__ctype_b table and its usage
I have this piece of asm code that uses __ctype_b array, i'm trying to understand what it is, anybody know what is it doing?
ps: i know what __ctype_b_loc() is, this is different.
mov eax, [rbp+counter]
cdqe
add rax, [rbp+server_received_buffer]
movzx eax, byte ptr [rax]
movsx rax, al
add rax, rax
mov rdx, rax
mov rax, cs:__ctype_b
lea rax, [rdx+rax]
movzx eax, word ptr [rax]
movzx eax, ax
and eax, 20h
test eax, eax
reverse-engineering glibc
add a comment |
I have this piece of asm code that uses __ctype_b array, i'm trying to understand what it is, anybody know what is it doing?
ps: i know what __ctype_b_loc() is, this is different.
mov eax, [rbp+counter]
cdqe
add rax, [rbp+server_received_buffer]
movzx eax, byte ptr [rax]
movsx rax, al
add rax, rax
mov rdx, rax
mov rax, cs:__ctype_b
lea rax, [rdx+rax]
movzx eax, word ptr [rax]
movzx eax, ax
and eax, 20h
test eax, eax
reverse-engineering glibc
add a comment |
I have this piece of asm code that uses __ctype_b array, i'm trying to understand what it is, anybody know what is it doing?
ps: i know what __ctype_b_loc() is, this is different.
mov eax, [rbp+counter]
cdqe
add rax, [rbp+server_received_buffer]
movzx eax, byte ptr [rax]
movsx rax, al
add rax, rax
mov rdx, rax
mov rax, cs:__ctype_b
lea rax, [rdx+rax]
movzx eax, word ptr [rax]
movzx eax, ax
and eax, 20h
test eax, eax
reverse-engineering glibc
I have this piece of asm code that uses __ctype_b array, i'm trying to understand what it is, anybody know what is it doing?
ps: i know what __ctype_b_loc() is, this is different.
mov eax, [rbp+counter]
cdqe
add rax, [rbp+server_received_buffer]
movzx eax, byte ptr [rax]
movsx rax, al
add rax, rax
mov rdx, rax
mov rax, cs:__ctype_b
lea rax, [rdx+rax]
movzx eax, word ptr [rax]
movzx eax, ax
and eax, 20h
test eax, eax
reverse-engineering glibc
reverse-engineering glibc
edited Nov 23 '18 at 13:17
unknown_reverser
asked Nov 23 '18 at 12:45
unknown_reverserunknown_reverser
11
11
add a comment |
add a comment |
1 Answer
1
active
oldest
votes
I found the answer.
__ctype_b is an array that be used in "__isctype_l" macro:
# define __isctype_l(c, type, locale)
((locale)->__ctype_b[(int) (c)] & (unsigned short int) type)
and it is used here:
# define __isalnum_l(c,l) __isctype_l((c), _ISalnum, (l))
# define __isalpha_l(c,l) __isctype_l((c), _ISalpha, (l))
# define __iscntrl_l(c,l) __isctype_l((c), _IScntrl, (l))
# define __isdigit_l(c,l) __isctype_l((c), _ISdigit, (l))
# define __islower_l(c,l) __isctype_l((c), _ISlower, (l))
# define __isgraph_l(c,l) __isctype_l((c), _ISgraph, (l))
# define __isprint_l(c,l) __isctype_l((c), _ISprint, (l))
# define __ispunct_l(c,l) __isctype_l((c), _ISpunct, (l))
# define __isspace_l(c,l) __isctype_l((c), _ISspace, (l))
# define __isupper_l(c,l) __isctype_l((c), _ISupper, (l))
# define __isxdigit_l(c,l) __isctype_l((c), _ISxdigit, (l))
# define __isblank_l(c,l) __isctype_l((c), _ISblank, (l))
then we will reach to this enum
enum
{
_ISupper = _ISbit (0), /* UPPERCASE. */
_ISlower = _ISbit (1), /* lowercase. */
_ISalpha = _ISbit (2), /* Alphabetic. */
_ISdigit = _ISbit (3), /* Numeric. */
_ISxdigit = _ISbit (4), /* Hexadecimal numeric. */
_ISspace = _ISbit (5), /* Whitespace. */
_ISprint = _ISbit (6), /* Printing. */
_ISgraph = _ISbit (7), /* Graphical. */
_ISblank = _ISbit (8), /* Blank (usually SPC and TAB). */
_IScntrl = _ISbit (9), /* Control character. */
_ISpunct = _ISbit (10), /* Punctuation. */
_ISalnum = _ISbit (11) /* Alphanumeric. */
};
now we need to understand what 0x20 is stand for from _ISbit definition
# if __BYTE_ORDER == __BIG_ENDIAN
# define _ISbit(bit) (1 << (bit))
# else /* __BYTE_ORDER == __LITTLE_ENDIAN */
# define _ISbit(bit) ((bit) < 8 ? ((1 << (bit)) << 8) : ((1 << (bit)) >> 8))
# endif
0x20 : 0010 0000
from the asm code i know it is big endian. so the shift number should be 5 and it is Whitespace.
