Java Cannot load a custom font from file and set JTextArea's font to it











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So I'm trying to make a simple application, and I got a window appearing. The problem is that I require some special font, which I doubt would be installed on the user's OS, so I've got to load it from a file.



I've read countless articles and I've been stuck on this for quite a while.



The font IS being copied to the output directory in



<packages-with-classes>
fonts
-> gameFont.ttf


This is the code I'm using



    displayArea = new JTextArea();
displayArea.setEditable(false);

//FONT to give graphics (plz help me)
GraphicsEnvironment ge = null;
try {
//ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
/*Font initFont = Font.createFont(Font.TRUETYPE_FONT, Main.class.getClassLoader().getResourceAsStream("/fonts/gameFont.ttf") );
Font fontBase = initFont.deriveFont(Font.PLAIN, 20);*/
Font gameFnt = Font.createFont(Font.TRUETYPE_FONT, Main.class.getClassLoader().getResourceAsStream("fonts/gameFont.ttf")).deriveFont(Font.PLAIN, 12f);
GraphicsEnvironment.getLocalGraphicsEnvironment().registerFont(gameFnt);
displayArea.setFont(gameFnt);
} catch (IOException e) {
e.printStackTrace();
} catch(FontFormatException e) {
e.printStackTrace();
}









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    up vote
    -1
    down vote

    favorite












    So I'm trying to make a simple application, and I got a window appearing. The problem is that I require some special font, which I doubt would be installed on the user's OS, so I've got to load it from a file.



    I've read countless articles and I've been stuck on this for quite a while.



    The font IS being copied to the output directory in



    <packages-with-classes>
    fonts
    -> gameFont.ttf


    This is the code I'm using



        displayArea = new JTextArea();
    displayArea.setEditable(false);

    //FONT to give graphics (plz help me)
    GraphicsEnvironment ge = null;
    try {
    //ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
    /*Font initFont = Font.createFont(Font.TRUETYPE_FONT, Main.class.getClassLoader().getResourceAsStream("/fonts/gameFont.ttf") );
    Font fontBase = initFont.deriveFont(Font.PLAIN, 20);*/
    Font gameFnt = Font.createFont(Font.TRUETYPE_FONT, Main.class.getClassLoader().getResourceAsStream("fonts/gameFont.ttf")).deriveFont(Font.PLAIN, 12f);
    GraphicsEnvironment.getLocalGraphicsEnvironment().registerFont(gameFnt);
    displayArea.setFont(gameFnt);
    } catch (IOException e) {
    e.printStackTrace();
    } catch(FontFormatException e) {
    e.printStackTrace();
    }









    share|improve this question


























      up vote
      -1
      down vote

      favorite









      up vote
      -1
      down vote

      favorite











      So I'm trying to make a simple application, and I got a window appearing. The problem is that I require some special font, which I doubt would be installed on the user's OS, so I've got to load it from a file.



      I've read countless articles and I've been stuck on this for quite a while.



      The font IS being copied to the output directory in



      <packages-with-classes>
      fonts
      -> gameFont.ttf


      This is the code I'm using



          displayArea = new JTextArea();
      displayArea.setEditable(false);

      //FONT to give graphics (plz help me)
      GraphicsEnvironment ge = null;
      try {
      //ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
      /*Font initFont = Font.createFont(Font.TRUETYPE_FONT, Main.class.getClassLoader().getResourceAsStream("/fonts/gameFont.ttf") );
      Font fontBase = initFont.deriveFont(Font.PLAIN, 20);*/
      Font gameFnt = Font.createFont(Font.TRUETYPE_FONT, Main.class.getClassLoader().getResourceAsStream("fonts/gameFont.ttf")).deriveFont(Font.PLAIN, 12f);
      GraphicsEnvironment.getLocalGraphicsEnvironment().registerFont(gameFnt);
      displayArea.setFont(gameFnt);
      } catch (IOException e) {
      e.printStackTrace();
      } catch(FontFormatException e) {
      e.printStackTrace();
      }









      share|improve this question















      So I'm trying to make a simple application, and I got a window appearing. The problem is that I require some special font, which I doubt would be installed on the user's OS, so I've got to load it from a file.



