Copy a portion of an NSMutableData to a new NSMutableData object












0














I am reading in a large file into an NSMutableData object.



var lBuffer : NSMutableData = try NSMutableData(contentsOfFile: pFilePath)


I would like to get a portion of the NSMutableData object to work with at a time. So I am trying to use .subdata(with: NSRange), but am getting an error.



var lBufferChunk : NSMutableData = lBuffer.subdata(with: NSRange(location: 0, length: lSizeOfChunk)) as! NSMutableData


The error I get is:

Could not cast value of type 'NSSubrangeData' (0x7fffa6ea3ef8) to 'NSMutableData' (0x7fffa6a403f8)



According to the documentation, .subdata(with: NSRange) should return a Data object.



How can I get it to a Data object to cast it back to NSMutableData? Or is there a better way of getting a portion/fragment out of a large NSMutableData?










share|improve this question





























    0














    I am reading in a large file into an NSMutableData object.



    var lBuffer : NSMutableData = try NSMutableData(contentsOfFile: pFilePath)


    I would like to get a portion of the NSMutableData object to work with at a time. So I am trying to use .subdata(with: NSRange), but am getting an error.



    var lBufferChunk : NSMutableData = lBuffer.subdata(with: NSRange(location: 0, length: lSizeOfChunk)) as! NSMutableData


    The error I get is:

    Could not cast value of type 'NSSubrangeData' (0x7fffa6ea3ef8) to 'NSMutableData' (0x7fffa6a403f8)



    According to the documentation, .subdata(with: NSRange) should return a Data object.



    How can I get it to a Data object to cast it back to NSMutableData? Or is there a better way of getting a portion/fragment out of a large NSMutableData?










    share|improve this question



























      0












      0








      0







      I am reading in a large file into an NSMutableData object.



      var lBuffer : NSMutableData = try NSMutableData(contentsOfFile: pFilePath)


      I would like to get a portion of the NSMutableData object to work with at a time. So I am trying to use .subdata(with: NSRange), but am getting an error.



      var lBufferChunk : NSMutableData = lBuffer.subdata(with: NSRange(location: 0, length: lSizeOfChunk)) as! NSMutableData


      The error I get is:

      Could not cast value of type 'NSSubrangeData' (0x7fffa6ea3ef8) to 'NSMutableData' (0x7fffa6a403f8)



      According to the documentation, .subdata(with: NSRange) should return a Data object.



      How can I get it to a Data object to cast it back to NSMutableData? Or is there a better way of getting a portion/fragment out of a large NSMutableData?










      share|improve this question















      I am reading in a large file into an NSMutableData object.



      var lBuffer : NSMutableData = try NSMutableData(contentsOfFile: pFilePath)


      I would like to get a portion of the NSMutableData object to work with at a time. So I am trying to use .subdata(with: NSRange), but am getting an error.



      var lBufferChunk : NSMutableData = lBuffer.subdata(with: NSRange(location: 0, length: lSizeOfChunk)) as! NSMutableData


      The error I get is:

      Could not cast value of type 'NSSubrangeData' (0x7fffa6ea3ef8) to 'NSMutableData' (0x7fffa6a403f8)



      According to the documentation, .subdata(with: NSRange) should return a Data object.



      How can I get it to a Data object to cast it back to NSMutableData? Or is there a better way of getting a portion/fragment out of a large NSMutableData?







      swift macos nsdata






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited Nov 21 '18 at 3:29









      rmaddy

      238k27310376




      238k27310376










      asked Nov 21 '18 at 2:12









      Tagnal

      375




      375
























          2 Answers
          2






          active

          oldest

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          1














          If you really wanted to, you could cast the result of calling lBuffer.subdata to an NSData and then call mutableCopy() and force-cast the result to NSMutableData. But don't! Don't even use NSData or NSMutableData in the first place. This is Swift. Use Data.



          var lBuffer = Data(contentsOf: myFileURL)


          Now just call subdata(in:)



          var lBufferChunk = lBuffer.subdata(in: myRange)


          Or subscript



          var lBufferChunk = lBuffer[myRange]


          The var makes it mutable.






          share|improve this answer























          • or simply lBuffer[myRange]
            – Leo Dabus
            Nov 21 '18 at 3:29












          • The reason why I'm trying to use NSMutableData is because I need to pass it to an objective-c function that takes in a NSMutableData object.
            – Tagnal
            Nov 21 '18 at 20:23










          • What a strange function that would be! But if that's really the case, you can pass a Data to that function as I already explained. For example to pass lBufferChunk where an NSMutableData is expected you would do what I already said: cast it to NSData and then call mutableCopy() and force-cast to NSMutableData.
            – matt
            Nov 21 '18 at 21:00



















          0














          So, I went a different route to solve my issue. As you can see, I wanted to read in a file to a NSMutableData object, but wanted to copy smaller portions of it at a time (in the case of large files). Instead of reading a range of one Data object and passing it to the other, I decided to use an input stream instead.



          var lInputStream : InputStream = InputStream(fileAtPath: pFilePath)!
          var lBuffer : UnsafeMutablePointer<UInt8> = UnsafeMutablePointer<UInt8>.allocate(capacity: lBufferSize)
          lInputStream.open()
          while lInputStream.hasBytesAvailable {
          let read = lInputStream.read(lBuffer, maxLength: lBufferSize)
          var dataChunk = NSMutableData(length: 0)
          dataChunk?.append(lBuffer, length: read)

          ...

