VLCKit Unable to play video in cocoa programming for objective-c?
I had tried to play video using vlckit for mac os x,
using below code but , i am unable to see video, after compiling i am having black screen but no video is playing.
here a.mp4 is my video inside main bundle , i had cheacked that videos path is correct.
let me know what is the issue why i am not able to see video on screen.
// Set up a videoView by hand. You can also do that in the nib file
videoView = [[VLCVideoView alloc] initWithFrame:NSMakeRect(0, 0, 400, 400)];
[self.view addSubview:videoView];
[videoView setAutoresizingMask: NSViewHeightSizable|NSViewWidthSizable];
// Init the player object
player = [[VLCMediaPlayer alloc] initWithVideoView:videoView];
[player setMedia:[VLCMedia mediaWithPath:@"/Users/gurpalrajput/Desktop/demoVlc Player/demoVlc Player/a.mp4"]];
[player play];
objective-c macos cocoa
add a comment |
I had tried to play video using vlckit for mac os x,
using below code but , i am unable to see video, after compiling i am having black screen but no video is playing.
here a.mp4 is my video inside main bundle , i had cheacked that videos path is correct.
let me know what is the issue why i am not able to see video on screen.
// Set up a videoView by hand. You can also do that in the nib file
videoView = [[VLCVideoView alloc] initWithFrame:NSMakeRect(0, 0, 400, 400)];
[self.view addSubview:videoView];
[videoView setAutoresizingMask: NSViewHeightSizable|NSViewWidthSizable];
// Init the player object
player = [[VLCMediaPlayer alloc] initWithVideoView:videoView];
[player setMedia:[VLCMedia mediaWithPath:@"/Users/gurpalrajput/Desktop/demoVlc Player/demoVlc Player/a.mp4"]];
[player play];
objective-c macos cocoa
You aren't supposed to set an arbitary file path to a class. That's basics for macOS software development.
– El Tomato
Nov 23 '18 at 9:01
add a comment |
I had tried to play video using vlckit for mac os x,
using below code but , i am unable to see video, after compiling i am having black screen but no video is playing.
here a.mp4 is my video inside main bundle , i had cheacked that videos path is correct.
let me know what is the issue why i am not able to see video on screen.
// Set up a videoView by hand. You can also do that in the nib file
videoView = [[VLCVideoView alloc] initWithFrame:NSMakeRect(0, 0, 400, 400)];
[self.view addSubview:videoView];
[videoView setAutoresizingMask: NSViewHeightSizable|NSViewWidthSizable];
// Init the player object
player = [[VLCMediaPlayer alloc] initWithVideoView:videoView];
[player setMedia:[VLCMedia mediaWithPath:@"/Users/gurpalrajput/Desktop/demoVlc Player/demoVlc Player/a.mp4"]];
[player play];
objective-c macos cocoa
I had tried to play video using vlckit for mac os x,
using below code but , i am unable to see video, after compiling i am having black screen but no video is playing.
here a.mp4 is my video inside main bundle , i had cheacked that videos path is correct.
let me know what is the issue why i am not able to see video on screen.
// Set up a videoView by hand. You can also do that in the nib file
videoView = [[VLCVideoView alloc] initWithFrame:NSMakeRect(0, 0, 400, 400)];
[self.view addSubview:videoView];
[videoView setAutoresizingMask: NSViewHeightSizable|NSViewWidthSizable];
// Init the player object
player = [[VLCMediaPlayer alloc] initWithVideoView:videoView];
[player setMedia:[VLCMedia mediaWithPath:@"/Users/gurpalrajput/Desktop/demoVlc Player/demoVlc Player/a.mp4"]];
[player play];
objective-c macos cocoa
objective-c macos cocoa
asked Nov 23 '18 at 7:55
Vipan VermaVipan Verma
117
117
You aren't supposed to set an arbitary file path to a class. That's basics for macOS software development.
– El Tomato
Nov 23 '18 at 9:01
add a comment |
You aren't supposed to set an arbitary file path to a class. That's basics for macOS software development.
– El Tomato
Nov 23 '18 at 9:01
You aren't supposed to set an arbitary file path to a class. That's basics for macOS software development.
– El Tomato
Nov 23 '18 at 9:01
You aren't supposed to set an arbitary file path to a class. That's basics for macOS software development.
– El Tomato
Nov 23 '18 at 9:01
add a comment |
1 Answer
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That path looks wrong; for a resource inside a macOS application I would expect something like /path/to/Application.app/Contents/Resources/a.mp4
. You're not on iOS anymore... ;)
Generally you want to resolve paths to resources inside the application bundle programmatically; for the movie that would be:
NSString* path = [NSBundle.mainBundle pathForResource:@"a" ofType:@"mp4"];
add a comment |
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1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
That path looks wrong; for a resource inside a macOS application I would expect something like /path/to/Application.app/Contents/Resources/a.mp4
. You're not on iOS anymore... ;)
Generally you want to resolve paths to resources inside the application bundle programmatically; for the movie that would be:
NSString* path = [NSBundle.mainBundle pathForResource:@"a" ofType:@"mp4"];
add a comment |
That path looks wrong; for a resource inside a macOS application I would expect something like /path/to/Application.app/Contents/Resources/a.mp4
. You're not on iOS anymore... ;)
Generally you want to resolve paths to resources inside the application bundle programmatically; for the movie that would be:
NSString* path = [NSBundle.mainBundle pathForResource:@"a" ofType:@"mp4"];
add a comment |
That path looks wrong; for a resource inside a macOS application I would expect something like /path/to/Application.app/Contents/Resources/a.mp4
. You're not on iOS anymore... ;)
Generally you want to resolve paths to resources inside the application bundle programmatically; for the movie that would be:
NSString* path = [NSBundle.mainBundle pathForResource:@"a" ofType:@"mp4"];
That path looks wrong; for a resource inside a macOS application I would expect something like /path/to/Application.app/Contents/Resources/a.mp4
. You're not on iOS anymore... ;)
Generally you want to resolve paths to resources inside the application bundle programmatically; for the movie that would be:
NSString* path = [NSBundle.mainBundle pathForResource:@"a" ofType:@"mp4"];
answered Nov 23 '18 at 11:07
NoHalfBitsNoHalfBits
28125
28125
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You aren't supposed to set an arbitary file path to a class. That's basics for macOS software development.
– El Tomato
Nov 23 '18 at 9:01