Conclusion: that asm code finds Whitespace from the server_received_buffer
add a comment |
Your Answer
StackExchange.ifUsing("editor", function () {
StackExchange.using("externalEditor", function () {
StackExchange.using("snippets", function () {
StackExchange.snippets.init();
});
});
}, "code-snippets");
StackExchange.ready(function() {
var channelOptions = {
tags: "".split(" "),
id: "1"
};
initTagRenderer("".split(" "), "".split(" "), channelOptions);
StackExchange.using("externalEditor", function() {
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled) {
StackExchange.using("snippets", function() {
createEditor();
});
}
else {
createEditor();
}
});
function createEditor() {
StackExchange.prepareEditor({
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: true,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: 10,
bindNavPrevention: true,
postfix: "",
imageUploader: {
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
},
onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
});
}
});
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53446974%2fctype-b-table-and-its-usage%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
I found the answer.
__ctype_b is an array that be used in "__isctype_l" macro:
# define __isctype_l(c, type, locale)
((locale)->__ctype_b[(int) (c)] & (unsigned short int) type)
and it is used here:
# define __isalnum_l(c,l) __isctype_l((c), _ISalnum, (l))
# define __isalpha_l(c,l) __isctype_l((c), _ISalpha, (l))
# define __iscntrl_l(c,l) __isctype_l((c), _IScntrl, (l))
# define __isdigit_l(c,l) __isctype_l((c), _ISdigit, (l))
# define __islower_l(c,l) __isctype_l((c), _ISlower, (l))
# define __isgraph_l(c,l) __isctype_l((c), _ISgraph, (l))
# define __isprint_l(c,l) __isctype_l((c), _ISprint, (l))
# define __ispunct_l(c,l) __isctype_l((c), _ISpunct, (l))
# define __isspace_l(c,l) __isctype_l((c), _ISspace, (l))
# define __isupper_l(c,l) __isctype_l((c), _ISupper, (l))
# define __isxdigit_l(c,l) __isctype_l((c), _ISxdigit, (l))
# define __isblank_l(c,l) __isctype_l((c), _ISblank, (l))
then we will reach to this enum
enum
{
_ISupper = _ISbit (0), /* UPPERCASE. */
_ISlower = _ISbit (1), /* lowercase. */
_ISalpha = _ISbit (2), /* Alphabetic. */
_ISdigit = _ISbit (3), /* Numeric. */
_ISxdigit = _ISbit (4), /* Hexadecimal numeric. */
_ISspace = _ISbit (5), /* Whitespace. */
_ISprint = _ISbit (6), /* Printing. */
_ISgraph = _ISbit (7), /* Graphical. */
_ISblank = _ISbit (8), /* Blank (usually SPC and TAB). */
_IScntrl = _ISbit (9), /* Control character. */
_ISpunct = _ISbit (10), /* Punctuation. */
_ISalnum = _ISbit (11) /* Alphanumeric. */
};
now we need to understand what 0x20 is stand for from _ISbit definition
# if __BYTE_ORDER == __BIG_ENDIAN
# define _ISbit(bit) (1 << (bit))
# else /* __BYTE_ORDER == __LITTLE_ENDIAN */
# define _ISbit(bit) ((bit) < 8 ? ((1 << (bit)) << 8) : ((1 << (bit)) >> 8))
# endif
0x20 : 0010 0000
from the asm code i know it is big endian. so the shift number should be 5 and it is Whitespace.