          }
          lInputStream.close()


          Matt's answer is correct for the way the question was originally asked and I've marked it as so. Just wanted to share what I ended up doing in the end.






          share|improve this answer





















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            2 Answers
            2






            active

            oldest

            votes








            2 Answers
            2






            active

            oldest

            votes









            active

            oldest

            votes






            active

            oldest

            votes









            1














            If you really wanted to, you could cast the result of calling lBuffer.subdata to an NSData and then call mutableCopy() and force-cast the result to NSMutableData. But don't! Don't even use NSData or NSMutableData in the first place. This is Swift. Use Data.



            var lBuffer = Data(contentsOf: myFileURL)


            Now just call subdata(in:)



            var lBufferChunk = lBuffer.subdata(in: myRange)


            Or subscript



            var lBufferChunk = lBuffer[myRange]


            The var makes it mutable.






            share|improve this answer























            • or simply lBuffer[myRange]
              – Leo Dabus
              Nov 21 '18 at 3:29












            • The reason why I'm trying to use NSMutableData is because I need to pass it to an objective-c function that takes in a NSMutableData object.
              – Tagnal
              Nov 21 '18 at 20:23










            • What a strange function that would be! But if that's really the case, you can pass a Data to that function as I already explained. For example to pass lBufferChunk where an NSMutableData is expected you would do what I already said: cast it to NSData and then call mutableCopy() and force-cast to NSMutableData.
              – matt
              Nov 21 '18 at 21:00
















            1














            If you really wanted to, you could cast the result of calling lBuffer.subdata to an NSData and then call mutableCopy() and force-cast the result to NSMutableData. But don't! Don't even use NSData or NSMutableData in the first place. This is Swift. Use Data.



            var lBuffer = Data(contentsOf: myFileURL)


            Now just call subdata(in:)



            var lBufferChunk = lBuffer.subdata(in: myRange)


            Or subscript



            var lBufferChunk = lBuffer[myRange]


            The var makes it mutable.






            share|improve this answer























            • or simply lBuffer[myRange]
              – Leo Dabus
              Nov 21 '18 at 3:29












            • The reason why I'm trying to use NSMutableData is because I need to pass it to an objective-c function that takes in a NSMutableData object.
              – Tagnal
              Nov 21 '18 at 20:23










            • What a strange function that would be! But if that's really the case, you can pass a Data to that function as I already explained. For example to pass lBufferChunk where an NSMutableData is expected you would do what I already said: cast it to NSData and then call mutableCopy() and force-cast to NSMutableData.
              – matt
              Nov 21 '18 at 21:00














            1












            1








            1






            If you really wanted to, you could cast the result of calling lBuffer.subdata to an NSData and then call mutableCopy() and force-cast the result to NSMutableData. But don't! Don't even use NSData or NSMutableData in the first place. This is Swift. Use Data.



            var lBuffer = Data(contentsOf: myFileURL)


            Now just call subdata(in:)



            var lBufferChunk = lBuffer.subdata(in: myRange)


            Or subscript



            var lBufferChunk = lBuffer[myRange]


            The var makes it mutable.






            share|improve this answer














            If you really wanted to, you could cast the result of calling lBuffer.subdata to an NSData and then call mutableCopy() and force-cast the result to NSMutableData. But don't! Don't even use NSData or NSMutableData in the first place. This is Swift. Use Data.



            var lBuffer = Data(contentsOf: myFileURL)


            Now just call subdata(in:)



            var lBufferChunk = lBuffer.subdata(in: myRange)


            Or subscript



            var lBufferChunk = lBuffer[myRange]


            The var makes it mutable.







            share|improve this answer














            share|improve this answer



            share|improve this answer








            edited Nov 21 '18 at 5:03

























            answered Nov 21 '18 at 2:32









            matt

            324k45523722




            324k45523722












            • or simply lBuffer[myRange]
              – Leo Dabus
              Nov 21 '18 at 3:29












            • The reason why I'm trying to use NSMutableData is because I need to pass it to an objective-c function that takes in a NSMutableData object.
              – Tagnal
              Nov 21 '18 at 20:23










            • What a strange function that would be! But if that's really the case, you can pass a Data to that function as I already explained. For example to pass lBufferChunk where an NSMutableData is expected you would do what I already said: cast it to NSData and then call mutableCopy() and force-cast to NSMutableData.
              – matt
              Nov 21 '18 at 21:00


















            • or simply lBuffer[myRange]
              – Leo Dabus
              Nov 21 '18 at 3:29












            • The reason why I'm trying to use NSMutableData is because I need to pass it to an objective-c function that takes in a NSMutableData object.
              – Tagnal
              Nov 21 '18 at 20:23










