CAGradientLayer does not display











up vote
0
down vote

favorite












I have looked over a bunch of other answers to questions like this, but none of the answers seem to solve my problem, so looking for a little help.



I'm trying to apply a vertical gradient to a UIButton, but the gradient layer is just not showing up in my view. Here is the relevant code:



let darkPurple = UIColor(displayP3Red: 61.0/255.0, green: 3.0/255.0, blue: 110.0/255.0, alpha: 1.0)
let lightPurple = UIColor(displayP3Red: 90.0/255.0, green: 32.0/255.0, blue: 130.0/255.0, alpha: 1.0)

let addButton = UIButton(frame: CGRect(x: 0, y: 0, width: 0, height: 0))
addButton.title = "Start counting"
addButton.layer.cornerRadius = 30.0
addButton.layer.borderWidth = 1.0
addButton.layer.borderColor = darkPurple.cgColor
addButton.translatesAutoresizingMaskIntoConstraints = false
myView.addSubview(addButton)
addButton.applyGradient(with: [lightPurple, darkPurple], gradientOrientation: .vertical)


...and the code to apply the gradient:



typealias GradientPoints = (startPoint: CGPoint, endPoint: CGPoint)

enum GradientOrientation {
case topRightBottomLeft
case topLeftBottomRight
case horizontal
case vertical

var startPoint: CGPoint {
return points.startPoint
}

var endPoint: CGPoint {
return points.endPoint
}

var points: GradientPoints {
switch self {
case .topRightBottomLeft:
return (CGPoint(x: 0.0, y: 1.0), CGPoint(x: 1.0, y: 0.0))
case .topLeftBottomRight:
return (CGPoint(x: 0.0, y: 0.0), CGPoint(x: 1.0, y: 1.0))
case .horizontal:
return (CGPoint(x: 0.0, y: 0.0), CGPoint(x: 1.0, y: 0.0))
case .vertical:
return (CGPoint(x: 0.0, y: 0.0), CGPoint(x: 0.0, y: 1.0))
}
}
}

extension UIView {
func applyGradient(with colors: [UIColor], gradientOrientation orientation: GradientOrientation) {
let gradient = CAGradientLayer()
gradient.frame = self.bounds
gradient.colors = colors.map { $0.cgColor }
gradient.startPoint = orientation.startPoint
gradient.endPoint = orientation.endPoint
gradient.borderColor = self.layer.borderColor
gradient.borderWidth = self.layer.borderWidth
gradient.cornerRadius = self.layer.cornerRadius
gradient.masksToBounds = true
gradient.isHidden = false

self.layer.insertSublayer(gradient, at: 0)
}
}


This is what I get:
empty button



Thanks for your help!










share|improve this question




























    up vote
    0
    down vote

    favorite












    I have looked over a bunch of other answers to questions like this, but none of the answers seem to solve my problem, so looking for a little help.



    I'm trying to apply a vertical gradient to a UIButton, but the gradient layer is just not showing up in my view. Here is the relevant code:



    let darkPurple = UIColor(displayP3Red: 61.0/255.0, green: 3.0/255.0, blue: 110.0/255.0, alpha: 1.0)
    let lightPurple = UIColor(displayP3Red: 90.0/255.0, green: 32.0/255.0, blue: 130.0/255.0, alpha: 1.0)

    let addButton = UIButton(frame: CGRect(x: 0, y: 0, width: 0, height: 0))
    addButton.title = "Start counting"
    addButton.layer.cornerRadius = 30.0
    addButton.layer.borderWidth = 1.0
    addButton.layer.borderColor = darkPurple.cgColor
    addButton.translatesAutoresizingMaskIntoConstraints = false
    myView.addSubview(addButton)
    addButton.applyGradient(with: [lightPurple, darkPurple], gradientOrientation: .vertical)