Conclusion: that asm code finds Whitespace from the server_received_buffer
add a comment |
I found the answer.
__ctype_b is an array that be used in "__isctype_l" macro:
# define __isctype_l(c, type, locale)
((locale)->__ctype_b[(int) (c)] & (unsigned short int) type)
and it is used here:
# define __isalnum_l(c,l) __isctype_l((c), _ISalnum, (l))
# define __isalpha_l(c,l) __isctype_l((c), _ISalpha, (l))
# define __iscntrl_l(c,l) __isctype_l((c), _IScntrl, (l))
# define __isdigit_l(c,l) __isctype_l((c), _ISdigit, (l))
# define __islower_l(c,l) __isctype_l((c), _ISlower, (l))
# define __isgraph_l(c,l) __isctype_l((c), _ISgraph, (l))
# define __isprint_l(c,l) __isctype_l((c), _ISprint, (l))
# define __ispunct_l(c,l) __isctype_l((c), _ISpunct, (l))
# define __isspace_l(c,l) __isctype_l((c), _ISspace, (l))
# define __isupper_l(c,l) __isctype_l((c), _ISupper, (l))
# define __isxdigit_l(c,l) __isctype_l((c), _ISxdigit, (l))
# define __isblank_l(c,l) __isctype_l((c), _ISblank, (l))
then we will reach to this enum
enum
{
_ISupper = _ISbit (0), /* UPPERCASE. */
_ISlower = _ISbit (1), /* lowercase. */
_ISalpha = _ISbit (2), /* Alphabetic. */
_ISdigit = _ISbit (3), /* Numeric. */
_ISxdigit = _ISbit (4), /* Hexadecimal numeric. */
_ISspace = _ISbit (5), /* Whitespace. */
_ISprint = _ISbit (6), /* Printing. */
_ISgraph = _ISbit (7), /* Graphical. */
_ISblank = _ISbit (8), /* Blank (usually SPC and TAB). */
_IScntrl = _ISbit (9), /* Control character. */
_ISpunct = _ISbit (10), /* Punctuation. */
_ISalnum = _ISbit (11) /* Alphanumeric. */
};
now we need to understand what 0x20 is stand for from _ISbit definition
# if __BYTE_ORDER == __BIG_ENDIAN
# define _ISbit(bit) (1 << (bit))
# else /* __BYTE_ORDER == __LITTLE_ENDIAN */
# define _ISbit(bit) ((bit) < 8 ? ((1 << (bit)) << 8) : ((1 << (bit)) >> 8))
# endif
0x20 : 0010 0000
from the asm code i know it is big endian. so the shift number should be 5 and it is Whitespace.
Conclusion: that asm code finds Whitespace from the server_received_buffer
add a comment |
I found the answer.
__ctype_b is an array that be used in "__isctype_l" macro:
# define __isctype_l(c, type, locale)
((locale)->__ctype_b[(int) (c)] & (unsigned short int) type)
and it is used here:
# define __isalnum_l(c,l) __isctype_l((c), _ISalnum, (l))
# define __isalpha_l(c,l) __isctype_l((c), _ISalpha, (l))
# define __iscntrl_l(c,l) __isctype_l((c), _IScntrl, (l))
# define __isdigit_l(c,l) __isctype_l((c), _ISdigit, (l))
# define __islower_l(c,l) __isctype_l((c), _ISlower, (l))
# define __isgraph_l(c,l) __isctype_l((c), _ISgraph, (l))
# define __isprint_l(c,l) __isctype_l((c), _ISprint, (l))
# define __ispunct_l(c,l) __isctype_l((c), _ISpunct, (l))
# define __isspace_l(c,l) __isctype_l((c), _ISspace, (l))
# define __isupper_l(c,l) __isctype_l((c), _ISupper, (l))
# define __isxdigit_l(c,l) __isctype_l((c), _ISxdigit, (l))
# define __isblank_l(c,l) __isctype_l((c), _ISblank, (l))
then we will reach to this enum
enum
{
_ISupper = _ISbit (0), /* UPPERCASE. */
_ISlower = _ISbit (1), /* lowercase. */
_ISalpha = _ISbit (2), /* Alphabetic. */
_ISdigit = _ISbit (3), /* Numeric. */
_ISxdigit = _ISbit (4), /* Hexadecimal numeric. */
_ISspace = _ISbit (5), /* Whitespace. */
_ISprint = _ISbit (6), /* Printing. */
_ISgraph = _ISbit (7), /* Graphical. */
_ISblank = _ISbit (8), /* Blank (usually SPC and TAB). */
_IScntrl = _ISbit (9), /* Control character. */
_ISpunct = _ISbit (10), /* Punctuation. */
_ISalnum = _ISbit (11) /* Alphanumeric. */
};
now we need to understand what 0x20 is stand for from _ISbit definition
# if __BYTE_ORDER == __BIG_ENDIAN
# define _ISbit(bit) (1 << (bit))
# else /* __BYTE_ORDER == __LITTLE_ENDIAN */
# define _ISbit(bit) ((bit) < 8 ? ((1 << (bit)) << 8) : ((1 << (bit)) >> 8))
# endif
0x20 : 0010 0000
from the asm code i know it is big endian. so the shift number should be 5 and it is Whitespace.
