How can I optimize CPU usage about the memcpy operation?












0















I have checked below alternative memcpy_avx is faster than std::memcpy.

But in terms of CPU usage, memcpy_avx is almost same with std::memcpy.

Do you know the good alternative solution to reduce CPU usage when memcpy operation is needed?



#define ALIGN(ptr, align) (((ptr) + (align) - 1) & ~((align) - 1))

void *memcpy_avx(void *dest, const void *src, size_t n)
{
char * d = static_cast<char*>(dest);
const char * s = static_cast<const char*>(src);

/* fall back to memcpy() if misaligned */
if ((reinterpret_cast<uintptr_t>(d) & 31) != (reinterpret_cast<uintptr_t>(s) & 31))
return memcpy(d, s, n);

if (reinterpret_cast<uintptr_t>(d) & 31) {
uintptr_t header_bytes = 32 - (reinterpret_cast<uintptr_t>(d) & 31);
assert(header_bytes < 32);

memcpy(d, s, min(header_bytes, n));

d = reinterpret_cast<char *>(ALIGN(reinterpret_cast<uintptr_t>(d), 32));
s = reinterpret_cast<char *>(ALIGN(reinterpret_cast<uintptr_t>(s), 32));
n -= min(header_bytes, n);
}

for (; n >= 64; s += 64, d += 64, n -= 64) {
__m256i *dest_cacheline = (__m256i *)d;
__m256i *src_cacheline = (__m256i *)s;

__m256i temp1 = _mm256_stream_load_si256(src_cacheline + 0);
__m256i temp2 = _mm256_stream_load_si256(src_cacheline + 1);

_mm256_stream_si256(dest_cacheline + 0, temp1);
_mm256_stream_si256(dest_cacheline + 1, temp2);
}

if (n > 0)
memcpy(d, s, n);

return dest;
}









share|improve this question























  • Such a transfer operation is essentially memory bound, there is no processing. So nothing you can remove. Maybe you can arrange DMA transfers between main memory and a device such as the graphics card/gpu, and back. This could come virtually for free (for large transfers).

    – Yves Daoust
    Nov 23 '18 at 13:27


















0















I have checked below alternative memcpy_avx is faster than std::memcpy.

But in terms of CPU usage, memcpy_avx is almost same with std::memcpy.

Do you know the good alternative solution to reduce CPU usage when memcpy operation is needed?



#define ALIGN(ptr, align) (((ptr) + (align) - 1) & ~((align) - 1))

void *memcpy_avx(void *dest, const void *src, size_t n)
{
char * d = static_cast<char*>(dest);
const char * s = static_cast<const char*>(src);

/* fall back to memcpy() if misaligned */
if ((reinterpret_cast<uintptr_t>(d) & 31) != (reinterpret_cast<uintptr_t>(s) & 31))
return memcpy(d, s, n);

if (reinterpret_cast<uintptr_t>(d) & 31) {
uintptr_t header_bytes = 32 - (reinterpret_cast<uintptr_t>(d) & 31);
assert(header_bytes < 32);

memcpy(d, s, min(header_bytes, n));

d = reinterpret_cast<char *>(ALIGN(reinterpret_cast<uintptr_t>(d), 32));
s = reinterpret_cast<char *>(ALIGN(reinterpret_cast<uintptr_t>(s), 32));
n -= min(header_bytes, n);
}

for (; n >= 64; s += 64, d += 64, n -= 64) {
__m256i *dest_cacheline = (__m256i *)d;
__m256i *src_cacheline = (__m256i *)s;

__m256i temp1 = _mm256_stream_load_si256(src_cacheline + 0);
__m256i temp2 = _mm256_stream_load_si256(src_cacheline + 1);

_mm256_stream_si256(dest_cacheline + 0, temp1);
_mm256_stream_si256(dest_cacheline + 1, temp2);
}

if (n > 0)
memcpy(d, s, n);

return dest;
}









share|improve this question























  • Such a transfer operation is essentially memory bound, there is no processing. So nothing you can remove. Maybe you can arrange DMA transfers between main memory and a device such as the graphics card/gpu, and back. This could come virtually for free (for large transfers).

    – Yves Daoust
    Nov 23 '18 at 13:27
















0












0








0








I have checked below alternative memcpy_avx is faster than std::memcpy.

But in terms of CPU usage, memcpy_avx is almost same with std::memcpy.

Do you know the good alternative solution to reduce CPU usage when memcpy operation is needed?



#define ALIGN(ptr, align) (((ptr) + (align) - 1) & ~((align) - 1))

void *memcpy_avx(void *dest, const void *src, size_t n)
{
char * d = static_cast<char*>(dest);
const char * s = static_cast<const char*>(src);

/* fall back to memcpy() if misaligned */
if ((reinterpret_cast<uintptr_t>(d) & 31) != (reinterpret_cast<uintptr_t>(s) & 31))
return memcpy(d, s, n);

if (reinterpret_cast<uintptr_t>(d) & 31) {
uintptr_t header_bytes = 32 - (reinterpret_cast<uintptr_t>(d) & 31);
assert(header_bytes < 32);

memcpy(d, s, min(header_bytes, n));

d = reinterpret_cast<char *>(ALIGN(reinterpret_cast<uintptr_t>(d), 32));
s = reinterpret_cast<char *>(ALIGN(reinterpret_cast<uintptr_t>(s), 32));
n -= min(header_bytes, n);
}

for (; n >= 64; s += 64, d += 64, n -= 64) {
__m256i *dest_cacheline = (__m256i *)d;
__m256i *src_cacheline = (__m256i *)s;

__m256i temp1 = _mm256_stream_load_si256(src_cacheline + 0);
__m256i temp2 = _mm256_stream_load_si256(src_cacheline + 1);

_mm256_stream_si256(dest_cacheline + 0, temp1);
_mm256_stream_si256(dest_cacheline + 1, temp2);
}

if (n > 0)
memcpy(d, s, n);

return dest;
}









share|improve this question














I have checked below alternative memcpy_avx is faster than std::memcpy.