    ...and the code to apply the gradient:



    typealias GradientPoints = (startPoint: CGPoint, endPoint: CGPoint)

    enum GradientOrientation {
    case topRightBottomLeft
    case topLeftBottomRight
    case horizontal
    case vertical

    var startPoint: CGPoint {
    return points.startPoint
    }

    var endPoint: CGPoint {
    return points.endPoint
    }

    var points: GradientPoints {
    switch self {
    case .topRightBottomLeft:
    return (CGPoint(x: 0.0, y: 1.0), CGPoint(x: 1.0, y: 0.0))
    case .topLeftBottomRight:
    return (CGPoint(x: 0.0, y: 0.0), CGPoint(x: 1.0, y: 1.0))
    case .horizontal:
    return (CGPoint(x: 0.0, y: 0.0), CGPoint(x: 1.0, y: 0.0))
    case .vertical:
    return (CGPoint(x: 0.0, y: 0.0), CGPoint(x: 0.0, y: 1.0))
    }
    }
    }

    extension UIView {
    func applyGradient(with colors: [UIColor], gradientOrientation orientation: GradientOrientation) {
    let gradient = CAGradientLayer()
    gradient.frame = self.bounds
    gradient.colors = colors.map { $0.cgColor }
    gradient.startPoint = orientation.startPoint
    gradient.endPoint = orientation.endPoint
    gradient.borderColor = self.layer.borderColor
    gradient.borderWidth = self.layer.borderWidth
    gradient.cornerRadius = self.layer.cornerRadius
    gradient.masksToBounds = true
    gradient.isHidden = false

    self.layer.insertSublayer(gradient, at: 0)
    }
    }


    This is what I get:
    empty button



    Thanks for your help!










    share|improve this question


























      up vote
      0
      down vote

      favorite









      up vote
      0
      down vote

      favorite











      I have looked over a bunch of other answers to questions like this, but none of the answers seem to solve my problem, so looking for a little help.



      I'm trying to apply a vertical gradient to a UIButton, but the gradient layer is just not showing up in my view. Here is the relevant code:



      let darkPurple = UIColor(displayP3Red: 61.0/255.0, green: 3.0/255.0, blue: 110.0/255.0, alpha: 1.0)
      let lightPurple = UIColor(displayP3Red: 90.0/255.0, green: 32.0/255.0, blue: 130.0/255.0, alpha: 1.0)

      let addButton = UIButton(frame: CGRect(x: 0, y: 0, width: 0, height: 0))
      addButton.title = "Start counting"
      addButton.layer.cornerRadius = 30.0
      addButton.layer.borderWidth = 1.0
      addButton.layer.borderColor = darkPurple.cgColor
      addButton.translatesAutoresizingMaskIntoConstraints = false
      myView.addSubview(addButton)
      addButton.applyGradient(with: [lightPurple, darkPurple], gradientOrientation: .vertical)


      ...and the code to apply the gradient:



      typealias GradientPoints = (startPoint: CGPoint, endPoint: CGPoint)

      enum GradientOrientation {
      case topRightBottomLeft
      case topLeftBottomRight
      case horizontal
      case vertical

      var startPoint: CGPoint {
      return points.startPoint
      }

      var endPoint: CGPoint {
      return points.endPoint
      }

      var points: GradientPoints {
      switch self {
      case .topRightBottomLeft:
      return (CGPoint(x: 0.0, y: 1.0), CGPoint(x: 1.0, y: 0.0))
      case .topLeftBottomRight:
      return (CGPoint(x: 0.0, y: 0.0), CGPoint(x: 1.0, y: 1.0))
      case .horizontal:
      return (CGPoint(x: 0.0, y: 0.0), CGPoint(x: 1.0, y: 0.0))
      case .vertical:
      return (CGPoint(x: 0.0, y: 0.0), CGPoint(x: 0.0, y: 1.0))
      }
      }
      }

      extension UIView {
      func applyGradient(with colors: [UIColor], gradientOrientation orientation: GradientOrientation) {
      let gradient = CAGradientLayer()
      gradient.frame = self.bounds
      gradient.colors = colors.map { $0.cgColor }
      gradient.startPoint = orientation.startPoint
      gradient.endPoint = orientation.endPoint
      gradient.borderColor = self.layer.borderColor
      gradient.borderWidth = self.layer.borderWidth
      gradient.cornerRadius = self.layer.cornerRadius
      gradient.masksToBounds = true
      gradient.isHidden = false

      self.layer.insertSublayer(gradient, at: 0)
      }
      }


      This is what I get:
      empty button



      Thanks for your help!










      share|improve this question















      I have looked over a bunch of other answers to questions like this, but none of the answers seem to solve my problem, so looking for a little help.



      I'm trying to apply a vertical gradient to a UIButton, but the gradient layer is just not showing up in my view. Here is the relevant code:



      let darkPurple = UIColor(displayP3Red: 61.0/255.0, green: 3.0/255.0, blue: 110.0/255.0, alpha: 1.0)
      let lightPurple = UIColor(displayP3Red: 90.0/255.0, green: 32.0/255.0, blue: 130.0/255.0, alpha: 1.0)

      let addButton = UIButton(frame: CGRect(x: 0, y: 0, width: 0, height: 0))
      addButton.title = "Start counting"
      addButton.layer.cornerRadius = 30.0
      addButton.layer.borderWidth = 1.0
      addButton.layer.borderColor = darkPurple.cgColor
      addButton.translatesAutoresizingMaskIntoConstraints = false
      myView.addSubview(addButton)
      addButton.applyGradient(with: [lightPurple, darkPurple], gradientOrientation: .vertical)


      ...and the code to apply the gradient:



      typealias GradientPoints = (startPoint: CGPoint, endPoint: CGPoint)

      enum GradientOrientation {
      case topRightBottomLeft
      case topLeftBottomRight
      case horizontal
      case vertical

      var startPoint: CGPoint {
      return points.startPoint
      }

      var endPoint: CGPoint {
      return points.endPoint
      }

      var points: GradientPoints {
      switch self {
      case .topRightBottomLeft:
      return (CGPoint(x: 0.0, y: 1.0), CGPoint(x: 1.0, y: 0.0))
      case .topLeftBottomRight:
      return (CGPoint(x: 0.0, y: 0.0), CGPoint(x: 1.0, y: 1.0))
      case .horizontal:
      return (CGPoint(x: 0.0, y: 0.0), CGPoint(x: 1.0, y: 0.0))
      case .vertical:
      return (CGPoint(x: 0.0, y: 0.0), CGPoint(x: 0.0, y: 1.0))
      }
      }
      }

      extension UIView {
      func applyGradient(with colors: [UIColor], gradientOrientation orientation: GradientOrientation) {
      let gradient = CAGradientLayer()
      gradient.frame = self.bounds
      gradient.colors = colors.map { $0.cgColor }
      gradient.startPoint = orientation.startPoint
      gradient.endPoint = orientation.endPoint
      gradient.borderColor = self.layer.borderColor
      gradient.borderWidth = self.layer.borderWidth
      gradient.cornerRadius = self.layer.cornerRadius
      gradient.masksToBounds = true
      gradient.isHidden = false

      self.layer.insertSublayer(gradient, at: 0)
      }
      }


      This is what I get:
      empty button



      Thanks for your help!







      ios swift xcode uibutton cagradientlayer






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited Nov 20 at 2:28









      Duncan C

      91.6k13114194




      91.6k13114194










      asked Nov 20 at 2:05









      kyanring

      33




      33
























          2 Answers
          2






          active

          oldest

          votes

















          up vote
          1
          down vote



          accepted










          Auto Layout doesn't affect the layers of UIView objects, so the gradient layer is being applied too early, before the frame of the UIButton has been calculated. When the frame property of the gradient layer is assigned, the bounds of the button are still equal to CGRect.zero, and the gradient layer frame is never updated later.



          You'll find that if you add your gradient layer after the button frame has been calculated, it works as expected. For example:



          override func viewDidLayoutSubviews() {
          super.viewDidLayoutSubviews()

          let darkPurple = UIColor(displayP3Red: 61.0/255.0, green: 3.0/255.0, blue: 110.0/255.0, alpha: 1.0)
          let lightPurple = UIColor(displayP3Red: 90.0/255.0, green: 32.0/255.0, blue: 130.0/255.0, alpha: 1.0)

          addButton.applyGradient(with: [lightPurple, darkPurple], gradientOrientation: .vertical)
          }


          enter image description here



          Another option would be to update the frame property of the gradient layer in viewDidLayoutSubviews() or create a custom UIButton subclass and update the gradient layer frame whenever the frame of the button updates.



          Reference






          share|improve this answer





















          • This worked! Thanks @ryanecrist!
            – kyanring
            Nov 20 at 3:43


















          up vote
          0
          down vote













          Sublayers are in back-to-front order. Inserting a layer at index 0 will place it behind any other sublayers. I've never tried to do that with a button, but suspect it has at least 1 sublayer that is covering the gradient you are trying to add.



          Try using addSublayer() instead, which will put the layer on the top of the sublayers array.



          Edit:



          I built a variant of your code and when I change self.layer.insertSublayer(_:at:) to addSublayer(), it works.






          share|improve this answer























          • You're right about this, for sure. In my case, I needed to make sure the gradient shows up behind the button title, so self.layer.insertSublayer(_:at:) won't work for me. I did, however, have this backward, thinking that 0 would be the top. Thanks for the correction!
            – kyanring
            Nov 20 at 5:00











          Your Answer






          StackExchange.ifUsing("editor", function () {
          StackExchange.using("externalEditor", function () {
          StackExchange.using("snippets", function () {
          StackExchange.snippets.init();
          });
          });
          }, "code-snippets");

          StackExchange.ready(function() {
          var channelOptions = {
          tags: "".split(" "),
          id: "1"
          };
          initTagRenderer("".split(" "), "".split(" "), channelOptions);

          StackExchange.using("externalEditor", function() {
          // Have to fire editor after snippets, if snippets enabled
          if (StackExchange.settings.snippets.snippetsEnabled) {
          StackExchange.using("snippets", function() {
          createEditor();
          });
          }
          else {
          createEditor();
          }
          });

          function createEditor() {
          StackExchange.prepareEditor({
          heartbeatType: 'answer',
          convertImagesToLinks: true,
          noModals: true,
          showLowRepImageUploadWarning: true,
          reputationToPostImages: 10,
          bindNavPrevention: true,
          postfix: "",
          imageUploader: {
          brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
          contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
          allowUrls: true
          },
          onDemand: true,
          discardSelector: ".discard-answer"
          ,immediatelyShowMarkdownHelp:true
          });


          }
          });














          draft saved

          draft discarded


















          StackExchange.ready(
          function () {
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53385203%2fcagradientlayer-does-not-display%23new-answer', 'question_page');
          }
          );

          Post as a guest















          Required, but never shown

























          2 Answers
          2






          active

          oldest

          votes








          2 Answers
          2






          active

          oldest

          votes









          active

          oldest

          votes






          active

          oldest

          votes








          up vote
          1
          down vote



          accepted










          Auto Layout doesn't affect the layers of UIView objects, so the gradient layer is being applied too early, before the frame of the UIButton has been calculated. When the frame property of the gradient layer is assigned, the bounds of the button are still equal to CGRect.zero, and the gradient layer frame is never updated later.



          You'll find that if you add your gradient layer after the button frame has been calculated, it works as expected. For example:



          override func viewDidLayoutSubviews() {
          super.viewDidLayoutSubviews()

          let darkPurple = UIColor(displayP3Red: 61.0/255.0, green: 3.0/255.0, blue: 110.0/255.0, alpha: 1.0)
          let lightPurple = UIColor(displayP3Red: 90.0/255.0, green: 32.0/255.0, blue: 130.0/255.0, alpha: 1.0)

          addButton.applyGradient(with: [lightPurple, darkPurple], gradientOrientation: .vertical)
          }


          enter image description here



          Another option would be to update the frame property of the gradient layer in viewDidLayoutSubviews() or create a custom UIButton subclass and update the gradient layer frame whenever the frame of the button updates.



          Reference






          share|improve this answer





















          • This worked! Thanks @ryanecrist!
            – kyanring
            Nov 20 at 3:43















          up vote
          1
          down vote



          accepted










          Auto Layout doesn't affect the layers of UIView objects, so the gradient layer is being applied too early, before the frame of the UIButton has been calculated. When the frame property of the gradient layer is assigned, the bounds of the button are still equal to CGRect.zero, and the gradient layer frame is never updated later.