      I've read countless articles and I've been stuck on this for quite a while.



      The font IS being copied to the output directory in



      <packages-with-classes>
      fonts
      -> gameFont.ttf


      This is the code I'm using



          displayArea = new JTextArea();
      displayArea.setEditable(false);

      //FONT to give graphics (plz help me)
      GraphicsEnvironment ge = null;
      try {
      //ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
      /*Font initFont = Font.createFont(Font.TRUETYPE_FONT, Main.class.getClassLoader().getResourceAsStream("/fonts/gameFont.ttf") );
      Font fontBase = initFont.deriveFont(Font.PLAIN, 20);*/
      Font gameFnt = Font.createFont(Font.TRUETYPE_FONT, Main.class.getClassLoader().getResourceAsStream("fonts/gameFont.ttf")).deriveFont(Font.PLAIN, 12f);
      GraphicsEnvironment.getLocalGraphicsEnvironment().registerFont(gameFnt);
      displayArea.setFont(gameFnt);
      } catch (IOException e) {
      e.printStackTrace();
      } catch(FontFormatException e) {
      e.printStackTrace();
      }






      java fonts






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      edited Nov 18 at 8:57

























      asked Nov 18 at 8:30









      Hyblocker

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      66
























          1 Answer
          1






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          up vote
          0
          down vote













          So after a really really huge headache, I got it working :)



          Here's the code if anyone else is stuck on the same problem:



          InputStream fontStream = Main.class.getResourceAsStream("/fonts/gameFont.ttf");
          try {
          Font gameFont = Font.createFont(Font.TRUETYPE_FONT,fontStream);
          gameFont=gameFont.deriveFont(Font.PLAIN, 14);
          displayArea.setFont(gameFont);
          } catch (FontFormatException | IOException e) {
          e.printStackTrace();
          }





          share|improve this answer





















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            1 Answer
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            1 Answer
            1






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            up vote
            0
            down vote













            So after a really really huge headache, I got it working :)



            Here's the code if anyone else is stuck on the same problem:



            InputStream fontStream = Main.class.getResourceAsStream("/fonts/gameFont.ttf");
            try {
            Font gameFont = Font.createFont(Font.TRUETYPE_FONT,fontStream);
            gameFont=gameFont.deriveFont(Font.PLAIN, 14);
            displayArea.setFont(gameFont);
            } catch (FontFormatException | IOException e) {
            e.printStackTrace();
            }





            share|improve this answer

























              up vote
              0
              down vote













              So after a really really huge headache, I got it working :)



              Here's the code if anyone else is stuck on the same problem:



              InputStream fontStream = Main.class.getResourceAsStream("/fonts/gameFont.ttf");
              try {
              Font gameFont = Font.createFont(Font.TRUETYPE_FONT,fontStream);
              gameFont=gameFont.deriveFont(Font.PLAIN, 14);
              displayArea.setFont(gameFont);
              } catch (FontFormatException | IOException e) {
              e.printStackTrace();
              }





              share|improve this answer























                up vote
                0
                down vote










                up vote
                0
                down vote









                So after a really really huge headache, I got it working :)



                Here's the code if anyone else is stuck on the same problem:



                InputStream fontStream = Main.class.getResourceAsStream("/fonts/gameFont.ttf");
                try {
                Font gameFont = Font.createFont(Font.TRUETYPE_FONT,fontStream);
                gameFont=gameFont.deriveFont(Font.PLAIN, 14);
                displayArea.setFont(gameFont);
                } catch (FontFormatException | IOException e) {
                e.printStackTrace();
                }





                share|improve this answer












                So after a really really huge headache, I got it working :)



                Here's the code if anyone else is stuck on the same problem:



                InputStream fontStream = Main.class.getResourceAsStream("/fonts/gameFont.ttf");
                try {
                Font gameFont = Font.createFont(Font.TRUETYPE_FONT,fontStream);
                gameFont=gameFont.deriveFont(Font.PLAIN, 14);
                displayArea.setFont(gameFont);
                } catch (FontFormatException | IOException e) {
                e.printStackTrace();
                }






                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered Nov 18 at 15:58









                Hyblocker

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