But in terms of CPU usage, memcpy_avx is almost same with std::memcpy.

Do you know the good alternative solution to reduce CPU usage when memcpy operation is needed?



#define ALIGN(ptr, align) (((ptr) + (align) - 1) & ~((align) - 1))

void *memcpy_avx(void *dest, const void *src, size_t n)
{
char * d = static_cast<char*>(dest);
const char * s = static_cast<const char*>(src);

/* fall back to memcpy() if misaligned */
if ((reinterpret_cast<uintptr_t>(d) & 31) != (reinterpret_cast<uintptr_t>(s) & 31))
return memcpy(d, s, n);

if (reinterpret_cast<uintptr_t>(d) & 31) {
uintptr_t header_bytes = 32 - (reinterpret_cast<uintptr_t>(d) & 31);
assert(header_bytes < 32);

memcpy(d, s, min(header_bytes, n));

d = reinterpret_cast<char *>(ALIGN(reinterpret_cast<uintptr_t>(d), 32));
s = reinterpret_cast<char *>(ALIGN(reinterpret_cast<uintptr_t>(s), 32));
n -= min(header_bytes, n);
}

for (; n >= 64; s += 64, d += 64, n -= 64) {
__m256i *dest_cacheline = (__m256i *)d;
__m256i *src_cacheline = (__m256i *)s;

__m256i temp1 = _mm256_stream_load_si256(src_cacheline + 0);
__m256i temp2 = _mm256_stream_load_si256(src_cacheline + 1);

_mm256_stream_si256(dest_cacheline + 0, temp1);
_mm256_stream_si256(dest_cacheline + 1, temp2);
}

if (n > 0)
memcpy(d, s, n);

return dest;
}






optimization cpu-usage memcpy neon






share|improve this question













share|improve this question











share|improve this question




share|improve this question










asked Nov 23 '18 at 13:07









HercoaHercoa

1




1













  • Such a transfer operation is essentially memory bound, there is no processing. So nothing you can remove. Maybe you can arrange DMA transfers between main memory and a device such as the graphics card/gpu, and back. This could come virtually for free (for large transfers).

    – Yves Daoust
    Nov 23 '18 at 13:27





















  • Such a transfer operation is essentially memory bound, there is no processing. So nothing you can remove. Maybe you can arrange DMA transfers between main memory and a device such as the graphics card/gpu, and back. This could come virtually for free (for large transfers).

    – Yves Daoust
    Nov 23 '18 at 13:27



















Such a transfer operation is essentially memory bound, there is no processing. So nothing you can remove. Maybe you can arrange DMA transfers between main memory and a device such as the graphics card/gpu, and back. This could come virtually for free (for large transfers).

– Yves Daoust
Nov 23 '18 at 13:27







Such a transfer operation is essentially memory bound, there is no processing. So nothing you can remove. Maybe you can arrange DMA transfers between main memory and a device such as the graphics card/gpu, and back. This could come virtually for free (for large transfers).

– Yves Daoust
Nov 23 '18 at 13:27














0






active

oldest

votes











Your Answer






StackExchange.ifUsing("editor", function () {
StackExchange.using("externalEditor", function () {
StackExchange.using("snippets", function () {
StackExchange.snippets.init();
});
});
}, "code-snippets");

StackExchange.ready(function() {
var channelOptions = {
tags: "".split(" "),
id: "1"
};
initTagRenderer("".split(" "), "".split(" "), channelOptions);

StackExchange.using("externalEditor", function() {
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled) {
StackExchange.using("snippets", function() {
createEditor();
});
}
else {
createEditor();
}
});

function createEditor() {
StackExchange.prepareEditor({
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: true,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: 10,
bindNavPrevention: true,
postfix: "",
imageUploader: {
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
},
onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
});


}
});














draft saved

draft discarded


















StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53447303%2fhow-can-i-optimize-cpu-usage-about-the-memcpy-operation%23new-answer', 'question_page');
}
);

Post as a guest















Required, but never shown

























0






active

oldest

votes








0






active

oldest

votes









active

oldest

votes






active

oldest

votes
















draft saved

draft discarded




















































Thanks for contributing an answer to Stack Overflow!


  • Please be sure to answer the question. Provide details and share your research!

But avoid



  • Asking for help, clarification, or responding to other answers.

  • Making statements based on opinion; back them up with references or personal experience.


To learn more, see our tips on writing great answers.




draft saved


draft discarded














StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53447303%2fhow-can-i-optimize-cpu-usage-about-the-memcpy-operation%23new-answer', 'question_page');
}
);

Post as a guest















Required, but never shown





















































Required, but never shown














Required, but never shown












Required, but never shown







Required, but never shown

































Required, but never shown














Required, but never shown












Required, but never shown







Required, but never shown







Popular posts from this blog

Costa Masnaga

Fotorealismo

Sidney Franklin