Conclusion: that asm code finds Whitespace from the server_received_buffer
I found the answer.
__ctype_b is an array that be used in "__isctype_l" macro:
# define __isctype_l(c, type, locale)
((locale)->__ctype_b[(int) (c)] & (unsigned short int) type)
and it is used here:
# define __isalnum_l(c,l) __isctype_l((c), _ISalnum, (l))
# define __isalpha_l(c,l) __isctype_l((c), _ISalpha, (l))
# define __iscntrl_l(c,l) __isctype_l((c), _IScntrl, (l))
# define __isdigit_l(c,l) __isctype_l((c), _ISdigit, (l))
# define __islower_l(c,l) __isctype_l((c), _ISlower, (l))
# define __isgraph_l(c,l) __isctype_l((c), _ISgraph, (l))
# define __isprint_l(c,l) __isctype_l((c), _ISprint, (l))
# define __ispunct_l(c,l) __isctype_l((c), _ISpunct, (l))
# define __isspace_l(c,l) __isctype_l((c), _ISspace, (l))
# define __isupper_l(c,l) __isctype_l((c), _ISupper, (l))
# define __isxdigit_l(c,l) __isctype_l((c), _ISxdigit, (l))
# define __isblank_l(c,l) __isctype_l((c), _ISblank, (l))
then we will reach to this enum
enum
{
_ISupper = _ISbit (0), /* UPPERCASE. */
_ISlower = _ISbit (1), /* lowercase. */
_ISalpha = _ISbit (2), /* Alphabetic. */
_ISdigit = _ISbit (3), /* Numeric. */
_ISxdigit = _ISbit (4), /* Hexadecimal numeric. */
_ISspace = _ISbit (5), /* Whitespace. */
_ISprint = _ISbit (6), /* Printing. */
_ISgraph = _ISbit (7), /* Graphical. */
_ISblank = _ISbit (8), /* Blank (usually SPC and TAB). */
_IScntrl = _ISbit (9), /* Control character. */
_ISpunct = _ISbit (10), /* Punctuation. */
_ISalnum = _ISbit (11) /* Alphanumeric. */
};
now we need to understand what 0x20 is stand for from _ISbit definition
# if __BYTE_ORDER == __BIG_ENDIAN
# define _ISbit(bit) (1 << (bit))
# else /* __BYTE_ORDER == __LITTLE_ENDIAN */
# define _ISbit(bit) ((bit) < 8 ? ((1 << (bit)) << 8) : ((1 << (bit)) >> 8))
# endif
0x20 : 0010 0000
from the asm code i know it is big endian. so the shift number should be 5 and it is Whitespace.
Conclusion: that asm code finds Whitespace from the server_received_buffer
answered Nov 23 '18 at 14:04
unknown_reverserunknown_reverser
11
11
add a comment |
add a comment |
Thanks for contributing an answer to Stack Overflow!
- Please be sure to answer the question. Provide details and share your research!
But avoid …
- Asking for help, clarification, or responding to other answers.
- Making statements based on opinion; back them up with references or personal experience.
To learn more, see our tips on writing great answers.
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53446974%2fctype-b-table-and-its-usage%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown