Xcode / Swift | Use UIViewController transition for UINavigationController
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0
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favorite
Storyboard cutting
The steps that I did were:
- Create the + and x buttons in the Controllers
- Create simple outlets in the Controllers
Create an action in the Controller for the x (dismiss)-button
@IBAction func button_close_pressed(_ sender: Any) {
self.dismiss(animated: true, completion: nil)
}
Create a segue on the Storyboard from the + button to the targetViewController.
Create the transition class.
import UIKit
class CircularTransition: NSObject {
var circle = UIView()
var startingPoint = CGPoint.zero {
didSet {
circle.center = startingPoint
}
}
var circleColor = UIColor.red
var duration = 3.0
enum CircularTransitionMode: Int {
case present, dismiss, pop
}
var transitionMode: CircularTransitionMode = .present
}
extension CircularTransition: UIViewControllerAnimatedTransitioning {
func transitionDuration(using transitionContext: UIViewControllerContextTransitioning?) -> TimeInterval {
return duration
}
func animateTransition(using transitionContext: UIViewControllerContextTransitioning) {
let containerView = transitionContext.containerView
if transitionMode == .present {
if let presentedView = transitionContext.view(forKey: UITransitionContextViewKey.to) {
let viewCenter = presentedView.center
let viewSize = presentedView.frame.size
circle = UIView()
circle.frame = frameForCircle(withViewCenter: viewCenter, size: viewSize, startPoint: startingPoint)
circle.layer.cornerRadius = circle.frame.size.height / 2
circle.center = startingPoint
circle.backgroundColor = circleColor
circle.transform = CGAffineTransform(scaleX: 0.001, y: 0.001)
containerView.addSubview(circle)
presentedView.center = startingPoint
presentedView.transform = CGAffineTransform(scaleX: 0.001, y: 0.001)
presentedView.alpha = 0
containerView.addSubview(presentedView)
UIView.animate(withDuration: duration, animations: {
self.circle.transform = CGAffineTransform.identity
presentedView.transform = CGAffineTransform.identity
presentedView.alpha = 1
presentedView.center = viewCenter
}, completion: { (success: Bool) in
transitionContext.completeTransition(success)
})
}
} else {
let transitionModeKey = (transitionMode == .pop) ? UITransitionContextViewKey.to : UITransitionContextViewKey.from
if let returningView = transitionContext.view(forKey: transitionModeKey) {
let viewCenter = returningView.center
let viewSize = returningView.frame.size
circle.frame = frameForCircle(withViewCenter: viewCenter, size: viewSize, startPoint: startingPoint)
circle.layer.cornerRadius = circle.frame.size.height / 2
circle.center = startingPoint
UIView.animate(withDuration: duration, animations: {
self.circle.transform = CGAffineTransform(scaleX: 0.001, y: 0.001)
returningView.transform = CGAffineTransform(scaleX: 0.001, y: 0.001)
returningView.center = self.startingPoint
returningView.alpha = 0
if self.transitionMode == .pop {
containerView.insertSubview(returningView, belowSubview: returningView)
containerView.insertSubview(self.circle, belowSubview: returningView)
}
}, completion: { (success: Bool) in
returningView.center = viewCenter
returningView.removeFromSuperview()
self.circle.removeFromSuperview()
transitionContext.completeTransition(success)
})
}
}
}
func frameForCircle(withViewCenter viewCenter: CGPoint, size viewSize: CGSize, startPoint: CGPoint) -> CGRect {
let xLength = fmax(startPoint.x, viewSize.width - startPoint.x)
let yLength = fmax(startPoint.y, viewSize.height - startPoint.y)
let offsetVector = sqrt(xLength * xLength + yLength * yLength) * 2
let size = CGSize(width: offsetVector, height: offsetVector)
return CGRect(origin: CGPoint.zero, size: size)
}
}
In the source Controller I added ... to the class
UIViewControllerTransitioningDelegate
Then
let transition = CircularTransition()
And last but not least
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
let eventVC = segue.destination as! EventViewController
eventVC.transitioningDelegate = self
eventVC.modalPresentationStyle = .custom
}
func animationController(forPresented presented: UIViewController, presenting: UIViewController, source: UIViewController) -> UIViewControllerAnimatedTransitioning? {
transition.transitionMode = .present
transition.startingPoint = self.button_addEvent.center
transition.circleColor = self.button_addEvent.backgroundColor!
