hop/lib/main.dart
answered Nov 25 '18 at 5:46
Karan SalujaKaran Saluja
565
565
add a comment |
add a comment |
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