Cleaner way to handle double pointer in C++ BST?
I have an implementation for my first binary search tree in C++. I was wondering if there was some cleaner way to avoid using the double pointer in the way I have my code setup? Such as on one line I have:
(*node)->left = insert(&((*node)->left),value);
Which seems a bit "messy", but it almost seems necessary for the way I have implemented the BST. Maybe I am possibly missing a way I can change the syntax slightly to achieve the same result? I understand that I can have a double pointer as a parameter for my functions, but I have been told that it is not the standard in C++. I have my code posted below, along with how I am testing it.I am trying to prepare for technical interviews so any feedback is welcome.
#include<stdio.h>
#include<stdlib.h>
#include<iostream>
struct Node
{
int data;
Node *left, *right;
};
// A utility function to create a new BST node
Node* newNode(int data)
{
Node *temp = new Node();
temp->data = data;
temp->left = NULL;
temp->right = NULL;
return temp;
}
// A utility function to do inorder traversal of BST
void inorder(Node **root)
{
if (*root != NULL)
{
inorder(&((*root)->left));
printf("%d n", (*root)->data);
inorder(&((*root)->right));
}
}
/* A utility function to insert a new node with given key in BST */
Node* insert(Node** node, int value)
{
if(*node==NULL){
return newNode(value);
}
if((*node)->data > value){
(*node)->left = insert(&((*node)->left),value);
}
else if((*node)->data < value){
(*node)->right = insert(&((*node)->right),value);
}
return *node;
}
// Driver Program to test above functions
int main()
{
/* Let us create following BST
50
/
30 70
/ /
20 40 60 80 */
Node *root = NULL;
root = insert(&root, 50);
insert(&root, 30);
insert(&root, 20);
insert(&root, 40);
insert(&root, 70);
insert(&root, 60);
insert(&root, 80);
// print inoder traversal of the BST
inorder(&root);
return 0;
}
c++ algorithm binary-search
New contributor
add a comment |
I have an implementation for my first binary search tree in C++. I was wondering if there was some cleaner way to avoid using the double pointer in the way I have my code setup? Such as on one line I have:
(*node)->left = insert(&((*node)->left),value);
Which seems a bit "messy", but it almost seems necessary for the way I have implemented the BST. Maybe I am possibly missing a way I can change the syntax slightly to achieve the same result? I understand that I can have a double pointer as a parameter for my functions, but I have been told that it is not the standard in C++. I have my code posted below, along with how I am testing it.I am trying to prepare for technical interviews so any feedback is welcome.
#include<stdio.h>
#include<stdlib.h>
#include<iostream>
struct Node
{
int data;
Node *left, *right;
};
// A utility function to create a new BST node
Node* newNode(int data)
{
Node *temp = new Node();
temp->data = data;
temp->left = NULL;
temp->right = NULL;
return temp;
}
// A utility function to do inorder traversal of BST
void inorder(Node **root)
{
if (*root != NULL)
{
inorder(&((*root)->left));
printf("%d n", (*root)->data);
inorder(&((*root)->right));
}
}
/* A utility function to insert a new node with given key in BST */
Node* insert(Node** node, int value)
{
if(*node==NULL){
return newNode(value);
}
if((*node)->data > value){
(*node)->left = insert(&((*node)->left),value);
}
else if((*node)->data < value){
(*node)->right = insert(&((*node)->right),value);
}
return *node;
}
// Driver Program to test above functions
int main()
{
/* Let us create following BST
50
/
30 70
/ /
20 40 60 80 */
Node *root = NULL;
root = insert(&root, 50);
insert(&root, 30);
insert(&root, 20);
insert(&root, 40);
insert(&root, 70);
insert(&root, 60);
insert(&root, 80);
// print inoder traversal of the BST
inorder(&root);
return 0;
}
c++ algorithm binary-search
New contributor
add a comment |
I have an implementation for my first binary search tree in C++. I was wondering if there was some cleaner way to avoid using the double pointer in the way I have my code setup? Such as on one line I have:
(*node)->left = insert(&((*node)->left),value);
Which seems a bit "messy", but it almost seems necessary for the way I have implemented the BST. Maybe I am possibly missing a way I can change the syntax slightly to achieve the same result? I understand that I can have a double pointer as a parameter for my functions, but I have been told that it is not the standard in C++. I have my code posted below, along with how I am testing it.I am trying to prepare for technical interviews so any feedback is welcome.
#include<stdio.h>
#include<stdlib.h>
#include<iostream>
struct Node
{
int data;
Node *left, *right;
};
// A utility function to create a new BST node
Node* newNode(int data)
{
Node *temp = new Node();
temp->data = data;
temp->left = NULL;
temp->right = NULL;
return temp;
}
// A utility function to do inorder traversal of BST
void inorder(Node **root)
{
if (*root != NULL)
{
inorder(&((*root)->left));
printf("%d n", (*root)->data);
inorder(&((*root)->right));
}
}
/* A utility function to insert a new node with given key in BST */
Node* insert(Node** node, int value)
{
if(*node==NULL){
return newNode(value);
}
if((*node)->data > value){
(*node)->left = insert(&((*node)->left),value);
}
else if((*node)->data < value){
(*node)->right = insert(&((*node)->right),value);
}
return *node;
}
// Driver Program to test above functions
int main()
{
/* Let us create following BST
50
/
30 70
/ /
20 40 60 80 */
Node *root = NULL;
root = insert(&root, 50);
insert(&root, 30);
insert(&root, 20);
insert(&root, 40);
insert(&root, 70);
insert(&root, 60);
insert(&root, 80);
// print inoder traversal of the BST
inorder(&root);
return 0;
}
c++ algorithm binary-search
New contributor
I have an implementation for my first binary search tree in C++. I was wondering if there was some cleaner way to avoid using the double pointer in the way I have my code setup? Such as on one line I have:
(*node)->left = insert(&((*node)->left),value);
Which seems a bit "messy", but it almost seems necessary for the way I have implemented the BST. Maybe I am possibly missing a way I can change the syntax slightly to achieve the same result? I understand that I can have a double pointer as a parameter for my functions, but I have been told that it is not the standard in C++. I have my code posted below, along with how I am testing it.I am trying to prepare for technical interviews so any feedback is welcome.
#include<stdio.h>
#include<stdlib.h>
#include<iostream>
struct Node
{
int data;
Node *left, *right;
};
// A utility function to create a new BST node
Node* newNode(int data)
{
Node *temp = new Node();
temp->data = data;
temp->left = NULL;
temp->right = NULL;
return temp;
}
// A utility function to do inorder traversal of BST
void inorder(Node **root)
{
if (*root != NULL)
{
inorder(&((*root)->left));
printf("%d n", (*root)->data);
inorder(&((*root)->right));
}
}
/* A utility function to insert a new node with given key in BST */
Node* insert(Node** node, int value)
{
if(*node==NULL){
return newNode(value);
}
if((*node)->data > value){
(*node)->left = insert(&((*node)->left),value);
}
else if((*node)->data < value){
(*node)->right = insert(&((*node)->right),value);
}
return *node;
}
// Driver Program to test above functions
int main()
{
/* Let us create following BST
50
/
30 70
/ /
20 40 60 80 */
Node *root = NULL;
root = insert(&root, 50);
insert(&root, 30);
insert(&root, 20);
insert(&root, 40);
insert(&root, 70);
insert(&root, 60);
insert(&root, 80);
// print inoder traversal of the BST
inorder(&root);
return 0;
}
c++ algorithm binary-search
c++ algorithm binary-search
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