return transition
}
func animationController(forDismissed dismissed: UIViewController) -> UIViewControllerAnimatedTransitioning? {
transition.transitionMode = .dismiss
transition.startingPoint = self.button_addEvent.center
transition.circleColor = self.button_addEvent.backgroundColor!
return transition
}
Now, why doesn't that work? I only can think of that the problem comes with the Navigation Controller instead of a normal ViewController, because with a normal one it works fine. But I really have no idea hwo to change the code to match with the Navigation Controller (source Controller).
Kind regards and thank you!
swift xcode
add a comment |
up vote
0
down vote
favorite
Storyboard cutting
The steps that I did were:
- Create the + and x buttons in the Controllers
- Create simple outlets in the Controllers
Create an action in the Controller for the x (dismiss)-button
@IBAction func button_close_pressed(_ sender: Any) {
self.dismiss(animated: true, completion: nil)
}
Create a segue on the Storyboard from the + button to the targetViewController.
Create the transition class.
import UIKit
class CircularTransition: NSObject {
var circle = UIView()
var startingPoint = CGPoint.zero {
didSet {
circle.center = startingPoint
}
}
var circleColor = UIColor.red
var duration = 3.0
enum CircularTransitionMode: Int {
case present, dismiss, pop
}
var transitionMode: CircularTransitionMode = .present
}
extension CircularTransition: UIViewControllerAnimatedTransitioning {
func transitionDuration(using transitionContext: UIViewControllerContextTransitioning?) -> TimeInterval {
return duration
}
func animateTransition(using transitionContext: UIViewControllerContextTransitioning) {
let containerView = transitionContext.containerView
if transitionMode == .present {
if let presentedView = transitionContext.view(forKey: UITransitionContextViewKey.to) {
let viewCenter = presentedView.center
let viewSize = presentedView.frame.size
circle = UIView()
circle.frame = frameForCircle(withViewCenter: viewCenter, size: viewSize, startPoint: startingPoint)
circle.layer.cornerRadius = circle.frame.size.height / 2
circle.center = startingPoint
circle.backgroundColor = circleColor
circle.transform = CGAffineTransform(scaleX: 0.001, y: 0.001)
containerView.addSubview(circle)
presentedView.center = startingPoint
presentedView.transform = CGAffineTransform(scaleX: 0.001, y: 0.001)
presentedView.alpha = 0
containerView.addSubview(presentedView)
UIView.animate(withDuration: duration, animations: {
self.circle.transform = CGAffineTransform.identity
presentedView.transform = CGAffineTransform.identity
presentedView.alpha = 1
presentedView.center = viewCenter
}, completion: { (success: Bool) in
transitionContext.completeTransition(success)
})
}
} else {
let transitionModeKey = (transitionMode == .pop) ? UITransitionContextViewKey.to : UITransitionContextViewKey.from
if let returningView = transitionContext.view(forKey: transitionModeKey) {
let viewCenter = returningView.center
let viewSize = returningView.frame.size
circle.frame = frameForCircle(withViewCenter: viewCenter, size: viewSize, startPoint: startingPoint)
circle.layer.cornerRadius = circle.frame.size.height / 2
circle.center = startingPoint
UIView.animate(withDuration: duration, animations: {
self.circle.transform = CGAffineTransform(scaleX: 0.001, y: 0.001)
returningView.transform = CGAffineTransform(scaleX: 0.001, y: 0.001)
returningView.center = self.startingPoint
returningView.alpha = 0
if self.transitionMode == .pop {
containerView.insertSubview(returningView, belowSubview: returningView)
containerView.insertSubview(self.circle, belowSubview: returningView)