            • What a strange function that would be! But if that's really the case, you can pass a Data to that function as I already explained. For example to pass lBufferChunk where an NSMutableData is expected you would do what I already said: cast it to NSData and then call mutableCopy() and force-cast to NSMutableData.
              – matt
              Nov 21 '18 at 21:00
















            or simply lBuffer[myRange]
            – Leo Dabus
            Nov 21 '18 at 3:29






            or simply lBuffer[myRange]
            – Leo Dabus
            Nov 21 '18 at 3:29














            The reason why I'm trying to use NSMutableData is because I need to pass it to an objective-c function that takes in a NSMutableData object.
            – Tagnal
            Nov 21 '18 at 20:23




            The reason why I'm trying to use NSMutableData is because I need to pass it to an objective-c function that takes in a NSMutableData object.
            – Tagnal
            Nov 21 '18 at 20:23












            What a strange function that would be! But if that's really the case, you can pass a Data to that function as I already explained. For example to pass lBufferChunk where an NSMutableData is expected you would do what I already said: cast it to NSData and then call mutableCopy() and force-cast to NSMutableData.
            – matt
            Nov 21 '18 at 21:00




            What a strange function that would be! But if that's really the case, you can pass a Data to that function as I already explained. For example to pass lBufferChunk where an NSMutableData is expected you would do what I already said: cast it to NSData and then call mutableCopy() and force-cast to NSMutableData.
            – matt
            Nov 21 '18 at 21:00













            0














            So, I went a different route to solve my issue. As you can see, I wanted to read in a file to a NSMutableData object, but wanted to copy smaller portions of it at a time (in the case of large files). Instead of reading a range of one Data object and passing it to the other, I decided to use an input stream instead.



            var lInputStream : InputStream = InputStream(fileAtPath: pFilePath)!
            var lBuffer : UnsafeMutablePointer<UInt8> = UnsafeMutablePointer<UInt8>.allocate(capacity: lBufferSize)
            lInputStream.open()
            while lInputStream.hasBytesAvailable {
            let read = lInputStream.read(lBuffer, maxLength: lBufferSize)
            var dataChunk = NSMutableData(length: 0)
            dataChunk?.append(lBuffer, length: read)

            ...

            }
            lInputStream.close()


            Matt's answer is correct for the way the question was originally asked and I've marked it as so. Just wanted to share what I ended up doing in the end.






            share|improve this answer


























              0














              So, I went a different route to solve my issue. As you can see, I wanted to read in a file to a NSMutableData object, but wanted to copy smaller portions of it at a time (in the case of large files). Instead of reading a range of one Data object and passing it to the other, I decided to use an input stream instead.



              var lInputStream : InputStream = InputStream(fileAtPath: pFilePath)!
              var lBuffer : UnsafeMutablePointer<UInt8> = UnsafeMutablePointer<UInt8>.allocate(capacity: lBufferSize)
              lInputStream.open()
              while lInputStream.hasBytesAvailable {
              let read = lInputStream.read(lBuffer, maxLength: lBufferSize)
              var dataChunk = NSMutableData(length: 0)
              dataChunk?.append(lBuffer, length: read)

              ...

              }
              lInputStream.close()


              Matt's answer is correct for the way the question was originally asked and I've marked it as so. Just wanted to share what I ended up doing in the end.






              share|improve this answer
























                0












                0








                0






                So, I went a different route to solve my issue. As you can see, I wanted to read in a file to a NSMutableData object, but wanted to copy smaller portions of it at a time (in the case of large files). Instead of reading a range of one Data object and passing it to the other, I decided to use an input stream instead.



                var lInputStream : InputStream = InputStream(fileAtPath: pFilePath)!
                var lBuffer : UnsafeMutablePointer<UInt8> = UnsafeMutablePointer<UInt8>.allocate(capacity: lBufferSize)
                lInputStream.open()
                while lInputStream.hasBytesAvailable {
                let read = lInputStream.read(lBuffer, maxLength: lBufferSize)
                var dataChunk = NSMutableData(length: 0)
                dataChunk?.append(lBuffer, length: read)

                ...

                }
                lInputStream.close()


                Matt's answer is correct for the way the question was originally asked and I've marked it as so. Just wanted to share what I ended up doing in the end.






                share|improve this answer












                So, I went a different route to solve my issue. As you can see, I wanted to read in a file to a NSMutableData object, but wanted to copy smaller portions of it at a time (in the case of large files). Instead of reading a range of one Data object and passing it to the other, I decided to use an input stream instead.



                var lInputStream : InputStream = InputStream(fileAtPath: pFilePath)!
                var lBuffer : UnsafeMutablePointer<UInt8> = UnsafeMutablePointer<UInt8>.allocate(capacity: lBufferSize)
                lInputStream.open()
                while lInputStream.hasBytesAvailable {
                let read = lInputStream.read(lBuffer, maxLength: lBufferSize)
                var dataChunk = NSMutableData(length: 0)
                dataChunk?.append(lBuffer, length: read)

                ...

                }
                lInputStream.close()


                Matt's answer is correct for the way the question was originally asked and I've marked it as so. Just wanted to share what I ended up doing in the end.







                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered Nov 27 '18 at 22:44









                Tagnal

                375




                375






























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