          You'll find that if you add your gradient layer after the button frame has been calculated, it works as expected. For example:



          override func viewDidLayoutSubviews() {
          super.viewDidLayoutSubviews()

          let darkPurple = UIColor(displayP3Red: 61.0/255.0, green: 3.0/255.0, blue: 110.0/255.0, alpha: 1.0)
          let lightPurple = UIColor(displayP3Red: 90.0/255.0, green: 32.0/255.0, blue: 130.0/255.0, alpha: 1.0)

          addButton.applyGradient(with: [lightPurple, darkPurple], gradientOrientation: .vertical)
          }


          enter image description here



          Another option would be to update the frame property of the gradient layer in viewDidLayoutSubviews() or create a custom UIButton subclass and update the gradient layer frame whenever the frame of the button updates.



          Reference






          share|improve this answer





















          • This worked! Thanks @ryanecrist!
            – kyanring
            Nov 20 at 3:43













          up vote
          1
          down vote



          accepted







          up vote
          1
          down vote



          accepted






          Auto Layout doesn't affect the layers of UIView objects, so the gradient layer is being applied too early, before the frame of the UIButton has been calculated. When the frame property of the gradient layer is assigned, the bounds of the button are still equal to CGRect.zero, and the gradient layer frame is never updated later.



          You'll find that if you add your gradient layer after the button frame has been calculated, it works as expected. For example:



          override func viewDidLayoutSubviews() {
          super.viewDidLayoutSubviews()

          let darkPurple = UIColor(displayP3Red: 61.0/255.0, green: 3.0/255.0, blue: 110.0/255.0, alpha: 1.0)
          let lightPurple = UIColor(displayP3Red: 90.0/255.0, green: 32.0/255.0, blue: 130.0/255.0, alpha: 1.0)

          addButton.applyGradient(with: [lightPurple, darkPurple], gradientOrientation: .vertical)
          }


          enter image description here



          Another option would be to update the frame property of the gradient layer in viewDidLayoutSubviews() or create a custom UIButton subclass and update the gradient layer frame whenever the frame of the button updates.



          Reference






          share|improve this answer












          Auto Layout doesn't affect the layers of UIView objects, so the gradient layer is being applied too early, before the frame of the UIButton has been calculated. When the frame property of the gradient layer is assigned, the bounds of the button are still equal to CGRect.zero, and the gradient layer frame is never updated later.



          You'll find that if you add your gradient layer after the button frame has been calculated, it works as expected. For example:



          override func viewDidLayoutSubviews() {
          super.viewDidLayoutSubviews()

          let darkPurple = UIColor(displayP3Red: 61.0/255.0, green: 3.0/255.0, blue: 110.0/255.0, alpha: 1.0)
          let lightPurple = UIColor(displayP3Red: 90.0/255.0, green: 32.0/255.0, blue: 130.0/255.0, alpha: 1.0)

          addButton.applyGradient(with: [lightPurple, darkPurple], gradientOrientation: .vertical)
          }


          enter image description here



          Another option would be to update the frame property of the gradient layer in viewDidLayoutSubviews() or create a custom UIButton subclass and update the gradient layer frame whenever the frame of the button updates.



          Reference







          share|improve this answer












          share|improve this answer



          share|improve this answer










          answered Nov 20 at 2:27









          ryanecrist

          23828




          23828












          • This worked! Thanks @ryanecrist!
            – kyanring
            Nov 20 at 3:43


















          • This worked! Thanks @ryanecrist!
            – kyanring
            Nov 20 at 3:43
















          This worked! Thanks @ryanecrist!
          – kyanring
          Nov 20 at 3:43




          This worked! Thanks @ryanecrist!
          – kyanring
          Nov 20 at 3:43












          up vote
          0
          down vote













          Sublayers are in back-to-front order. Inserting a layer at index 0 will place it behind any other sublayers. I've never tried to do that with a button, but suspect it has at least 1 sublayer that is covering the gradient you are trying to add.



          Try using addSublayer() instead, which will put the layer on the top of the sublayers array.



          Edit:



          I built a variant of your code and when I change self.layer.insertSublayer(_:at:) to addSublayer(), it works.






          share|improve this answer























          • You're right about this, for sure. In my case, I needed to make sure the gradient shows up behind the button title, so self.layer.insertSublayer(_:at:) won't work for me. I did, however, have this backward, thinking that 0 would be the top. Thanks for the correction!
            – kyanring
            Nov 20 at 5:00















          up vote
          0
          down vote













          Sublayers are in back-to-front order. Inserting a layer at index 0 will place it behind any other sublayers. I've never tried to do that with a button, but suspect it has at least 1 sublayer that is covering the gradient you are trying to add.



          Try using addSublayer() instead, which will put the layer on the top of the sublayers array.



          Edit:



          I built a variant of your code and when I change self.layer.insertSublayer(_:at:) to addSublayer(), it works.






          share|improve this answer























          • You're right about this, for sure. In my case, I needed to make sure the gradient shows up behind the button title, so self.layer.insertSublayer(_:at:) won't work for me. I did, however, have this backward, thinking that 0 would be the top. Thanks for the correction!
            – kyanring
            Nov 20 at 5:00













          up vote
          0
          down vote










          up vote
          0
          down vote









          Sublayers are in back-to-front order. Inserting a layer at index 0 will place it behind any other sublayers. I've never tried to do that with a button, but suspect it has at least 1 sublayer that is covering the gradient you are trying to add.



          Try using addSublayer() instead, which will put the layer on the top of the sublayers array.



          Edit:



          I built a variant of your code and when I change self.layer.insertSublayer(_:at:) to addSublayer(), it works.






          share|improve this answer














          Sublayers are in back-to-front order. Inserting a layer at index 0 will place it behind any other sublayers. I've never tried to do that with a button, but suspect it has at least 1 sublayer that is covering the gradient you are trying to add.



          Try using addSublayer() instead, which will put the layer on the top of the sublayers array.



          Edit:



          I built a variant of your code and when I change self.layer.insertSublayer(_:at:) to addSublayer(), it works.







          share|improve this answer














          share|improve this answer



          share|improve this answer








          edited Nov 20 at 2:37

























          answered Nov 20 at 2:17









          Duncan C

          91.6k13114194




          91.6k13114194












          • You're right about this, for sure. In my case, I needed to make sure the gradient shows up behind the button title, so self.layer.insertSublayer(_:at:) won't work for me. I did, however, have this backward, thinking that 0 would be the top. Thanks for the correction!
            – kyanring
            Nov 20 at 5:00


















          • You're right about this, for sure. In my case, I needed to make sure the gradient shows up behind the button title, so self.layer.insertSublayer(_:at:) won't work for me. I did, however, have this backward, thinking that 0 would be the top. Thanks for the correction!
            – kyanring
            Nov 20 at 5:00
















          You're right about this, for sure. In my case, I needed to make sure the gradient shows up behind the button title, so self.layer.insertSublayer(_:at:) won't work for me. I did, however, have this backward, thinking that 0 would be the top. Thanks for the correction!
          – kyanring
          Nov 20 at 5:00




          You're right about this, for sure. In my case, I needed to make sure the gradient shows up behind the button title, so self.layer.insertSublayer(_:at:) won't work for me. I did, however, have this backward, thinking that 0 would be the top. Thanks for the correction!
          – kyanring
          Nov 20 at 5:00


















          draft saved

          draft discarded




















































          Thanks for contributing an answer to Stack Overflow!


          • Please be sure to answer the question. Provide details and share your research!

          But avoid



          • Asking for help, clarification, or responding to other answers.

          • Making statements based on opinion; back them up with references or personal experience.


          To learn more, see our tips on writing great answers.





          Some of your past answers have not been well-received, and you're in danger of being blocked from answering.


          Please pay close attention to the following guidance:


          • Please be sure to answer the question. Provide details and share your research!

          But avoid



          • Asking for help, clarification, or responding to other answers.

          • Making statements based on opinion; back them up with references or personal experience.


          To learn more, see our tips on writing great answers.




          draft saved


          draft discarded














          StackExchange.ready(
          function () {
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53385203%2fcagradientlayer-does-not-display%23new-answer', 'question_page');
          }
          );

          Post as a guest















          Required, but never shown





















































          Required, but never shown














          Required, but never shown












          Required, but never shown







          Required, but never shown

































          Required, but never shown














          Required, but never shown












          Required, but never shown







          Required, but never shown







          Popular posts from this blog

          Costa Masnaga

          Fotorealismo

          Sidney Franklin