}
}, completion: { (success: Bool) in
returningView.center = viewCenter
returningView.removeFromSuperview()
self.circle.removeFromSuperview()
transitionContext.completeTransition(success)
})
}
}
}
func frameForCircle(withViewCenter viewCenter: CGPoint, size viewSize: CGSize, startPoint: CGPoint) -> CGRect {
let xLength = fmax(startPoint.x, viewSize.width - startPoint.x)
let yLength = fmax(startPoint.y, viewSize.height - startPoint.y)
let offsetVector = sqrt(xLength * xLength + yLength * yLength) * 2
let size = CGSize(width: offsetVector, height: offsetVector)
return CGRect(origin: CGPoint.zero, size: size)
}
}
In the source Controller I added ... to the class
UIViewControllerTransitioningDelegate
Then
let transition = CircularTransition()
And last but not least
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
let eventVC = segue.destination as! EventViewController
eventVC.transitioningDelegate = self
eventVC.modalPresentationStyle = .custom
}
func animationController(forPresented presented: UIViewController, presenting: UIViewController, source: UIViewController) -> UIViewControllerAnimatedTransitioning? {
transition.transitionMode = .present
transition.startingPoint = self.button_addEvent.center
transition.circleColor = self.button_addEvent.backgroundColor!
return transition
}
func animationController(forDismissed dismissed: UIViewController) -> UIViewControllerAnimatedTransitioning? {
transition.transitionMode = .dismiss
transition.startingPoint = self.button_addEvent.center
transition.circleColor = self.button_addEvent.backgroundColor!
return transition
}
Now, why doesn't that work? I only can think of that the problem comes with the Navigation Controller instead of a normal ViewController, because with a normal one it works fine. But I really have no idea hwo to change the code to match with the Navigation Controller (source Controller).
Kind regards and thank you!
swift xcode
add a comment |
up vote
0
down vote
favorite
up vote
0
down vote
favorite
Storyboard cutting
The steps that I did were:
- Create the + and x buttons in the Controllers
- Create simple outlets in the Controllers
Create an action in the Controller for the x (dismiss)-button
@IBAction func button_close_pressed(_ sender: Any) {
self.dismiss(animated: true, completion: nil)
}
Create a segue on the Storyboard from the + button to the targetViewController.
Create the transition class.
import UIKit
class CircularTransition: NSObject {
var circle = UIView()
var startingPoint = CGPoint.zero {
didSet {
circle.center = startingPoint
}
}
var circleColor = UIColor.red
var duration = 3.0
enum CircularTransitionMode: Int {
case present, dismiss, pop
}
var transitionMode: CircularTransitionMode = .present
}
extension CircularTransition: UIViewControllerAnimatedTransitioning {
func transitionDuration(using transitionContext: UIViewControllerContextTransitioning?) -> TimeInterval {
return duration
}
func animateTransition(using transitionContext: UIViewControllerContextTransitioning) {
let containerView = transitionContext.containerView
if transitionMode == .present {
if let presentedView = transitionContext.view(forKey: UITransitionContextViewKey.to) {
let viewCenter = presentedView.center
let viewSize = presentedView.frame.size
circle = UIView()
circle.frame = frameForCircle(withViewCenter: viewCenter, size: viewSize, startPoint: startingPoint)
circle.layer.cornerRadius = circle.frame.size.height / 2
circle.center = startingPoint
circle.backgroundColor = circleColor
circle.transform = CGAffineTransform(scaleX: 0.001, y: 0.001)
containerView.addSubview(circle)
presentedView.center = startingPoint
presentedView.transform = CGAffineTransform(scaleX: 0.001, y: 0.001)
presentedView.alpha = 0
containerView.addSubview(presentedView)
UIView.animate(withDuration: duration, animations: {
self.circle.transform = CGAffineTransform.identity
presentedView.transform = CGAffineTransform.identity
presentedView.alpha = 1
presentedView.center = viewCenter
}, completion: { (success: Bool) in
transitionContext.completeTransition(success)
})
}
} else {
let transitionModeKey = (transitionMode == .pop) ? UITransitionContextViewKey.to : UITransitionContextViewKey.from
if let returningView = transitionContext.view(forKey: transitionModeKey) {
let viewCenter = returningView.center
let viewSize = returningView.frame.size
circle.frame = frameForCircle(withViewCenter: viewCenter, size: viewSize, startPoint: startingPoint)
circle.layer.cornerRadius = circle.frame.size.height / 2
circle.center = startingPoint
UIView.animate(withDuration: duration, animations: {
self.circle.transform = CGAffineTransform(scaleX: 0.001, y: 0.001)
returningView.transform = CGAffineTransform(scaleX: 0.001, y: 0.001)
returningView.center = self.startingPoint
returningView.alpha = 0
if self.transitionMode == .pop {
containerView.insertSubview(returningView, belowSubview: returningView)
containerView.insertSubview(self.circle, belowSubview: returningView)
}
}, completion: { (success: Bool) in
returningView.center = viewCenter
returningView.removeFromSuperview()
self.circle.removeFromSuperview()
transitionContext.completeTransition(success)
})
}
}
}
func frameForCircle(withViewCenter viewCenter: CGPoint, size viewSize: CGSize, startPoint: CGPoint) -> CGRect {
let xLength = fmax(startPoint.x, viewSize.width - startPoint.x)
let yLength = fmax(startPoint.y, viewSize.height - startPoint.y)
let offsetVector = sqrt(xLength * xLength + yLength * yLength) * 2
let size = CGSize(width: offsetVector, height: offsetVector)
return CGRect(origin: CGPoint.zero, size: size)
}
}
In the source Controller I added ... to the class
UIViewControllerTransitioningDelegate
Then
let transition = CircularTransition()
And last but not least
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
let eventVC = segue.destination as! EventViewController
eventVC.transitioningDelegate = self
eventVC.modalPresentationStyle = .custom
}
func animationController(forPresented presented: UIViewController, presenting: UIViewController, source: UIViewController) -> UIViewControllerAnimatedTransitioning? {
transition.transitionMode = .present
transition.startingPoint = self.button_addEvent.center
transition.circleColor = self.button_addEvent.backgroundColor!
return transition
}
func animationController(forDismissed dismissed: UIViewController) -> UIViewControllerAnimatedTransitioning? {
transition.transitionMode = .dismiss
transition.startingPoint = self.button_addEvent.center
transition.circleColor = self.button_addEvent.backgroundColor!
return transition
}
Now, why doesn't that work? I only can think of that the problem comes with the Navigation Controller instead of a normal ViewController, because with a normal one it works fine. But I really have no idea hwo to change the code to match with the Navigation Controller (source Controller).
Kind regards and thank you!
swift xcode
Storyboard cutting
The steps that I did were:
- Create the + and x buttons in the Controllers
- Create simple outlets in the Controllers
Create an action in the Controller for the x (dismiss)-button
@IBAction func button_close_pressed(_ sender: Any) {
self.dismiss(animated: true, completion: nil)
}
Create a segue on the Storyboard from the + button to the targetViewController.
Create the transition class.
import UIKit
class CircularTransition: NSObject {
var circle = UIView()
var startingPoint = CGPoint.zero {
didSet {
circle.center = startingPoint
}
}
var circleColor = UIColor.red
var duration = 3.0
enum CircularTransitionMode: Int {
case present, dismiss, pop
}
var transitionMode: CircularTransitionMode = .present
}
extension CircularTransition: UIViewControllerAnimatedTransitioning {
func transitionDuration(using transitionContext: UIViewControllerContextTransitioning?) -> TimeInterval {
return duration
}
func animateTransition(using transitionContext: UIViewControllerContextTransitioning) {
let containerView = transitionContext.containerView
if transitionMode == .present {
if let presentedView = transitionContext.view(forKey: UITransitionContextViewKey.to) {
let viewCenter = presentedView.center
let viewSize = presentedView.frame.size
circle = UIView()
circle.frame = frameForCircle(withViewCenter: viewCenter, size: viewSize, startPoint: startingPoint)
circle.layer.cornerRadius = circle.frame.size.height / 2
circle.center = startingPoint
circle.backgroundColor = circleColor
circle.transform = CGAffineTransform(scaleX: 0.001, y: 0.001)
containerView.addSubview(circle)
presentedView.center = startingPoint
presentedView.transform = CGAffineTransform(scaleX: 0.001, y: 0.001)
presentedView.alpha = 0
containerView.addSubview(presentedView)
UIView.animate(withDuration: duration, animations: {
self.circle.transform = CGAffineTransform.identity
presentedView.transform = CGAffineTransform.identity
presentedView.alpha = 1
presentedView.center = viewCenter
}, completion: { (success: Bool) in
transitionContext.completeTransition(success)
})
}
} else {
let transitionModeKey = (transitionMode == .pop) ? UITransitionContextViewKey.to : UITransitionContextViewKey.from
if let returningView = transitionContext.view(forKey: transitionModeKey) {
let viewCenter = returningView.center
let viewSize = returningView.frame.size
circle.frame = frameForCircle(withViewCenter: viewCenter, size: viewSize, startPoint: startingPoint)
circle.layer.cornerRadius = circle.frame.size.height / 2
circle.center = startingPoint
UIView.animate(withDuration: duration, animations: {
self.circle.transform = CGAffineTransform(scaleX: 0.001, y: 0.001)
returningView.transform = CGAffineTransform(scaleX: 0.001, y: 0.001)
returningView.center = self.startingPoint
returningView.alpha = 0
if self.transitionMode == .pop {
containerView.insertSubview(returningView, belowSubview: returningView)
containerView.insertSubview(self.circle, belowSubview: returningView)
}
}, completion: { (success: Bool) in
returningView.center = viewCenter
returningView.removeFromSuperview()
self.circle.removeFromSuperview()
transitionContext.completeTransition(success)
})
}
}
}
func frameForCircle(withViewCenter viewCenter: CGPoint, size viewSize: CGSize, startPoint: CGPoint) -> CGRect {
let xLength = fmax(startPoint.x, viewSize.width - startPoint.x)
let yLength = fmax(startPoint.y, viewSize.height - startPoint.y)
let offsetVector = sqrt(xLength * xLength + yLength * yLength) * 2
let size = CGSize(width: offsetVector, height: offsetVector)
return CGRect(origin: CGPoint.zero, size: size)
}
}
In the source Controller I added ... to the class
UIViewControllerTransitioningDelegate
Then
let transition = CircularTransition()
And last but not least
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
let eventVC = segue.destination as! EventViewController
eventVC.transitioningDelegate = self
eventVC.modalPresentationStyle = .custom
}
func animationController(forPresented presented: UIViewController, presenting: UIViewController, source: UIViewController) -> UIViewControllerAnimatedTransitioning? {
transition.transitionMode = .present
transition.startingPoint = self.button_addEvent.center
transition.circleColor = self.button_addEvent.backgroundColor!
return transition
}
func animationController(forDismissed dismissed: UIViewController) -> UIViewControllerAnimatedTransitioning? {
transition.transitionMode = .dismiss
transition.startingPoint = self.button_addEvent.center
transition.circleColor = self.button_addEvent.backgroundColor!
return transition
}
Now, why doesn't that work? I only can think of that the problem comes with the Navigation Controller instead of a normal ViewController, because with a normal one it works fine. But I really have no idea hwo to change the code to match with the Navigation Controller (source Controller).
Kind regards and thank you!
swift xcode
swift xcode
edited Nov 19 at 11:47
MuhammadBassio
1,364812
1,364812
asked Nov 19 at 7:18
F. Leeser
14
14
add a comment |
add a comment |
1 Answer
1
active
oldest
votes
up vote
0
down vote
accepted
You need to implement UINavigationControllerDelegate
in your viewController
func navigationController(_ navigationController: UINavigationController, animationControllerFor operation: UINavigationControllerOperation, from fromVC: UIViewController, to toVC: UIViewController) -> UIViewControllerAnimatedTransitioning? {
switch operation {
case .push:
transition.transitionMode = .present
transition.startingPoint = self.button_addEvent.center
transition.circleColor = self.button_addEvent.backgroundColor!
return transition
default:
transition.transitionMode = .dismiss
transition.startingPoint = self.button_addEvent.center
transition.circleColor = self.button_addEvent.backgroundColor!
return transition
}
}
add a comment |
1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
0
down vote
accepted
You need to implement UINavigationControllerDelegate
in your viewController
func navigationController(_ navigationController: UINavigationController, animationControllerFor operation: UINavigationControllerOperation, from fromVC: UIViewController, to toVC: UIViewController) -> UIViewControllerAnimatedTransitioning? {
switch operation {
case .push:
transition.transitionMode = .present
transition.startingPoint = self.button_addEvent.center
transition.circleColor = self.button_addEvent.backgroundColor!
return transition
default:
transition.transitionMode = .dismiss
transition.startingPoint = self.button_addEvent.center
transition.circleColor = self.button_addEvent.backgroundColor!
return transition
}
}
add a comment |
up vote
0
down vote
accepted
You need to implement UINavigationControllerDelegate
in your viewController
func navigationController(_ navigationController: UINavigationController, animationControllerFor operation: UINavigationControllerOperation, from fromVC: UIViewController, to toVC: UIViewController) -> UIViewControllerAnimatedTransitioning? {
switch operation {
case .push:
transition.transitionMode = .present
transition.startingPoint = self.button_addEvent.center
transition.circleColor = self.button_addEvent.backgroundColor!
return transition
default:
transition.transitionMode = .dismiss
transition.startingPoint = self.button_addEvent.center
transition.circleColor = self.button_addEvent.backgroundColor!
return transition
}
}
add a comment |
up vote
0
down vote
accepted
up vote
0
down vote
accepted
You need to implement UINavigationControllerDelegate
in your viewController
func navigationController(_ navigationController: UINavigationController, animationControllerFor operation: UINavigationControllerOperation, from fromVC: UIViewController, to toVC: UIViewController) -> UIViewControllerAnimatedTransitioning? {
switch operation {
case .push:
transition.transitionMode = .present
transition.startingPoint = self.button_addEvent.center
transition.circleColor = self.button_addEvent.backgroundColor!
return transition
default:
transition.transitionMode = .dismiss
transition.startingPoint = self.button_addEvent.center
transition.circleColor = self.button_addEvent.backgroundColor!
return transition
}
}
You need to implement UINavigationControllerDelegate
in your viewController
func navigationController(_ navigationController: UINavigationController, animationControllerFor operation: UINavigationControllerOperation, from fromVC: UIViewController, to toVC: UIViewController) -> UIViewControllerAnimatedTransitioning? {
switch operation {
case .push:
transition.transitionMode = .present
transition.startingPoint = self.button_addEvent.center
transition.circleColor = self.button_addEvent.backgroundColor!
return transition
default:
transition.transitionMode = .dismiss
transition.startingPoint = self.button_addEvent.center
transition.circleColor = self.button_addEvent.backgroundColor!
return transition
}
}
answered Nov 19 at 11:16
MuhammadBassio
1,364812
1,364812
add a comment |
add a comment |
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